Add below flag fields to gpu characteristics to indicate
supported and default preemption modes on platform for
graphics and compute
__u32 graphics_preemption_mode_flags;
__u32 compute_preemption_mode_flags;
__u32 default_graphics_preempt_mode;
__u32 default_compute_preempt_mode;
Add struct nvgpu_preemption_modes_rec to struct gr_gk20a
to store these values locally
Use platform specific get_preemption_mode_flags() to
get the flags and define gk20a/gm20b specific
get_preemption_mode_flags() API
Bug 1646259
Change-Id: I80193c0d988dc93bd96585f9aa631fd817f4dfa3
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1133595
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Add separate IOCTL NVGPU_IOCTL_CHANNEL_SET_PREEMPTION_MODE
to allow setting preemption modes from UMD
Define preemption modes in nvgpu.h and use them everywhere
Remove mode definitions from mm_gk20a.h
Also, we support setting only one preemption mode in a channel
But it is possible to have multiple preemption modes (one from
graphics and one from compute) set simultaneously
Hence, update struct gr_ctx_desc to include two separate
preemption modes (graphics_preempt_mode and compute_preempt_mode)
API NVGPU_IOCTL_CHANNEL_SET_PREEMPTION_MODE also supports
setting two separate preemption modes i.e. one for graphics
and one for compute
Make necessary changes in code to support two preemption
modes
Bug 1646259
Change-Id: Ia1dea19e609ba8cc0de2f39ab6c0c4cd6b0a752c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1131805
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
There were multiple bugs in dealing with a GPU with more than one
GPC.
* Beta CB size was set to wrong PPC
* TPC mask did not shift fields correctly
* PD skip table used || instead of | operator
Change-Id: I849e2331a943586df16996fe573da2a0ac4cce19
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1132109
On gk20a when PMU is updating ZBC colors it is reading them from L2.
But L2 has one port, and ZBC reads can race with other transactions.
Idle graphics before sending PMU the ZBC_UPDATE request.
Also makes pmu_save_zbc a HAL, because PMU ucode has changes to bypass
this problem on some chips.
Bug 1746047
Change-Id: Id8fcd6850af7ef1d8f0a6aafa0fe6b4f88b5f2d9
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1129017
hw_proj_gk20a.h and hw_proj_gm20b.h should not be
included, hence remove the includes and APIs used
from the header
Use nvgpu_get_litter_value() API to replace use
of header
Bug 200156699
Change-Id: I5e88f71657682dd94ac7f0a45f940b70cf8222e7
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1129611
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Add support to store error state of single SM before
preprocessing SM exception
Error state is stored as :
struct nvgpu_dbg_gpu_sm_error_state_record {
u32 hww_global_esr;
u32 hww_warp_esr;
u64 hww_warp_esr_pc;
u32 hww_global_esr_report_mask;
u32 hww_warp_esr_report_mask;
}
Note that we can safely append new fields to above
structure in the future if required
Also, add IOCTL NVGPU_DBG_GPU_IOCTL_READ_SINGLE_SM_ERROR_STATE
to support reading SM's error state by user space
Bug 200156699
Change-Id: I9a62cb01e8a35c720b52d5d202986347706c7308
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120329
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Move per-chip constants to be returned by a chip specific function.
Implement get_litter_value() for each chip.
Change-Id: I2a2730fce14010924d2507f6fa15cc2ea0795113
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1121383
On production fused boards, it uses gr_fe_tpc_fs_r() to mask TPCs,
rather than fues.
Bug 1734150
Change-Id: I7b4eb428f1ad0cf841a57214e0c8c1e8f17b2c5a
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1111630
(cherry picked from commit 869ea54967812e03d9f1e69775ca56fd6459216c)
Reviewed-on: http://git-master/r/1122121
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Add TEX exception handling support. Also make SM exception handler into
a function pointer, which should allow different chips to implement
their own SM exception handling routine.
Bug 1635727
Bug 1637486
Change-Id: I429905726c1840c11e83780843d82729495dc6a5
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/935329
Add below API pointer to support masking of hww_warp_esr
after hardware read of register and before using it
further
u32 (*mask_hww_warp_esr)(u32 hww_warp_esr)
If needed, this API will mask value of hww_warp_esr
appropriately and return it
Bug 200156699
Change-Id: I1afb1347e650fab607009c1ee55691484653a4c1
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/927133
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Support preprocessing of SM exceptions if API
pointer pre_process_sm_exception() is defined
Also, expose some common APIs
Bug 200156699
Change-Id: I1303642c1c4403c520b62efb6fd83e95eaeb519b
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/925883
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Fixed the following sparse warning by restricting the scope of
API's within file.
