Files
linux-nvgpu/drivers/gpu/nvgpu/common/gr/ctx.c
Sagar Kamble ef99d9f010 gpu: nvgpu: implement scg, pbdma and cilp rules
Only certain combination of channels of GFX/Compute object classes can
be assigned to particular pbdma and/or VEID. CILP can be enabled only
in certain configs. Implement checks for the configurations verified
during alloc_obj_ctx and/or setting preemption mode.

Bug 3677982

Change-Id: Ie7026cbb240819c1727b3736ed34044d7138d3cd
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2719995
Reviewed-by: Ankur Kishore <ankkishore@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
2022-09-08 21:00:30 -07:00

1039 lines
26 KiB
C

/*
* Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/gk20a.h>
#include <nvgpu/static_analysis.h>
#include <nvgpu/gr/global_ctx.h>
#include <nvgpu/gr/ctx.h>
#include <nvgpu/gr/ctx_mappings.h>
#include <nvgpu/vm.h>
#include <nvgpu/io.h>
#include <nvgpu/gmmu.h>
#include <nvgpu/dma.h>
#include <nvgpu/string.h>
#include <nvgpu/tsg_subctx.h>
#include <nvgpu/power_features/pg.h>
#include "common/gr/ctx_priv.h"
struct nvgpu_gr_ctx_desc *
nvgpu_gr_ctx_desc_alloc(struct gk20a *g)
{
struct nvgpu_gr_ctx_desc *desc = nvgpu_kzalloc(g, sizeof(*desc));
return desc;
}
void nvgpu_gr_ctx_desc_free(struct gk20a *g,
struct nvgpu_gr_ctx_desc *desc)
{
nvgpu_kfree(g, desc);
}
void nvgpu_gr_ctx_set_size(struct nvgpu_gr_ctx_desc *gr_ctx_desc,
u32 index, u32 size)
{
nvgpu_assert(index < NVGPU_GR_CTX_COUNT);
gr_ctx_desc->size[index] = size;
}
u32 nvgpu_gr_ctx_get_size(struct nvgpu_gr_ctx_desc *gr_ctx_desc,
u32 index)
{
nvgpu_assert(index < NVGPU_GR_CTX_COUNT);
return gr_ctx_desc->size[index];
}
struct nvgpu_gr_ctx *nvgpu_alloc_gr_ctx_struct(struct gk20a *g)
{
return nvgpu_kzalloc(g, sizeof(struct nvgpu_gr_ctx));
}
void nvgpu_free_gr_ctx_struct(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx)
{
nvgpu_kfree(g, gr_ctx);
}
void nvgpu_gr_ctx_free_ctx_buffers(struct gk20a *g,
struct nvgpu_gr_ctx *ctx)
{
u32 i;
nvgpu_log(g, gpu_dbg_gr, " ");
for (i = 0; i < NVGPU_GR_CTX_COUNT; i++) {
if (nvgpu_mem_is_valid(&ctx->mem[i])) {
nvgpu_dma_free(g, &ctx->mem[i]);
}
}
nvgpu_log(g, gpu_dbg_gr, "done");
}
int nvgpu_gr_ctx_alloc_ctx_buffers(struct gk20a *g,
struct nvgpu_gr_ctx_desc *desc,
struct nvgpu_gr_ctx *ctx)
{
int err = 0;
u32 i;
nvgpu_log(g, gpu_dbg_gr, " ");
if (desc->size[NVGPU_GR_CTX_CTX] == 0U) {
nvgpu_err(g, "context buffer size not set");
return -EINVAL;
}
for (i = 0; i < NVGPU_GR_CTX_COUNT; i++) {
#ifdef CONFIG_NVGPU_GFXP
/**
* Skip allocating the gfxp preemption buffers if GFXP mode is
* not set in the gr ctx.
*/
if ((i >= NVGPU_GR_CTX_PREEMPT_CTXSW) &&
(i <= NVGPU_GR_CTX_GFXP_RTVCB_CTXSW) &&
(nvgpu_gr_ctx_get_graphics_preemption_mode(ctx) !=
NVGPU_PREEMPTION_MODE_GRAPHICS_GFXP)) {
continue;
}
#endif
if (desc->size[i] != 0U && !nvgpu_mem_is_valid(&ctx->mem[i])) {
err = nvgpu_dma_alloc_sys(g, desc->size[i],
&ctx->mem[i]);
if (err != 0) {
nvgpu_err(g, "ctx buffer %u alloc failed", i);
nvgpu_gr_ctx_free_ctx_buffers(g, ctx);
return err;
}
nvgpu_log(g, gpu_dbg_gr, "ctx buffer %u allocated", i);
}
}
if (!nvgpu_gr_ctx_get_ctx_initialized(ctx)) {
ctx->ctx_id_valid = false;
}
nvgpu_log(g, gpu_dbg_gr, "done");
return err;
}
void nvgpu_gr_ctx_init_ctx_buffers_mapping_flags(struct gk20a *g,
struct nvgpu_gr_ctx *ctx)
{
u32 i;
nvgpu_log(g, gpu_dbg_gr, " ");
/**
* Map all ctx buffers as cacheable except GR CTX and
* PATCH CTX buffers.
