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When requesting a gpc2clck below lowest V/f point, clock arbiter did not properly adjust target value to nearest V/f point. This could lead to lower than expected effective frequency. Fixed the logic to adjust to nearest V/f point. Bug 200412996 Change-Id: I36c24b4c081931e2ac54da14d49e46fcb14503e3 (cherry picked from commit 7ed1f8fb39f76208922daa91d00905cdb96b2304) Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1763641 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
42 KiB
42 KiB