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clk_prog_construct_1x_master_table() first constructs boardobj and then allocates further structures. If the further allocation fails, it calls exit label. The exit label checks if boardobj is NULL and calls destructor if it is. As there is no path to get to exit label with boardobj NULL, skip the check. Coverity ID 2011367 Change-Id: Ic157397ca42d26b7640f7b28f6a9fb929d517412 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1291684 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit
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