*/
for (i = 0; i < NVGPU_GR_CTX_COUNT; i++) {
ctx->mapping_flags[i] = NVGPU_VM_MAP_CACHEABLE;
}
ctx->mapping_flags[NVGPU_GR_CTX_CTX] = 0U;
ctx->mapping_flags[NVGPU_GR_CTX_PATCH_CTX] = 0U;
nvgpu_log(g, gpu_dbg_gr, "done");
}
#ifdef CONFIG_NVGPU_GFXP
static void nvgpu_gr_ctx_free_ctx_preemption_buffers(struct gk20a *g,
struct nvgpu_gr_ctx *ctx)
{
u32 i;
nvgpu_log_fn(g, " ");
for (i = NVGPU_GR_CTX_PREEMPT_CTXSW;
i <= NVGPU_GR_CTX_GFXP_RTVCB_CTXSW; i++) {
if (nvgpu_mem_is_valid(&ctx->mem[i])) {
nvgpu_dma_free(g, &ctx->mem[i]);
}
}
nvgpu_log_fn(g, "done");
}
int nvgpu_gr_ctx_alloc_ctx_preemption_buffers(struct gk20a *g,
struct nvgpu_gr_ctx_desc *desc,
struct nvgpu_gr_ctx *ctx)
{
int err = 0;
u32 i;
nvgpu_log(g, gpu_dbg_gr, " ");
/**
* Skip allocating the gfxp preemption buffers if GFXP mode is
* not set in the gr ctx.
*/
if (nvgpu_gr_ctx_get_graphics_preemption_mode(ctx) !=
NVGPU_PREEMPTION_MODE_GRAPHICS_GFXP) {
nvgpu_log(g, gpu_dbg_gr, "GFXP mode not set. Skip preemption "
"buffers allocation");
return 0;
}
for (i = NVGPU_GR_CTX_PREEMPT_CTXSW;
i <= NVGPU_GR_CTX_GFXP_RTVCB_CTXSW; i++) {
if (desc->size[i] != 0U && !nvgpu_mem_is_valid(&ctx->mem[i])) {
err = nvgpu_dma_alloc_sys(g, desc->size[i],
&ctx->mem[i]);
if (err != 0) {
nvgpu_err(g, "ctx preemption buffer %u alloc failed", i);
nvgpu_gr_ctx_free_ctx_preemption_buffers(g, ctx);
return err;
}
nvgpu_log(g, gpu_dbg_gr, "ctx preemption buffer %u allocated", i);
}
}
nvgpu_log(g, gpu_dbg_gr, "done");
return err;
}
#endif
void nvgpu_gr_ctx_free(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx,
struct nvgpu_gr_global_ctx_buffer_desc *global_ctx_buffer)
{
struct nvgpu_tsg *tsg;
nvgpu_log(g, gpu_dbg_gr, " ");
if (gr_ctx != NULL) {
tsg = nvgpu_tsg_get_from_id(g, gr_ctx->tsgid);
nvgpu_mutex_acquire(&tsg->ctx_init_lock);
if (nvgpu_is_enabled(g, NVGPU_SUPPORT_TSG_SUBCONTEXTS)) {
nvgpu_assert(nvgpu_list_empty(&tsg->ch_list));
nvgpu_assert(nvgpu_list_empty(&tsg->subctx_list));
nvgpu_assert(nvgpu_list_empty(&tsg->gr_ctx_mappings_list));
} else {
if (gr_ctx->mappings != NULL) {
nvgpu_gr_ctx_unmap_buffers(g,
gr_ctx, NULL, global_ctx_buffer,
gr_ctx->mappings);
nvgpu_gr_ctx_free_mappings(g, gr_ctx);
}
}
nvgpu_gr_ctx_set_patch_ctx_data_count(gr_ctx, 0);
nvgpu_gr_ctx_free_ctx_buffers(g, gr_ctx);
(void) memset(gr_ctx, 0, sizeof(*gr_ctx));
nvgpu_mutex_release(&tsg->ctx_init_lock);
}
nvgpu_log(g, gpu_dbg_gr, "done");
}
struct nvgpu_gr_ctx_mappings *nvgpu_gr_ctx_alloc_or_get_mappings(struct gk20a *g,
struct nvgpu_tsg *tsg, struct nvgpu_channel *ch)
{
struct nvgpu_gr_ctx_mappings *mappings = NULL;
struct nvgpu_gr_ctx *gr_ctx = tsg->gr_ctx;
struct vm_gk20a *vm = ch->vm;
nvgpu_log(g, gpu_dbg_gr, " ");
if (nvgpu_is_enabled(g, NVGPU_SUPPORT_TSG_SUBCONTEXTS)) {
return nvgpu_tsg_subctx_alloc_or_get_mappings(g, tsg, ch);
}
mappings = gr_ctx->mappings;
if (mappings != NULL) {
return mappings;
}
mappings = nvgpu_gr_ctx_mappings_create(g, tsg, vm);
if (mappings == NULL) {
nvgpu_err(g, "failed to allocate gr_ctx mappings");
return mappings;
}
gr_ctx->mappings = mappings;
nvgpu_log(g, gpu_dbg_gr, "done");
return mappings;
}
void nvgpu_gr_ctx_free_mappings(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx)
{
nvgpu_log(g, gpu_dbg_gr, " ");
if (gr_ctx->mappings == NULL) {
return;
}
