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Remove static variable gk20a_handle used to store pointer to struct gk20a Use below device tree APIs to get pointer to platform_device and then struct gk20a device_node = of_find_matching_node() platform_device = of_find_device_by_node(device_node) Also, use two versions of do_idle()/do_unidle() APIs - one will receive void (to be used from outside GPU driver) and another will receive platform_device (to be used within GPU driver where it is available) Change-Id: I9f2c7610646c5fbcd3d99a1b03dc0364201272a8 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/496508 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Ken Adams <kadams@nvidia.com> GVS: Gerrit_Virtual_Submit
20 KiB
20 KiB