Move the gm20b HW headers to a new directory specially for them:
include/nvgpu/hw/gm20b
And change the code to include like so:
#include <nvgpu/hw/gm20b/hw_fb_gm20b.h>
This is part of the process to restructure the nvgpu driver.
Bug 1799159
Change-Id: I0765e2f6bcd5aa1e803efd250056de3cf9bfa7ed
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1244791
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
In lsfm_discover_ucode_images(), we currently collect
pmu ucode details with API pmu_ucode_details()
But if this API fails, we still continue loading
other firmwares
In case loading of pmu firmware fails due to some reason,
we should actually bail out immediately with error
Also, remove unnecessary chekc (ucode_img.lsf_desc != NULL)
since pmu_ucode_details() ensures that this cannot be
NULL
Bug 200265373
Change-Id: I68e7f9575e2a07b473ceacc528a5d172b58d6fb6
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1276555
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Fix small problems related to signed versus unsigned comparisons
throughout the driver. Bump up the warning level to prevent such
problems from occuring in future.
Change-Id: I8ff5efb419f664e8a2aedadd6515ae4d18502ae0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1252068
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Suppress error message when nvgpu tries to load VBIOS overlay, but
one is not found. This situation is normal. This is done by moving
gk20a_request_firmware() to be nvgpu generic function
nvgpu_request_firmware(), and adding a NO_WARN flag to it.
Introduce also a NO_SOC flag to suppress attempt to load firmware
from SoC specific directory in addition to the chip specific
directory. Use it for dGPU firmware files.
Bug 200236777
Change-Id: I0294d3308f029a6a6d3c2effa579d5f69a91e418
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1223840
(cherry picked from commit cca44c3f010f15918cdd2259c15170ba1917828a)
Reviewed-on: http://git-master/r/1233353
GVS: Gerrit_Virtual_Submit
For devices that have vidmem available, use the vidmem allocator in
gk20a_gmmu_alloc{,attr,_map,_map_attr}. For others, use sysmem.
Because all of the buffers haven't been tested to work in vidmem yet,
rename calls to gk20a_gmmu_alloc{,attr,_map,_map_attr} to have _sys at
the end to declare explicitly that vidmem is used. Enabling vidmem for
each now is a matter of removing "_sys" from the function call.
Jira DNVGPU-18
Change-Id: Ibe42f67eff2c2b68c36582e978ace419dc815dc5
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1176805
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Propagate the buffer aperture flag in gk20a_locked_gmmu_map up so that
buffers represented as a mem_desc and present in vidmem can be mapped to
gpu.
JIRA DNVGPU-18
JIRA DNVGPU-76
Change-Id: I46cf87e27229123016727339b9349d5e2c835b3e
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1169308
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
-update HAL of ACR BL which can support
gm204/gm206 and DMATRFBASE method to global
JIRA DNVGPU-10
Change-Id: I56fc7ce040dadb6473f6f375ee6ce90783a046ad
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1154954
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
- nvgpu/gm20b/acr_gm20b.c:88:6: warning: symbol
'gm20b_wpr_info' was not declared. Should it be static?
- nvgpu/gm20b/acr_gm20b.c:1052:5: warning: symbol
'gm20b_bootstrap_hs_flcn' was not declared. Should it be static?
Bug 200067946
Change-Id: I600f06055bd896a88eed5f5549310aa057f86e19
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1156054
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
To support vidmem, pass g and mem_desc to the buffer memory accessor
functions. This allows the functions to select the memory access method
based on the buffer aperture instead of using the cpu pointer directly
(like until now). The selection and aperture support will be in another
patch; this patch only refactors these accessors, but keeps the
underlying functionality as-is.
gk20a_mem_{rd,wr}32() work as previously; add also gk20a_mem_{rd,wr}()
for byte-indexed accesses, gk20a_mem_{rd,wr}_n() for memcpy()-like
functionality, and gk20a_memset() for filling buffers with a constant.
The 8 and 16 bit accessor functions are removed.
vmap()/vunmap() pairs are abstracted to gk20a_mem_{begin,end}() to
support other types of mappings or conditions where mapping the buffer
is unnecessary or different.
Several function arguments that would access these buffers are also
changed to take a mem_desc instead of a plain cpu pointer. Some relevant
occasions are changed to use the accessor functions instead of cpu
pointers without them (e.g., memcpying to and from), but the majority of
direct accesses will be adjusted later, when the buffers are moved to
support vidmem.
JIRA DNVGPU-23
Change-Id: I3dd22e14290c4ab742d42e2dd327ebeb5cd3f25a
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1121143
Reviewed-by: Ken Adams <kadams@nvidia.com>
Tested-by: Ken Adams <kadams@nvidia.com>
Support GPUs which cannot choose between SMMU and physical
addressing.
Change-Id: If3256fa1bc795a84d039ad3aa63ebdccf5cc0afb
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120469
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Use struct device instead of struct platform_device wherever
possible. This allows adding other bus types later.
