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gpu: nvgpu: Remove hardcoding related to Psate objs
In P4 #25076323, we have done many hard codings in PMU which are related to Pstate board objs. As we are sending Pstate objs now we can remove those hardcoding in NVGPU. NVGPU-3597 Change-Id: I8b35e6b34c71721bb84fde9ffc280cf748232dbf Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2131350 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -33,6 +33,7 @@
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#include <nvgpu/pmu/cmd.h>
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#include <nvgpu/timers.h>
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#include <nvgpu/pmu/pmu_pstate.h>
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#include <nvgpu/pmu/perf_pstate.h>
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void nvgpu_clkrpc_pmucmdhandler(struct gk20a *g, struct pmu_msg *msg,
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void *param, u32 status)
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@@ -291,7 +292,8 @@ int nvgpu_clk_set_req_fll_clk_ps35(struct gk20a *g,
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g->pmu->clk_pmu->set_p0_clks(g, &gpcclk_domain, &gpcclk_clkmhz,
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vf_point, &change_input);
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change_input.pstate_index = 0U;
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change_input.pstate_index =
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nvgpu_get_pstate_entry_idx(g, CTRL_PERF_PSTATE_P0);
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change_input.flags = (u32)CTRL_PERF_CHANGE_SEQ_CHANGE_FORCE;
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change_input.vf_points_cache_counter = 0xFFFFFFFFU;
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@@ -334,7 +336,8 @@ int nvgpu_clk_set_req_fll_clk_ps35(struct gk20a *g,
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(void) memset(&rpc, 0,
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sizeof(struct nv_pmu_rpc_perf_change_seq_queue_change));
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rpc.change = change_input;
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rpc.change.pstate_index = 0;
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rpc.change.pstate_index =
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nvgpu_get_pstate_entry_idx(g, CTRL_PERF_PSTATE_P0);
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PMU_RPC_EXECUTE_CPB(status, pmu, PERF,
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CHANGE_SEQ_QUEUE_CHANGE, &rpc, 0);
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if (status != 0) {
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@@ -1503,7 +1503,8 @@ static int clk_set_boot_fll_clks_per_clk_domain(struct gk20a *g)
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}
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}
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change_input.pstate_index = 0U;
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change_input.pstate_index =
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nvgpu_get_pstate_entry_idx(g, CTRL_PERF_PSTATE_P0);
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change_input.flags = (u32)CTRL_PERF_CHANGE_SEQ_CHANGE_FORCE;
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change_input.vf_points_cache_counter = 0xFFFFFFFFU;
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@@ -1533,7 +1534,8 @@ static int clk_set_boot_fll_clks_per_clk_domain(struct gk20a *g)
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(void) memset(&rpc, 0, sizeof(
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struct nv_pmu_rpc_perf_change_seq_queue_change));
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rpc.change = change_input;
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rpc.change.pstate_index = 0;
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rpc.change.pstate_index =
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nvgpu_get_pstate_entry_idx(g, CTRL_PERF_PSTATE_P0);
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PMU_RPC_EXECUTE_CPB(status, pmu, PERF,
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CHANGE_SEQ_QUEUE_CHANGE, &rpc, 0);
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if (status != 0) {
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@@ -33,6 +33,7 @@
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#include <nvgpu/pmu/cmd.h>
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#include <nvgpu/pmu/super_surface.h>
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#include <nvgpu/pmu/pmu_pstate.h>
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#include <nvgpu/pmu/perf_pstate.h>
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#include "pmu_perf.h"
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#include "change_seq.h"
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@@ -158,7 +159,8 @@ static void build_change_seq_boot (struct gk20a *g)
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script_last->buf.change.data.clk_list.num_domains);
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/* Assume everything is P0 - Need to find the index for P0 */
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script_last->buf.change.data.pstate_index = 0;
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script_last->buf.change.data.pstate_index =
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nvgpu_get_pstate_entry_idx(g, CTRL_PERF_PSTATE_P0);
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nvgpu_mem_wr_n(g, nvgpu_pmu_super_surface_mem(g,
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pmu, pmu->super_surface),
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@@ -236,7 +238,8 @@ int nvgpu_perf_change_seq_pmu_setup(struct gk20a *g)
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(u32) sizeof(struct perf_change_seq_pmu_script));
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/* Assume everything is P0 - Need to find the index for P0 */
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perf_change_seq_pmu->script_last.buf.change.data.pstate_index = 0;
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perf_change_seq_pmu->script_last.buf.change.data.pstate_index =
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nvgpu_get_pstate_entry_idx(g, CTRL_PERF_PSTATE_P0);;
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nvgpu_mem_wr_n(g, nvgpu_pmu_super_surface_mem(g,
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pmu, pmu->super_surface),
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@@ -37,6 +37,25 @@
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#include "perf_pstate.h"
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int nvgpu_get_pstate_entry_idx(struct gk20a *g, u32 num)
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{
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struct pstates *pstates = &(g->perf_pmu->pstatesobjs);
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struct pstate *pstate;
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u8 i;
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nvgpu_log_info(g, "pstates = %p", pstates);
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BOARDOBJGRP_FOR_EACH(&pstates->super.super,
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struct pstate *, pstate, i) {
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nvgpu_log_info(g, "pstate=%p num=%u (looking for num=%u)",
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pstate, pstate->num, num);
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if (pstate->num == num) {
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return i;
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}
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}
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return 0;
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}
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static int pstate_init_pmudata_super(struct gk20a *g,
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struct boardobj *board_obj_ptr,
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struct nv_pmu_boardobj *ppmudata)
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@@ -124,5 +124,6 @@ struct nv_pmu_perf_pstate_status {
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clkDomains[PMU_PERF_CLK_DOMAINS_IDX_MAX];
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};
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int nvgpu_get_pstate_entry_idx(struct gk20a *g, u32 num);
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#endif /* NVGPU_PMUIF_PERFPSTATE_H_ */
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