nvgpu_gr_ctx_mappings_free(g, gr_ctx->mappings);
gr_ctx->mappings = NULL;
nvgpu_log(g, gpu_dbg_gr, "done");
}
struct nvgpu_gr_ctx_mappings *nvgpu_gr_ctx_get_mappings(struct nvgpu_tsg *tsg,
struct nvgpu_channel *ch)
{
struct gk20a *g = tsg->g;
if (nvgpu_is_enabled(g, NVGPU_SUPPORT_TSG_SUBCONTEXTS)) {
return nvgpu_gr_ctx_mappings_get_subctx_mappings(g, tsg, ch->vm);
}
return tsg->gr_ctx->mappings;
}
void nvgpu_gr_ctx_set_patch_ctx_data_count(struct nvgpu_gr_ctx *gr_ctx,
u32 data_count)
{
gr_ctx->patch_ctx.data_count = data_count;
}
struct nvgpu_mem *nvgpu_gr_ctx_get_ctx_mem(struct nvgpu_gr_ctx *gr_ctx,
u32 index)
{
nvgpu_assert(index < NVGPU_GR_CTX_COUNT);
return &gr_ctx->mem[index];
}
u32 nvgpu_gr_ctx_get_ctx_mapping_flags(struct nvgpu_gr_ctx *gr_ctx, u32 index)
{
nvgpu_assert(index < NVGPU_GR_CTX_COUNT);
return gr_ctx->mapping_flags[index];
}
#ifdef CONFIG_NVGPU_SM_DIVERSITY
void nvgpu_gr_ctx_set_sm_diversity_config(struct nvgpu_gr_ctx *gr_ctx,
u32 sm_diversity_config)
{
gr_ctx->sm_diversity_config = sm_diversity_config;
}
u32 nvgpu_gr_ctx_get_sm_diversity_config(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->sm_diversity_config;
}
#endif
/* load saved fresh copy of gloden image into channel gr_ctx */
void nvgpu_gr_ctx_load_golden_ctx_image(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx,
struct nvgpu_gr_ctx_mappings *mappings,
struct nvgpu_gr_global_ctx_local_golden_image *local_golden_image,
bool cde)
{
struct nvgpu_mem *mem;
#ifdef CONFIG_NVGPU_DEBUGGER
u64 virt_addr = 0;
#endif
(void)cde;
nvgpu_log(g, gpu_dbg_fn | gpu_dbg_gr, " ");
mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
nvgpu_gr_global_ctx_load_local_golden_image(g,
local_golden_image, mem);
#ifdef CONFIG_NVGPU_HAL_NON_FUSA
g->ops.gr.ctxsw_prog.init_ctxsw_hdr_data(g, mem);
#endif
#ifdef CONFIG_NVGPU_DEBUGGER
if ((g->ops.gr.ctxsw_prog.set_cde_enabled != NULL) && cde) {
g->ops.gr.ctxsw_prog.set_cde_enabled(g, mem);
}
#endif
#ifdef CONFIG_NVGPU_SET_FALCON_ACCESS_MAP
/* set priv access map */
g->ops.gr.ctxsw_prog.set_priv_access_map_config_mode(g, mem,
g->allow_all);
g->ops.gr.ctxsw_prog.set_priv_access_map_addr(g, mem,
nvgpu_gr_ctx_mappings_get_global_ctx_va(mappings,
NVGPU_GR_GLOBAL_CTX_PRIV_ACCESS_MAP_VA));
#endif
#ifdef CONFIG_NVGPU_HAL_NON_FUSA
/* disable verif features */
g->ops.gr.ctxsw_prog.disable_verif_features(g, mem);
#endif
#ifdef CONFIG_NVGPU_DEBUGGER
if (g->ops.gr.ctxsw_prog.set_pmu_options_boost_clock_frequencies !=
NULL) {
g->ops.gr.ctxsw_prog.set_pmu_options_boost_clock_frequencies(g,
mem, nvgpu_safe_cast_bool_to_u32(gr_ctx->boosted_ctx));
}
#endif
nvgpu_log(g, gpu_dbg_info | gpu_dbg_gr, "write patch count = %d",
gr_ctx->patch_ctx.data_count);
g->ops.gr.ctxsw_prog.set_patch_count(g, mem,
gr_ctx->patch_ctx.data_count);
g->ops.gr.ctxsw_prog.set_patch_addr(g, mem,
nvgpu_gr_ctx_mappings_get_ctx_va(mappings,
NVGPU_GR_CTX_PATCH_CTX));
#ifdef CONFIG_NVGPU_DEBUGGER
/* PM ctxt switch is off by default */
gr_ctx->pm_ctx.pm_mode =
g->ops.gr.ctxsw_prog.hw_get_pm_mode_no_ctxsw();
virt_addr = 0;
g->ops.gr.ctxsw_prog.set_pm_mode(g, mem, gr_ctx->pm_ctx.pm_mode);
g->ops.gr.ctxsw_prog.set_pm_ptr(g, mem, virt_addr);
#endif
nvgpu_log(g, gpu_dbg_gr, "done");
}
/*
* Context state can be written directly, or "patched" at times. So that code
