FECS trace used hrtimer for sleeping between frames. The resolution
does not need to be that high, and hrtimers are not portable, so
replace the delay with nvpgu_usleep_range().
Bug 200290850
Change-Id: I10fc56fcf6f6d407413384d557ae4bfdfa4239ef
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1465761
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
GVS: Gerrit_Virtual_Submit