Hold debug_s->ioctl_lock for all debug session
IOCTLs to prevent multi-threaded user space
IOCTL calls
debug session IOCTL calls are not thread-safe
and hence this serialization is required
Bug 1832267
Change-Id: I847ac951601d4f0093546b592bdb8c8f00185317
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1286436
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>