* can be used in either situation it is written using a series of
* _ctx_patch_write(..., patch) statements. However any necessary map overhead
* should be minimized; thus, bundle the sequence of these writes together, and
* set them up and close with _ctx_patch_write_begin/_ctx_patch_write_end.
*/
void nvgpu_gr_ctx_patch_write_begin(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx,
bool update_patch_count)
{
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
if (update_patch_count) {
/* reset patch count if ucode has already processed it */
gr_ctx->patch_ctx.data_count =
g->ops.gr.ctxsw_prog.get_patch_count(g, mem);
nvgpu_log(g, gpu_dbg_info, "patch count reset to %d",
gr_ctx->patch_ctx.data_count);
}
}
void nvgpu_gr_ctx_patch_write_end(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx,
bool update_patch_count)
{
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
/* Write context count to context image if it is mapped */
if (update_patch_count) {
g->ops.gr.ctxsw_prog.set_patch_count(g, mem,
gr_ctx->patch_ctx.data_count);
nvgpu_log(g, gpu_dbg_info, "write patch count %d",
gr_ctx->patch_ctx.data_count);
}
}
void nvgpu_gr_ctx_patch_write(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx,
u32 addr, u32 data, bool patch)
{
if (patch) {
u32 patch_slot;
u64 patch_slot_max;
struct nvgpu_mem *patch_ctx_mem;
if (gr_ctx == NULL) {
nvgpu_err(g,
"failed to access gr_ctx[NULL] but patch true");
return;
}
patch_ctx_mem = &gr_ctx->mem[NVGPU_GR_CTX_PATCH_CTX];
patch_slot =
nvgpu_safe_mult_u32(gr_ctx->patch_ctx.data_count,
PATCH_CTX_SLOTS_REQUIRED_PER_ENTRY);
patch_slot_max =
nvgpu_safe_sub_u64(
PATCH_CTX_ENTRIES_FROM_SIZE(
patch_ctx_mem->size),
PATCH_CTX_SLOTS_REQUIRED_PER_ENTRY);
if (patch_slot > patch_slot_max) {
nvgpu_err(g, "failed to access patch_slot %d",
patch_slot);
return;
}
nvgpu_mem_wr32(g, patch_ctx_mem, (u64)patch_slot, addr);
nvgpu_mem_wr32(g, patch_ctx_mem, (u64)patch_slot + 1ULL, data);
gr_ctx->patch_ctx.data_count = nvgpu_safe_add_u32(
gr_ctx->patch_ctx.data_count, 1U);
nvgpu_log(g, gpu_dbg_info,
"patch addr = 0x%x data = 0x%x data_count %d",
addr, data, gr_ctx->patch_ctx.data_count);
} else {
nvgpu_writel(g, addr, data);
}
}
void nvgpu_gr_ctx_init_compute_preemption_mode(struct nvgpu_gr_ctx *gr_ctx,
u32 compute_preempt_mode)
{
gr_ctx->compute_preempt_mode = compute_preempt_mode;
}
u32 nvgpu_gr_ctx_get_compute_preemption_mode(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->compute_preempt_mode;
}
bool nvgpu_gr_ctx_check_valid_preemption_mode(struct gk20a *g,
struct nvgpu_channel *ch,
struct nvgpu_gr_ctx *gr_ctx,
u32 graphics_preempt_mode, u32 compute_preempt_mode)
{
u32 supported_graphics_preempt_mode = 0U;
u32 supported_compute_preempt_mode = 0U;
#if defined(CONFIG_NVGPU_CILP) && defined(CONFIG_NVGPU_GFXP)
int err;
#endif
(void)ch;
if ((graphics_preempt_mode == 0U) && (compute_preempt_mode == 0U)) {
return false;
}
g->ops.gr.init.get_supported__preemption_modes(
&supported_graphics_preempt_mode,
&supported_compute_preempt_mode);
if (graphics_preempt_mode != 0U) {
if ((graphics_preempt_mode & supported_graphics_preempt_mode) == 0U) {
return false;
}
/* Do not allow lower preemption modes than current ones */
if (graphics_preempt_mode < gr_ctx->graphics_preempt_mode) {
return false;
