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FECS trace used hrtimer for sleeping between frames. The resolution does not need to be that high, and hrtimers are not portable, so replace the delay with nvpgu_usleep_range(). Bug 200290850 Change-Id: I10fc56fcf6f6d407413384d557ae4bfdfa4239ef Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1465761 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-by: Sachin Nikam <snikam@nvidia.com> GVS: Gerrit_Virtual_Submit