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nvgpu.common.unit was just an enum used for passing to nvgpu.common.mc APIs. So, move the enum into mc.h, and replace the include of unit.h with mc.h where appropriate. And update the yaml arch. JIRA NVGPU-4144 Change-Id: I210ea4d3b49cd494e43add1b52f3fbcdb020a1e3 Signed-off-by: Philip Elcan <pelcan@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2216106 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
288 lines
7.8 KiB
C
288 lines
7.8 KiB
C
/*
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* Tegra GK20A GPU Debugger/Profiler Driver
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*
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* Copyright (c) 2013-2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/kmem.h>
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#include <nvgpu/log.h>
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#include <nvgpu/vm.h>
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#include <nvgpu/atomic.h>
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#include <nvgpu/mm.h>
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#include <nvgpu/bug.h>
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#include <nvgpu/io.h>
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#include <nvgpu/utils.h>
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#include <nvgpu/channel.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/nvgpu_init.h>
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#include <nvgpu/debugger.h>
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#include <nvgpu/power_features/power_features.h>
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/*
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* API to get first channel from the list of all channels
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* bound to the debug session
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*/
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struct nvgpu_channel *
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nvgpu_dbg_gpu_get_session_channel(struct dbg_session_gk20a *dbg_s)
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{
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struct dbg_session_channel_data *ch_data;
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struct nvgpu_channel *ch;
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struct gk20a *g = dbg_s->g;
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nvgpu_mutex_acquire(&dbg_s->ch_list_lock);
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if (nvgpu_list_empty(&dbg_s->ch_list)) {
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nvgpu_mutex_release(&dbg_s->ch_list_lock);
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return NULL;
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}
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ch_data = nvgpu_list_first_entry(&dbg_s->ch_list,
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dbg_session_channel_data,
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ch_entry);
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ch = g->fifo.channel + ch_data->chid;
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nvgpu_mutex_release(&dbg_s->ch_list_lock);
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return ch;
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}
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void nvgpu_dbg_gpu_post_events(struct nvgpu_channel *ch)
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{
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struct dbg_session_data *session_data;
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struct dbg_session_gk20a *dbg_s;
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struct gk20a *g = ch->g;
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nvgpu_log(g, gpu_dbg_fn | gpu_dbg_gpu_dbg, " ");
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/* guard against the session list being modified */
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nvgpu_mutex_acquire(&ch->dbg_s_lock);
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nvgpu_list_for_each_entry(session_data, &ch->dbg_s_list,
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dbg_session_data, dbg_s_entry) {
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dbg_s = session_data->dbg_s;
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if (dbg_s->dbg_events.events_enabled) {
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nvgpu_log(g, gpu_dbg_gpu_dbg, "posting event on session id %d",
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dbg_s->id);
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nvgpu_log(g, gpu_dbg_gpu_dbg, "%d events pending",
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dbg_s->dbg_events.num_pending_events);
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dbg_s->dbg_events.num_pending_events++;
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nvgpu_dbg_session_post_event(dbg_s);
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}
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}
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nvgpu_mutex_release(&ch->dbg_s_lock);
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}
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bool nvgpu_dbg_gpu_broadcast_stop_trigger(struct nvgpu_channel *ch)
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{
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struct dbg_session_data *session_data;
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struct dbg_session_gk20a *dbg_s;
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bool broadcast = false;
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struct gk20a *g = ch->g;
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nvgpu_log(g, gpu_dbg_fn | gpu_dbg_gpu_dbg | gpu_dbg_intr, " ");
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/* guard against the session list being modified */
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nvgpu_mutex_acquire(&ch->dbg_s_lock);
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nvgpu_list_for_each_entry(session_data, &ch->dbg_s_list,
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dbg_session_data, dbg_s_entry) {
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dbg_s = session_data->dbg_s;
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if (dbg_s->broadcast_stop_trigger) {
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nvgpu_log(g, gpu_dbg_gpu_dbg | gpu_dbg_fn | gpu_dbg_intr,
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"stop trigger broadcast enabled");
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broadcast = true;
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break;
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}
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}
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nvgpu_mutex_release(&ch->dbg_s_lock);
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return broadcast;
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}
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void nvgpu_dbg_gpu_clear_broadcast_stop_trigger(struct nvgpu_channel *ch)
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{
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struct dbg_session_data *session_data;
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struct dbg_session_gk20a *dbg_s;
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struct gk20a *g = ch->g;
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nvgpu_log(g, gpu_dbg_fn | gpu_dbg_gpu_dbg | gpu_dbg_intr, " ");
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/* guard against the session list being modified */
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nvgpu_mutex_acquire(&ch->dbg_s_lock);
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nvgpu_list_for_each_entry(session_data, &ch->dbg_s_list,
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dbg_session_data, dbg_s_entry) {
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dbg_s = session_data->dbg_s;
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if (dbg_s->broadcast_stop_trigger) {
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nvgpu_log(g, gpu_dbg_gpu_dbg | gpu_dbg_fn | gpu_dbg_intr,
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"stop trigger broadcast disabled");
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dbg_s->broadcast_stop_trigger = false;
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}
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}
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nvgpu_mutex_release(&ch->dbg_s_lock);
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}
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u32 nvgpu_set_powergate_locked(struct dbg_session_gk20a *dbg_s,
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bool mode)
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{
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u32 err = 0U;
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struct gk20a *g = dbg_s->g;
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if (dbg_s->is_pg_disabled != mode) {