}
}
if (compute_preempt_mode != 0U) {
if ((compute_preempt_mode & supported_compute_preempt_mode) == 0U) {
return false;
}
/* Do not allow lower preemption modes than current ones */
if (compute_preempt_mode < gr_ctx->compute_preempt_mode) {
return false;
}
}
#if defined(CONFIG_NVGPU_CILP) && defined(CONFIG_NVGPU_GFXP)
/* Invalid combination */
if ((graphics_preempt_mode == NVGPU_PREEMPTION_MODE_GRAPHICS_GFXP) &&
(compute_preempt_mode == NVGPU_PREEMPTION_MODE_COMPUTE_CILP)) {
return false;
}
if (g->ops.gpu_class.is_valid_compute(ch->obj_class) &&
compute_preempt_mode == NVGPU_PREEMPTION_MODE_COMPUTE_CILP) {
err = nvgpu_tsg_validate_cilp_config(ch);
if (err != 0) {
nvgpu_err(g, "Invalid class/veid/pbdma config. CILP not allowed.");
return false;
}
}
if (g->ops.gpu_class.is_valid_gfx(ch->obj_class)) {
err = nvgpu_tsg_validate_cilp_config(ch);
if (err != 0) {
nvgpu_err(g, "Invalid class/veid/pbdma config. CILP not allowed.");
return false;
}
}
#endif
return true;
}
void nvgpu_gr_ctx_set_preemption_modes(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx)
{
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
#ifdef CONFIG_NVGPU_GFXP
if (gr_ctx->graphics_preempt_mode == NVGPU_PREEMPTION_MODE_GRAPHICS_GFXP) {
g->ops.gr.ctxsw_prog.set_graphics_preemption_mode_gfxp(g, mem);
}
#endif
#ifdef CONFIG_NVGPU_CILP
if (gr_ctx->compute_preempt_mode == NVGPU_PREEMPTION_MODE_COMPUTE_CILP) {
g->ops.gr.ctxsw_prog.set_compute_preemption_mode_cilp(g, mem);
}
#endif
if (gr_ctx->compute_preempt_mode == NVGPU_PREEMPTION_MODE_COMPUTE_CTA) {
g->ops.gr.ctxsw_prog.set_compute_preemption_mode_cta(g, mem);
}
}
void nvgpu_gr_ctx_set_tsgid(struct nvgpu_gr_ctx *gr_ctx, u32 tsgid)
{
gr_ctx->tsgid = tsgid;
}
u32 nvgpu_gr_ctx_get_tsgid(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->tsgid;
}
void nvgpu_gr_ctx_mark_ctx_initialized(struct nvgpu_gr_ctx *gr_ctx)
{
gr_ctx->ctx_initialized = true;
}
bool nvgpu_gr_ctx_get_ctx_initialized(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->ctx_initialized;
}
#ifdef CONFIG_NVGPU_GRAPHICS
void nvgpu_gr_ctx_init_graphics_preemption_mode(struct nvgpu_gr_ctx *gr_ctx,
u32 graphics_preempt_mode)
{
gr_ctx->graphics_preempt_mode = graphics_preempt_mode;
}
u32 nvgpu_gr_ctx_get_graphics_preemption_mode(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->graphics_preempt_mode;
}
void nvgpu_gr_ctx_set_zcull_ctx(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx,
u32 mode, u64 gpu_va)
{
struct zcull_ctx_desc *zcull_ctx = &gr_ctx->zcull_ctx;
(void)g;
zcull_ctx->ctx_sw_mode = mode;
zcull_ctx->gpu_va = gpu_va;
}
u64 nvgpu_gr_ctx_get_zcull_ctx_va(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->zcull_ctx.gpu_va;
}
int nvgpu_gr_ctx_init_zcull(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx)
{
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
nvgpu_log(g, gpu_dbg_gr, " ");
g->ops.gr.ctxsw_prog.set_zcull_mode_no_ctxsw(g, mem);
g->ops.gr.ctxsw_prog.set_zcull_ptr(g, mem, 0);
return 0;
}
int nvgpu_gr_ctx_zcull_setup(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx,
bool set_zcull_ptr)
{
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
nvgpu_log_fn(g, " ");
if (gr_ctx->zcull_ctx.gpu_va == 0ULL &&
g->ops.gr.ctxsw_prog.is_zcull_mode_separate_buffer(
gr_ctx->zcull_ctx.ctx_sw_mode)) {