Change-Id: I1657287a68d85a542cdbdd8a00d1902c3d6e00ed
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120466
Implement support for privileged pages. Use them for kernel allocated buffers.
Change-Id: I720fc441008077b8e2ed218a7a685b8aab2258f0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/761919
bug 200080684
use new cmd defined in ucode for loading
GR falcons. flip PRIV load flag in lsb
header to indicate using dma. use pmu msg
as cmd completion for new cmd instead of
polling fecs mailbox. also move
check for using dma in non secure boot path
to hal.
Change-Id: I22582a705bd1ae0603f858e1fe200d72e6794a81
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/761625
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
bug 200080684
keeping it disabled by default
also trimming the code by removing redundant
variable to check recovery. pmu quick wait
now checks only for irqs which are serviced
by kernel. requests pmu to bit bang gpccs
ucode.
Change-Id: I12ef23d6d59b507e86a129b69eab65b21d0438c6
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/729622
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
4b6f83704f054f5b21e05873fa5862c667a9992e tried to fix ACR related
leak. It fell short, because the data structures related were local
and thus the leak was not really fixed.
This patch stores the ACR ucode blob in a global variable, which
survives across rail gating.
Change-Id: Iec3ac9d41156baa26048e079732568c0a95264f4
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/733732
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
This removes all direct access to the MC registers. This requires
that the MC be loaded before the GPU.
Bug 1540908
Change-Id: I90bcde62f65a0c0d73a2bbe92cbf4a980c671c7d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/453653
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Supriya Sharatkumar <ssharatkumar@nvidia.com>
Reviewed-by: Krishna Reddy <vdumpa@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
We call prepare_ucode_blob() once each time we un-railgate. We
allocate prepare the header for ACR ucode there, but the header
never gets freed.
Allocate and prepare the ACR header only once.
Change-Id: I948da8b47d6bb2fa021868d7038d2cc35eccb460
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/729745
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reduce amount of duplicate code around memory allocation by using
common helpers, and common data structure for storing results of
allocations.
Bug 1605769
Change-Id: Ib70db4dff782176ed7f92b6809c8415b8c35abe1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/721120
There were still a couple of places using sg_phys directly. Use new
gk20a_mem_phys() to make the code shorter.
Change-Id: I6eb9b14e0c14a27ec39bacd06ab24e31e99769ca
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/717502
Introduce mem_desc, which holds all information needed for a buffer.
Implement helper functions for allocation and freeing that use this
data type.
Change-Id: I82c88595d058d4fb8c5c5fbf19d13269e48e422f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/712699
Bug 200066741
ACR ucode has mechanism to skip WPR blob copy for second time,
in case WPR size is sent as 0 to acr ucode.
With above there is a saving of around 0.5 ms, but, in
conjunction with acr change to disable LS sig verification,
and scrubbing empty spaces in WPR sections to 0. This change
can reduce railgate exit latency by 4ms
ACR ucodes to be checked in main, as a different CL, and after
getting prod signs for ACR
Change-Id: I9d662027abf0b2615176d17433ff3ec3ae53d78a
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/681892
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
In simulation we disable timeouts system-wide. Use the system-wide
timeout for ACR boot to enable ACR boot in simulation.
Bug 1546850
Change-Id: I58fc0485725195feab24ae5fe4f249116668bbcc
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/606273
Retrieve number of physical page bits based on chip.
Bug 1567274
Change-Id: I5a0f6a66be37f2cf720d66b5bdb2b704cd992234
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/601700
Fix below sparse warnings :
warning: Using plain integer as NULL pointer
warning: symbol <variable/funcion> was not declared. Should it be static?
warning: Initializer entry defined twice
Also, remove dead functions
Bug 1573254
Change-Id: I29d71ecc01c841233cf6b26c9088ca8874773469
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/593363
Reviewed-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
To help remove the nvhost dependency from nvgpu, rename ioctl defines
and structures used by nvgpu such that nvhost is replaced by nvgpu.
Duplicate some structures as needed.
Update header guards and such accordingly.
Change-Id: Ifc3a867713072bae70256502735583ab38381877
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/542620
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
"isr_enable_lock" was used to protect pmu's isr_enabled flag
and pmu enable/disable calls
Instead of this extra lock, we can reuse "isr_mutex" for this
purpose
Bug 200014542
Bug 200014887
Change-Id: Ifbb7d6108effc132266a20517820e470d52a7110
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/453348
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
For LS PMU new ucode needs to be used.
Ucode has interface header file changes too.
This patch also has fixes for pmu dmem copy failure
Bug 1509680
Change-Id: I8c7018f889a82104dea590751e650e53e5524a54
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/441734
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
PMU ucode and ACR ucode need 0th ctx dma to be programmed
for Physical access. To stay in sync with ucodes,
modified 0th transcfg to be physical access, and suitably
modified all other ctx dma's sent.
Bug 1509680
Change-Id: Ib3a24ebb8478488af57bb465d782e4045ca7d0d0
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/432084
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>