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graphics and compute preemption modes are currently defined as int But it is more logical to have them as unsigned int Also, we treat preemption modes as unsigned almost everywhere in the code Fix prints in gk20a_fifo_sched_debugfs_seq_show() to print U32_MAX with %d which is same as printing -1 Bug 200263471 Change-Id: Iabd0ee3923b76d81620898e90a9b1fc5dd75b530 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1272514 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
22 KiB
22 KiB