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Change the gk20_fence_ops wait API to use u32 for the timeout parameter. The lower APIs called by the wait implementations already use u32, and all callers were passing in u32s. So this avoids unnecessary casting. JIRA NVGPU-1008 Change-Id: Ic4437776f7faa03206ea01d0013863d6056d08fb Signed-off-by: Philip Elcan <pelcan@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2017505 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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