- gr_gk20a.c:7273: warning: symbol 'gr_gk20a_bpt_reg_info' was not declared.
Should it be static?
- gr_gm20b.c:1053: warning: symbol 'gr_gm20b_bpt_reg_info' was not declared.
Should it be static?
Bug 200088648
Change-Id: I63bba55b1432e4284c9074d2729a176f1767a83a
Signed-off-by: Amit Sharma <amisharma@nvidia.com>
Reviewed-on: http://git-master/r/842260
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
SM locking & register reads Order has been changed.
Also, functions have been implemented based on gk20a
and gm20b.
Change-Id: Iaf720d088130f84c4b2ca318d9860194c07966e1
Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com>
Signed-off-by: ashutosh jain <ashutoshj@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/837236
In case of CDE channel, T1 (Tex) unit needs to be promoted to 128B
aligned, otherwise causes a HW deadlock. Gpu driver makes changes in
FECS header which FECS uses to configure the T1 promotions to aligned
128B accesses.
Bug 200096226
Change-Id: I8a8deaf6fb91f4bbceacd491db7eb6f7bca5001b
Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com>
Reviewed-on: http://git-master/r/804625
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Cyclestats snapshot feature is expected for new devices.
The detection code was isolated in separate function and run-time
check added to validate/allow ioctl calls on the current GPU.
Bug 1674079
Change-Id: Icc2f1e5cc50d39b395d31d5292c314f99d67f3eb
Signed-off-by: Leonid Moiseichuk <lmoiseichuk@nvidia.com>
Reviewed-on: http://git-master/r/781697
(cherry picked from commit bdd23136b182c933841f91dd2829061e278a46d4)
Reviewed-on: http://git-master/r/793630
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
bug 200080684
use new cmd defined in ucode for loading
GR falcons. flip PRIV load flag in lsb
header to indicate using dma. use pmu msg
as cmd completion for new cmd instead of
polling fecs mailbox. also move
check for using dma in non secure boot path
to hal.
Change-Id: I22582a705bd1ae0603f858e1fe200d72e6794a81
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/761625
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
For both adding and querying zbc entry, added callbacks in gr ops.
Native gpu driver (gk20a) and vgpu will both hook there. For vgpu, it
will add or query zbc entry from RM server.
Bug 1558561
Change-Id: If8a4850ecfbff41d8592664f5f93ad8c25f6fbce
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/732775
(cherry picked from commit a3787cf971128904c2712338087685b02673065d)
Reviewed-on: http://git-master/r/737880
(cherry picked from commit fca2a0457c968656dc29455608f35acab094d816)
Reviewed-on: http://git-master/r/753278
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Create a HAL for waiting for GR to become quiet. Use it forall cases
where we require GR to be quiet, but where it does not need to be
idle.
Bug 1640378
Change-Id: Ic0222d595a2d049e0fa8864b069ab94a97fac143
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/745640
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
bug 200080684
keeping it disabled by default
also trimming the code by removing redundant
variable to check recovery. pmu quick wait
now checks only for irqs which are serviced
by kernel. requests pmu to bit bang gpccs
ucode.
Change-Id: I12ef23d6d59b507e86a129b69eab65b21d0438c6
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/729622
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Allow querying and setting default betacb size via debugfs. For global buffers
the value takes effect upon first boot of GPU, and has no effect after that.
Bug 1628352
Change-Id: Ib63f4299249c41eab1b36cc501b525cc54211195
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/733328
gr_*__set_alpha_circular_buffer_size() left max_batches field of
gr_pd_ab_dist_cfg1_r as 0 which results in too many alpha beta
transitions and poor performance when tessellation or geometry
shaders are used
Change-Id: If18feb1119e9672005455155dc56337cd444a1f1
Signed-off-by: David Li <davli@nvidia.com>
Reviewed-on: http://git-master/r/735476
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reduce amount of duplicate code around memory allocation by using
common helpers, and common data structure for storing results of
allocations.
Bug 1605769
Change-Id: I10c226e2377aa867a5cf11be61d08a9d67206b1d
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/720507
Fix the following sparse warning:
-drivers/gpu/nvgpu/gk20a/gr_gk20a.c:6028:6: warning: symbol
'gr_gk20a_init_sm_dsm_reg_info' was not declared. Should it be static?
-gr_gk20a.c:6174:6: warning: symbol 'gr_gk20a_get_sm_dsm_perf_regs' was not
declared. Should it be static?
-gr_gk20a.c:6184:6: warning: symbol 'gr_gk20a_get_sm_dsm_perf_ctrl_regs' was
not declared. Should it be static?
-gr_gm20b.c:465:6: warning: symbol 'gr_gm20b_init_sm_dsm_reg_info' was not
declared. Should it be static?