return -EINVAL;
}
g->ops.gr.ctxsw_prog.set_zcull(g, mem, gr_ctx->zcull_ctx.ctx_sw_mode);
if (set_zcull_ptr) {
g->ops.gr.ctxsw_prog.set_zcull_ptr(g, mem,
gr_ctx->zcull_ctx.gpu_va);
}
return 0;
}
#endif /* CONFIG_NVGPU_GRAPHICS */
#ifdef CONFIG_NVGPU_GFXP
void nvgpu_gr_ctx_set_preemption_buffer_va(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx)
{
struct nvgpu_gr_ctx_mappings *mappings = gr_ctx->mappings;
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
u64 preempt_ctxsw_gpu_va = nvgpu_gr_ctx_mappings_get_ctx_va(mappings,
NVGPU_GR_CTX_PREEMPT_CTXSW);
g->ops.gr.ctxsw_prog.set_full_preemption_ptr(g, mem,
preempt_ctxsw_gpu_va);
if (g->ops.gr.ctxsw_prog.set_full_preemption_ptr_veid0 != NULL) {
g->ops.gr.ctxsw_prog.set_full_preemption_ptr_veid0(g,
mem, preempt_ctxsw_gpu_va);
}
}
bool nvgpu_gr_ctx_desc_force_preemption_gfxp(struct nvgpu_gr_ctx_desc *gr_ctx_desc)
{
return gr_ctx_desc->force_preemption_gfxp;
}
#endif /* CONFIG_NVGPU_GFXP */
#ifdef CONFIG_NVGPU_CILP
bool nvgpu_gr_ctx_desc_force_preemption_cilp(struct nvgpu_gr_ctx_desc *gr_ctx_desc)
{
return gr_ctx_desc->force_preemption_cilp;
}
bool nvgpu_gr_ctx_get_cilp_preempt_pending(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->cilp_preempt_pending;
}
void nvgpu_gr_ctx_set_cilp_preempt_pending(struct nvgpu_gr_ctx *gr_ctx,
bool cilp_preempt_pending)
{
gr_ctx->cilp_preempt_pending = cilp_preempt_pending;
}
#endif
#ifdef CONFIG_NVGPU_DEBUGGER
void nvgpu_gr_ctx_reset_patch_count(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx)
{
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
u32 tmp;
tmp = g->ops.gr.ctxsw_prog.get_patch_count(g, mem);
if (tmp == 0U) {
gr_ctx->patch_ctx.data_count = 0;
}
}
void nvgpu_gr_ctx_set_patch_ctx(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx)
{
struct nvgpu_gr_ctx_mappings *mappings = gr_ctx->mappings;
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
g->ops.gr.ctxsw_prog.set_patch_count(g, mem,
gr_ctx->patch_ctx.data_count);
g->ops.gr.ctxsw_prog.set_patch_addr(g, mem,
nvgpu_gr_ctx_mappings_get_ctx_va(mappings,
NVGPU_GR_CTX_PATCH_CTX));
}
static int nvgpu_gr_ctx_alloc_pm_ctx(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx,
struct nvgpu_gr_ctx_desc *gr_ctx_desc)
{
int err;
err = nvgpu_dma_alloc_sys(g, gr_ctx_desc->size[NVGPU_GR_CTX_PM_CTX],
&gr_ctx->mem[NVGPU_GR_CTX_PM_CTX]);
if (err != 0) {
nvgpu_err(g,
"failed to allocate pm ctx buffer");
return err;
}
return 0;
}
static void nvgpu_gr_ctx_free_pm_ctx(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx)
{
if (nvgpu_mem_is_valid(&gr_ctx->mem[NVGPU_GR_CTX_PM_CTX])) {
nvgpu_dma_free(g, &gr_ctx->mem[NVGPU_GR_CTX_PM_CTX]);
}
(void)g;
}
int nvgpu_gr_ctx_alloc_map_pm_ctx(struct gk20a *g,
struct nvgpu_tsg *tsg,
struct nvgpu_gr_ctx_desc *gr_ctx_desc,
struct nvgpu_gr_hwpm_map *hwpm_map)
{
struct nvgpu_gr_ctx *gr_ctx = tsg->gr_ctx;
struct nvgpu_gr_ctx_mappings *mappings;
int ret;
if (gr_ctx->pm_ctx.mapped) {
return 0;
}
nvgpu_gr_ctx_set_size(gr_ctx_desc,
NVGPU_GR_CTX_PM_CTX,
nvgpu_gr_hwpm_map_get_size(hwpm_map));
ret = nvgpu_gr_ctx_alloc_pm_ctx(g, gr_ctx, gr_ctx_desc);
if (ret != 0) {
nvgpu_err(g,
"failed to allocate pm ctxt buffer");
return ret;
}
/*
* Commit NVGPU_GR_CTX_PM_CTX gpu va for all subcontexts
* when subcontexts are enabled.
