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On the past, we had separate calls for platform and channel busy, but those got removed. The result is that in the debugger code we have essentially a double busy call int the powergating enable/disable. This change removes it bug 200277762 JIRA: EVLR-1023 Change-Id: Iba70b81700f27b847e1d0222fb69ed1a7a883342 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1323220 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit