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Runlist update occurs in non-mission mode, when adding/removing channel/TSGs. The pending bit is a debug only feature. As a result logging a warning is sufficient. We expect other HW safety mechanisms such as PBDMA timeout to detect issues that caused pending to not clear. It's possible bad base address could cause some MMU faults too. Worst case we rely on the application level task monitor to detect the GPU tasks are not completing on time. Jira NVGPU-4322 Change-Id: I7233770349db5dfad6904170a1e9a2d5eada70b2 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2265094 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com> Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Deepak Nibade <dnibade@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vinod Gopalakrishnakurup <vinodg@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
8.7 KiB
8.7 KiB