Files
linux-nvgpu/drivers/gpu/nvgpu/common/utils/string.c
Alex Waterman 9e3f0b22e9 gpu: nvgpu: Move code to utils unit
The utils unit contains utilities that are useful to everyone. Things
like rbtree, enabled, string, etc go here. This helps prevent clutter
in the top level common directory. Also by organizing source code into
these top level units we reduce our SWUD burden: all utility code may
be described by one SWUD instead of many tiny SWUDs.

JIRA NVGPU-3544

Change-Id: Idc6169f375ba87b8a5d325712bf09aee8f27fb96
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2127479
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-05-31 15:44:54 -07:00

80 lines
1.9 KiB
C

/*
* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/string.h>
#include <nvgpu/log.h>
void
nvgpu_memcpy(u8 *destb, const u8 *srcb, size_t n)
{
(void) memcpy(destb, srcb, n);
}
int
nvgpu_memcmp(const u8 *b1, const u8 *b2, size_t n)
{
return memcmp(b1, b2, n);
}
int nvgpu_strnadd_u32(char *dst, const u32 value, size_t size, u32 radix)
{
int n;
u32 v;
char *p;
u32 digit;
if (radix < 2U || radix > 16U) {
return 0;
}
/* how many digits do we need ? */
n = 0;
v = value;
do {
n++;
v = v / radix;
} while (v > 0U);
/* bail out if there is not room for '\0' */
if (n >= (int)size) {
return 0;
}
/* number of digits (not including '\0') */
p = dst + n;
/* terminate with '\0' */
*p = '\0';
p--;
v = value;
do {
digit = v % radix;
*p = "0123456789abdcef"[digit];
v = v / radix;
p--;
}
while (v > 0U);
return n;
}