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Allocate PMU PWRMGR structure from heap instead of stack. It is very big and can cause build errors on some compilers. Change-Id: I2727bb70d04b61c1ea43cfb7398b7b14b01e78ee Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1612646 GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>