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Add the doxygen for the common.utils SWUD for rbtree.h. JIRA NVGPU-2559 Change-Id: Ifa0f42ad3a0053bcecb72c45d801497136d2782a Signed-off-by: Philip Elcan <pelcan@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2216074 GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
173 lines
5.3 KiB
C
173 lines
5.3 KiB
C
/*
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* Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NVGPU_RBTREE_H
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#define NVGPU_RBTREE_H
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#include <nvgpu/types.h>
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/**
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* @defgroup rbtree
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* @ingroup unit-common-utils
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* @{
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*/
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/**
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* A node in the rbtree
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*/
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struct nvgpu_rbtree_node {
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/**
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* Start of range for the key used for searching/inserting in the tree
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*/
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u64 key_start;
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/**
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* End of range for the key used for searching/inserting the tree
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*/
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u64 key_end;
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/**
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* Is this a red node? (!is_red ==> is_black)
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*/
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bool is_red;
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/**
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* Parent of this node
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*/
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struct nvgpu_rbtree_node *parent;
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/**
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* Left child of this node (key is less than this node's key)
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*/
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struct nvgpu_rbtree_node *left;
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/**
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* Right child of this node. (key is greater than this node's key)
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*/
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struct nvgpu_rbtree_node *right;
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};
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/**
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* @brief Insert a new node into rbtree.
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*
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* @param new_node [in] Pointer to new node.
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* @param root [in] Pointer to root of tree
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*
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* - Find the correct location in the tree for this node based on its key value
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* and insert it by updating the pointers.
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* - Rebalance tree.
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*
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* NOTE: Nodes with duplicate key_start and overlapping ranges are not allowed.
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*/
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void nvgpu_rbtree_insert(struct nvgpu_rbtree_node *new_node,
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struct nvgpu_rbtree_node **root);
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/**
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* @brief Delete a node from rbtree.
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*
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* @param node [in] Pointer to node to be deleted
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* @param root [in] Pointer to root of tree
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*
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* - Update tree pointers to remove this node from tree while keeping its
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* children.
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* - Rebalance tree.
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*/
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void nvgpu_rbtree_unlink(struct nvgpu_rbtree_node *node,
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struct nvgpu_rbtree_node **root);
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/**
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* @brief Search for a given key in rbtree
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*
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* @param key_start [in] Key to be searched in rbtree
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* @param node [out] Node pointer to be returned
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* @param root [in] Pointer to root of tree
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*
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* This API will match given key against key_start of each node
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* In case of a hit, node points to a node with given key
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* In case of a miss, node is NULL
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*/
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void nvgpu_rbtree_search(u64 key_start, struct nvgpu_rbtree_node **node,
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struct nvgpu_rbtree_node *root);
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/**
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* @brief Search a node with key falling in range
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*
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* @param key [in] Key to be searched in rbtree
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* @param node [out] Node pointer to be returned
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* @param root [in] Pointer to root of tree
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*
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* This API will match given key and find a node where key value
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* falls within range of {start, end} keys
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* In case of a hit, node points to a node with given key
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* In case of a miss, node is NULL
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*/
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void nvgpu_rbtree_range_search(u64 key,
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struct nvgpu_rbtree_node **node,
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struct nvgpu_rbtree_node *root);
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/**
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* @brief Search a node with key lesser than given key
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*
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* @param key_start [in] Key to be searched in rbtree
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* @param node [out] Node pointer to be returned
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* @param root [in] Pointer to root of tree
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*
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* This API will match given key and find a node with highest
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* key value lesser than given key
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* In case of a hit, node points to a node with given key
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* In case of a miss, node is NULL
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*/
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void nvgpu_rbtree_less_than_search(u64 key_start,
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struct nvgpu_rbtree_node **node,
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struct nvgpu_rbtree_node *root);
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/**
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* @brief Enumerate tree starting at the node with specified value.
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*
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* @param key_start [in] Key value to begin enumeration from
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* @param node [out] Pointer to first node in the tree
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* @param root [in] Pointer to root of tree
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*
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* This API returns node pointer pointing to first node in the rbtree to begin
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* enumerating the tree. Call this API once per enumeration. Call
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* #nvgpu_rbtree_enum_next to get the next node.
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*/
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void nvgpu_rbtree_enum_start(u64 key_start,
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struct nvgpu_rbtree_node **node,
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struct nvgpu_rbtree_node *root);
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/**
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* @brief Find next node in enumeration in order by key value.
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*
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* @param node [in,out] Pointer to current node is passed in.
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* Poiner to next node in the tree is passed out.
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* @param root [in] Pointer to root of tree
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*
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* To get the next node in the tree, pass in the current \a node. This API
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* returns \a node pointer pointing to next node in the rbtree in order by key
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* value.
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*/
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void nvgpu_rbtree_enum_next(struct nvgpu_rbtree_node **node,
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struct nvgpu_rbtree_node *root);
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/**
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* @}
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*/
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#endif /* NVGPU_RBTREE_H */
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