*/
if (nvgpu_is_enabled(g, NVGPU_SUPPORT_TSG_SUBCONTEXTS)) {
ret = nvgpu_gr_ctx_mappings_map_buffer_all_subctx(tsg,
NVGPU_GR_CTX_PM_CTX);
} else {
mappings = nvgpu_gr_ctx_get_mappings(tsg, NULL);
if (mappings == NULL) {
nvgpu_err(g, "gr_ctx mappings struct not allocated");
nvgpu_gr_ctx_free_pm_ctx(g, gr_ctx);
return -ENOMEM;
}
ret = nvgpu_gr_ctx_mappings_map_ctx_buffer(g, gr_ctx,
NVGPU_GR_CTX_PM_CTX, mappings);
}
if (ret != 0) {
nvgpu_err(g, "gr_ctx pm_ctx buffer map failed %d", ret);
nvgpu_gr_ctx_free_pm_ctx(g, gr_ctx);
return ret;
}
return 0;
}
void nvgpu_gr_ctx_set_pm_ctx_pm_mode(struct nvgpu_gr_ctx *gr_ctx, u32 pm_mode)
{
gr_ctx->pm_ctx.pm_mode = pm_mode;
}
u32 nvgpu_gr_ctx_get_pm_ctx_pm_mode(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->pm_ctx.pm_mode;
}
u32 nvgpu_gr_ctx_get_ctx_id(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx)
{
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
if (!gr_ctx->ctx_id_valid) {
gr_ctx->ctx_id = g->ops.gr.ctxsw_prog.get_main_image_ctx_id(g,
mem);
gr_ctx->ctx_id_valid = true;
}
nvgpu_log(g, gpu_dbg_fn | gpu_dbg_intr, "ctx_id: 0x%x", gr_ctx->ctx_id);
return gr_ctx->ctx_id;
}
u32 nvgpu_gr_ctx_read_ctx_id(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->ctx_id;
}
#ifdef CONFIG_NVGPU_CHANNEL_TSG_SCHEDULING
void nvgpu_gr_ctx_set_boosted_ctx(struct nvgpu_gr_ctx *gr_ctx, bool boost)
{
gr_ctx->boosted_ctx = boost;
}
bool nvgpu_gr_ctx_get_boosted_ctx(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->boosted_ctx;
}
#endif
#ifdef CONFIG_DEBUG_FS
bool nvgpu_gr_ctx_desc_dump_ctxsw_stats_on_channel_close(
struct nvgpu_gr_ctx_desc *gr_ctx_desc)
{
return gr_ctx_desc->dump_ctxsw_stats_on_channel_close;
}
#endif
int nvgpu_gr_ctx_set_smpc_mode(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx,
bool enable)
{
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
if (!nvgpu_mem_is_valid(mem)) {
nvgpu_err(g, "no graphics context allocated");
return -EFAULT;
}
g->ops.gr.ctxsw_prog.set_pm_smpc_mode(g, mem, enable);
return 0;
}
int nvgpu_gr_ctx_prepare_hwpm_mode(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx,
u32 mode, bool *set_pm_ctx_gpu_va, bool *skip_update)
{
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
struct pm_ctx_desc *pm_ctx = &gr_ctx->pm_ctx;
int ret = 0;
*set_pm_ctx_gpu_va = false;
*skip_update = false;
if (!nvgpu_mem_is_valid(mem)) {
nvgpu_err(g, "no graphics context allocated");
return -EFAULT;
}
if ((mode == NVGPU_GR_CTX_HWPM_CTXSW_MODE_STREAM_OUT_CTXSW) &&
(g->ops.gr.ctxsw_prog.hw_get_pm_mode_stream_out_ctxsw == NULL)) {
nvgpu_err(g,
"Mode-E hwpm context switch mode is not supported");
return -EINVAL;
}
switch (mode) {
