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We have this recursion in headers as pointed by Coverity gk20a/gk20a.h" includes itself: gk20a.h -> clk.h -> clk_vin.h -> boardobjgrp_e32.h -> gk20a.h Fix this by removing gk20a.h header from boardobjgrp_e32.h Also remove unused header gk20a.h from boardobjgrp_e255.h too Coverity id : 2513065 Bug 200291879 Change-Id: I4bee04f064dfb8b02026de9b5a07429b1f48d0a0 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1479883 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Sachin Nikam <snikam@nvidia.com>
43 lines
1.4 KiB
C
43 lines
1.4 KiB
C
/*
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* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*/
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#ifndef _BOARDOBJGRP_E255_H_
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#define _BOARDOBJGRP_E255_H_
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#include "gk20a/pmu_gk20a.h"
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#include "ctrl/ctrlboardobj.h"
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#include "boardobj.h"
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#include "boardobjgrpmask.h"
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#include "boardobj/boardobjgrp.h"
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/*
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* boardobjgrp_e255 is @ref BOARDOBJGRP child class allowing storage of up
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* to 255 @ref BOARDOBJ object pointers with single static 255-bit mask denoting
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* valid object pointers.
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*/
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struct boardobjgrp_e255 {
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struct boardobjgrp super;
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struct boardobj *objects[CTRL_BOARDOBJGRP_E255_MAX_OBJECTS];
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struct boardobjgrpmask_e255 mask;
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};
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#define boardobjgrp_pmudatainit_e255(g, pboardpbjgrp, pboardobjgrppmu) \
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boardobjgrp_pmudatainit_super(g, pboardpbjgrp, pboardobjgrppmu)
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/* Constructor and destructor */
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u32 boardobjgrpconstruct_e255(struct boardobjgrp_e255 *pboardobjgrp);
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boardobjgrp_destruct boardobjgrpdestruct_e255;
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boardobjgrp_pmuhdrdatainit boardobjgrp_pmuhdrdatainit_e255;
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#endif
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