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if (mode == false) {
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g->dbg_powergating_disabled_refcount--;
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}
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/*
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* Allow powergate disable or enable only if
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* the global pg disabled refcount is zero
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*/
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if (g->dbg_powergating_disabled_refcount == 0) {
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err = g->ops.debugger.dbg_set_powergate(dbg_s,
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mode);
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}
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if (mode) {
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g->dbg_powergating_disabled_refcount++;
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}
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dbg_s->is_pg_disabled = mode;
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}
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return err;
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}
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int nvgpu_dbg_set_powergate(struct dbg_session_gk20a *dbg_s, bool disable_powergate)
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{
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int err = 0;
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struct gk20a *g = dbg_s->g;
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/* This function must be called with g->dbg_sessions_lock held */
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nvgpu_log(g, gpu_dbg_fn|gpu_dbg_gpu_dbg, "%s powergate mode = %s",
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g->name, disable_powergate ? "disable" : "enable");
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/*
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* Powergate mode here refers to railgate+powergate+clockgate
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* so in case slcg/blcg/elcg are disabled and railgating is enabled,
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* disable railgating and then set is_pg_disabled = true
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* Similarly re-enable railgating and not other features if they are not
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* enabled when powermode=MODE_ENABLE
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*/
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if (disable_powergate) {
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/* save off current powergate, clk state.
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* set gpu module's can_powergate = 0.
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* set gpu module's clk to max.
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* while *a* debug session is active there will be no power or
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* clocking state changes allowed from mainline code (but they
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* should be saved).
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*/
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nvgpu_log(g, gpu_dbg_gpu_dbg | gpu_dbg_fn,
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"module busy");
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err = gk20a_busy(g);
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if (err != 0) {
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return err;
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}
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#ifdef CONFIG_NVGPU_NON_FUSA
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err = nvgpu_cg_pg_disable(g);
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#endif
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if (err == 0) {
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dbg_s->is_pg_disabled = true;
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nvgpu_log(g, gpu_dbg_gpu_dbg | gpu_dbg_fn,
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"pg disabled");
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}
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} else {
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/* restore (can) powergate, clk state */
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/* release pending exceptions to fault/be handled as usual */
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/*TBD: ordering of these? */
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#ifdef CONFIG_NVGPU_NON_FUSA
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err = nvgpu_cg_pg_enable(g);
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#endif
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if (err == 0) {
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dbg_s->is_pg_disabled = false;
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nvgpu_log(g, gpu_dbg_gpu_dbg | gpu_dbg_fn,
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"pg enabled");
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}
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nvgpu_log(g, gpu_dbg_gpu_dbg | gpu_dbg_fn, "module idle");
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gk20a_idle(g);
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}
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nvgpu_log(g, gpu_dbg_fn|gpu_dbg_gpu_dbg, "%s powergate mode = %s done",
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g->name, disable_powergate ? "disable" : "enable");
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return err;
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}
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bool nvgpu_check_and_set_global_reservation(
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struct dbg_session_gk20a *dbg_s,
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struct dbg_profiler_object_data *prof_obj)
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{
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struct gk20a *g = dbg_s->g;
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if (g->profiler_reservation_count == 0) {
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g->global_profiler_reservation_held = true;
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g->profiler_reservation_count = 1;
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dbg_s->has_profiler_reservation = true;
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prof_obj->has_reservation = true;
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return true;
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}
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return false;
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}
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bool nvgpu_check_and_set_context_reservation(
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struct dbg_session_gk20a *dbg_s,
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struct dbg_profiler_object_data *prof_obj)
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{
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struct gk20a *g = dbg_s->g;
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/* Assumes that we've already checked that no global reservation
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* is in effect.
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*/
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g->profiler_reservation_count++;
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dbg_s->has_profiler_reservation = true;
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prof_obj->has_reservation = true;
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return true;
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}
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void nvgpu_release_profiler_reservation(struct dbg_session_gk20a *dbg_s,
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struct dbg_profiler_object_data *prof_obj)
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{
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struct gk20a *g = dbg_s->g;
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g->profiler_reservation_count--;
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if (g->profiler_reservation_count < 0) {
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nvgpu_err(g, "Negative reservation count!");
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}
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dbg_s->has_profiler_reservation = false;
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prof_obj->has_reservation = false;
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if (prof_obj->ch == NULL) {
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g->global_profiler_reservation_held = false;
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}
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}
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