case NVGPU_GR_CTX_HWPM_CTXSW_MODE_CTXSW:
if (pm_ctx->pm_mode ==
g->ops.gr.ctxsw_prog.hw_get_pm_mode_ctxsw()) {
*skip_update = true;
return 0;
}
pm_ctx->pm_mode = g->ops.gr.ctxsw_prog.hw_get_pm_mode_ctxsw();
*set_pm_ctx_gpu_va = true;
break;
case NVGPU_GR_CTX_HWPM_CTXSW_MODE_NO_CTXSW:
if (pm_ctx->pm_mode ==
g->ops.gr.ctxsw_prog.hw_get_pm_mode_no_ctxsw()) {
*skip_update = true;
return 0;
}
pm_ctx->pm_mode =
g->ops.gr.ctxsw_prog.hw_get_pm_mode_no_ctxsw();
*set_pm_ctx_gpu_va = false;
break;
case NVGPU_GR_CTX_HWPM_CTXSW_MODE_STREAM_OUT_CTXSW:
if (pm_ctx->pm_mode ==
g->ops.gr.ctxsw_prog.hw_get_pm_mode_stream_out_ctxsw()) {
*skip_update = true;
return 0;
}
pm_ctx->pm_mode =
g->ops.gr.ctxsw_prog.hw_get_pm_mode_stream_out_ctxsw();
*set_pm_ctx_gpu_va = true;
break;
default:
nvgpu_err(g, "invalid hwpm context switch mode");
ret = -EINVAL;
break;
}
return ret;
}
void nvgpu_gr_ctx_set_hwpm_pm_mode(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx)
{
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
g->ops.gr.ctxsw_prog.set_pm_mode(g, mem, gr_ctx->pm_ctx.pm_mode);
}
void nvgpu_gr_ctx_set_hwpm_ptr(struct gk20a *g, struct nvgpu_gr_ctx *gr_ctx,
bool set_pm_ctx_gpu_va)
{
struct nvgpu_mem *mem = &gr_ctx->mem[NVGPU_GR_CTX_CTX];
u64 pm_ctx_gpu_va = 0ULL;
if (set_pm_ctx_gpu_va) {
pm_ctx_gpu_va = nvgpu_gr_ctx_mappings_get_ctx_va(
gr_ctx->mappings,
NVGPU_GR_CTX_PM_CTX);
}
g->ops.gr.ctxsw_prog.set_pm_ptr(g, mem, pm_ctx_gpu_va);
}
void nvgpu_gr_ctx_set_pm_ctx_mapped(struct nvgpu_gr_ctx *ctx, bool mapped)
{
ctx->pm_ctx.mapped = mapped;
}
#endif /* CONFIG_NVGPU_DEBUGGER */
bool nvgpu_gr_obj_ctx_global_ctx_buffers_patched(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->global_ctx_buffers_patched;
}
void nvgpu_gr_obj_ctx_set_global_ctx_buffers_patched(
struct nvgpu_gr_ctx *gr_ctx, bool patched)
{
gr_ctx->global_ctx_buffers_patched = patched;
}
bool nvgpu_gr_obj_ctx_preempt_buffers_patched(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->preempt_buffers_patched;
}
void nvgpu_gr_obj_ctx_set_preempt_buffers_patched(
struct nvgpu_gr_ctx *gr_ctx, bool patched)
{
gr_ctx->preempt_buffers_patched = patched;
}
bool nvgpu_gr_obj_ctx_default_compute_regs_patched(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->default_compute_regs_patched;
}
void nvgpu_gr_obj_ctx_set_default_compute_regs_patched(
struct nvgpu_gr_ctx *gr_ctx, bool patched)
{
gr_ctx->default_compute_regs_patched = patched;
}
bool nvgpu_gr_obj_ctx_default_gfx_regs_patched(struct nvgpu_gr_ctx *gr_ctx)
{
return gr_ctx->default_gfx_regs_patched;
}
void nvgpu_gr_obj_ctx_set_default_gfx_regs_patched(
struct nvgpu_gr_ctx *gr_ctx, bool patched)
{
gr_ctx->default_gfx_regs_patched = patched;
}