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To support deterministic channels even with platforms where railgating is supported, have each deterministic-marked channel hold a power reference during their lifetime, and skip taking power refs for jobs in submit path for those. Previously, railgating blocked deterministic submits in general because of gk20a_busy()/gk20a_idle() calls in submit path possibly taking time and more significantly because the gpu may need turning on which takes a nondeterministic and long amount of time. As an exception, gk20a_do_idle() can still block deterministic submits until gk20a_do_unidle() is called. Add a rwsem to guard this. VPR resize needs do_idle, which conflicts with deterministic channels' requirement to keep the GPU on. This is documented in the ioctl header now. Make NVGPU_GPU_FLAGS_SUPPORT_DETERMINISTIC_SUBMIT_NO_JOBTRACKING always set in the gpu characteristics now that it's supported. The only thing left now blocking NVGPU_GPU_FLAGS_SUPPORT_DETERMINISTIC_SUBMIT_FULL is the sync framework. Make the channel debug dump show which channels are deterministic. Bug 200291300 Jira NVGPU-70 Change-Id: I47b6f3a8517cd6e4255f6ca2855e3dd912e4f5f3 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1483038 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
22 KiB
22 KiB