-gr_gm20b.c:476:6: warning: symbol 'gr_gm20b_get_sm_dsm_perf_regs' was not
declared. Should it be static?
-gr_gm20b.c:486:6: warning: symbol 'gr_gm20b_get_sm_dsm_perf_ctrl_regs' was not
declared. Should it be static?
Bug 200067946
Change-Id: Ic14080e94e343386f4fef379152a623c402984fd
Signed-off-by: Sandarbh Jain <sanjain@nvidia.com>
Reviewed-on: http://git-master/r/723518
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
Tested-by: Sachin Nikam <snikam@nvidia.com>
Update extended buffer definition for Maxwell. On GM20B only PERF_CONTROL0 and
PERF_CONTROL5 registers are restored in extended buffer. They are needed for
stopping the counters as late as possible during ctx save and start them as
early as possible during context restore. On Maxwell, these registers contain
the enable/disable bit.
Bug 200086767
Change-Id: I59125a2f04bd0975be8a1ccecf993c9370f20337
Signed-off-by: Sandarbh Jain <sanjain@nvidia.com>
Reviewed-on: http://git-master/r/717421
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Fixed the following sparse warnings by making below APIs static:
- gk20a.c: warning: symbol 'gk20a_pm_restore_debug_setting' was not declared.
Should it be static?
- gr_gk20a.c: warning: symbol 'gr_gk20a_rop_l2_en_mask' was not declared.
Should it be static?
- gr_gm20b.c: warning: symbol 'gr_gm20b_rop_l2_en_mask' was not declared.
Should it be static?
Bug 200067946
Change-Id: I334893bb6614171bff835d270716a7dd262c9ba7
Signed-off-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
Reviewed-on: http://git-master/r/718756
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
Introduce mem_desc, which holds all information needed for a buffer.
Implement helper functions for allocation and freeing that use this
data type.
Change-Id: I82c88595d058d4fb8c5c5fbf19d13269e48e422f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/712699
New members are added in nvgpu_gpu_characterstics to export more
information required specially from CUDA tools.
Change-Id: I907f3bcbd272405a13f47ef6236bc2cff01c6c80
Signed-off-by: Sujeet Baranwal <sbaranwal@nvidia.com>
Reviewed-on: http://git-master/r/679202
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
The current CUDA drivers have been using the regops to
directly accessing the GPU registers from user space through
the dbg node. This is a security hole and needs to be avoided.
The patch alternatively implements the similar functionality
in the kernel and provide an ioctl for it.
Bug 200083334
Change-Id: Ic5ff5a215cbabe7a46837bc4e15efcceb0df0367
Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com>
Reviewed-on: http://git-master/r/711758
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
We currently have below exceptions enabled but we do
not have any handler for them. So if any of these
exception is raised, we do not clear it.
NV_PGRAPH_EXCEPTION_PD
NV_PGRAPH_EXCEPTION_SCC
NV_PGRAPH_EXCEPTION_DS
NV_PGRAPH_EXCEPTION_MME
NV_PGRAPH_EXCEPTION_SKED
Hence do not enable above exceptions.
Bug 200078514
Change-Id: I0dd3a2299f80f3fe06994818f64151e7cc83a84e
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/714166
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Allow enabling of PC sampling hardware workaround. It is only
applicable to gm20b.
Bug 1517458
Bug 1573150
Change-Id: Iad6a3ae556489fb7ab9628637d291849d2cd98ea
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/710421
Add below APIs to dump various GR status registers
1. debugfs : /d/gpu.0/gr_status
Read this debugfs at runtime to get status registers
2. API gk20a_gr_debug_dump()
Add this API in code to dump registers at any point
Bug 200062436
Change-Id: Ic1115b5a2fc16362954b5ed8a9e70afb872a8d91
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/486465
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
bug 200078367
using udelay for fecs status polling
during GR init phase brings down fecs
transaction time to < 20usec from few
hundred usec.
Change-Id: I61a27daaf1187ac086a42779b46aa3fbee3b37f2
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/691918
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Make gr_gm20b_alloc_gr_ctx static. It is used only in the same file.
Bug 200067946
Change-Id: I484ff84ebe9a356f251db5a14ca0e60db64578bf
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/673267
CTA preemption needs to be enabled by setting a value in context. Set
it for gm20b.
Bug 200063473
Bug 1517461
Change-Id: I080cd71b348d08f834fd23ebbe7443dba79224db
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/661299
Make pagepool size query into a function instead of storing the value
during boot time in a structure. This simplifies the structure and
users of pagepool size do not need to worry about whether it has
already been set.
Change-Id: Iba16e840cdf9b6c39449730237aa7d8fdff47848
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/660907