gpu: nvgpu: prepare common engine_queue.h

Some of the engine queue related defines are shared by PMU, SEC2 and
queue implementations and currently in gpmuif_cmn.h. Let us add
engine_queue.h header file to club all those defines together.

JIRA NVGPU-1994

Change-Id: I57a889e6d14d954d2660e513994bb87cbb1e5824
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2019414
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Sagar Kamble
2019-02-14 21:58:29 +05:30
committed by mobile promotions
parent ae13910bd9
commit e8486f0b25
10 changed files with 46 additions and 17 deletions

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@@ -23,12 +23,12 @@
#include <nvgpu/log.h>
#include <nvgpu/errno.h>
#include <nvgpu/types.h>
#include <nvgpu/pmuif/gpmuif_cmn.h>
#include <nvgpu/flcnif_cmn.h>
#include <nvgpu/nvgpu_mem.h>
#include <nvgpu/pmu.h>
#include <nvgpu/string.h>
#include <nvgpu/kmem.h>
#include <nvgpu/engine_queue.h>
#include <nvgpu/engine_fb_queue.h>
#include "engine_fb_queue_priv.h"

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@@ -22,6 +22,7 @@
#include <nvgpu/lock.h>
#include <nvgpu/pmu.h>
#include <nvgpu/engine_queue.h>
#include "engine_mem_queue_priv.h"
#include "engine_dmem_queue.h"

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@@ -26,6 +26,7 @@
#include <nvgpu/pmuif/nvgpu_gpmu_cmdif.h>
#include <nvgpu/pmuif/gpmu_super_surf_if.h>
#include <nvgpu/enabled.h>
#include <nvgpu/engine_queue.h>
#include <nvgpu/barrier.h>
#include <nvgpu/timers.h>
#include <nvgpu/bug.h>

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@@ -30,7 +30,6 @@
#include <nvgpu/bug.h>
#include <nvgpu/firmware.h>
#include <nvgpu/falcon.h>
#include <nvgpu/engine_mem_queue.h>
#include <nvgpu/mm.h>
#include <nvgpu/io.h>
#include <nvgpu/clk_arb.h>

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@@ -28,7 +28,7 @@
#include <nvgpu/pmuif/nvgpu_gpmu_cmdif.h>
#include <nvgpu/pmuif/gpmu_super_surf_if.h>
#include <nvgpu/falcon.h>
#include <nvgpu/engine_mem_queue.h>
#include <nvgpu/engine_queue.h>
#include <nvgpu/engine_fb_queue.h>
#include <nvgpu/gk20a.h>
#include <nvgpu/string.h>

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@@ -26,6 +26,7 @@
#include <nvgpu/sec2.h>
#include <nvgpu/sec2if/sec2_if_sec2.h>
#include <nvgpu/sec2if/sec2_if_cmn.h>
#include <nvgpu/engine_queue.h>
/* sec2 falcon queue init */
int nvgpu_sec2_queue_init(struct nvgpu_sec2 *sec2, u32 id,

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@@ -28,6 +28,7 @@
#include <nvgpu/sec2.h>
#include <nvgpu/sec2if/sec2_if_sec2.h>
#include <nvgpu/sec2if/sec2_if_cmn.h>
#include <nvgpu/engine_queue.h>
static int sec2_seq_acquire(struct nvgpu_sec2 *sec2,
struct sec2_sequence **pseq)

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@@ -25,11 +25,6 @@
#include <nvgpu/types.h>
/* Queue Type */
#define QUEUE_TYPE_DMEM 0x0U
#define QUEUE_TYPE_EMEM 0x1U
#define QUEUE_TYPE_FB 0x2U
struct nvgpu_falcon;
struct nvgpu_engine_mem_queue;

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@@ -0,0 +1,39 @@
/*
* Copyright (c) 2017-2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_ENGINE_QUEUE_H
#define NVGPU_ENGINE_QUEUE_H
/* Queue Type */
#define QUEUE_TYPE_DMEM 0x0U
#define QUEUE_TYPE_EMEM 0x1U
#define QUEUE_TYPE_FB 0x2U
#define OFLAG_READ 0U
#define OFLAG_WRITE 1U
#define QUEUE_SET (true)
#define QUEUE_GET (false)
#define QUEUE_ALIGNMENT (4U)
#endif /* NVGPU_ENGINE_QUEUE_H */

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@@ -1,5 +1,5 @@
/*
* Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -44,14 +44,6 @@
#define PMU_IS_MESSAGE_QUEUE(id) \
((id) == PMU_MESSAGE_QUEUE)
#define OFLAG_READ 0U
#define OFLAG_WRITE 1U
#define QUEUE_SET (true)
#define QUEUE_GET (false)
#define QUEUE_ALIGNMENT (4U)
/* An enumeration containing all valid logical mutex identifiers */
enum {
PMU_MUTEX_ID_RSVD1 = 0,