On the past, we had separate calls for platform and channel busy, but
those got removed. The result is that in the debugger code we have
essentially a double busy call int the powergating enable/disable.
This change removes it
bug 200277762
JIRA: EVLR-1023
Change-Id: Iba70b81700f27b847e1d0222fb69ed1a7a883342
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1323220
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit