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Userspace can and should retry vidmem allocations if there are pending clears still to be executed by the GPU. But this requires the -EAGAIN to properly propagate back to userspace. Bug 200378648 Change-Id: Ib930711270439843e043d65c2e87b60612a76239 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1669099 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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6.0 KiB