Current clk unit has multiple header files under include folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from include which only
clk can access.
All public items are moved into include/clk.h which other units can
access and removed the clk_xxx.h files
NVGPU-4689
Change-Id: I469270ae539e09a3f6fe6187207791732407863e
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2298220
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Current clk unit has multiple header files under pmuif folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from pmuif which only
clk can access.
All public items are moved into include/clk.h which other units can
access
This will help in documentation of items for public items.
NVGPU-4491
Change-Id: Iccb0571e05ecb3cb13363390bed8c7214409b543
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2292318
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Current volt unit has multiple header files under pmuif folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within volt unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_volt_inf.h from pmuif which only
volt can access.
All public items are moved into include/volt.h which other units can
access
This will help in documentation of items for public items.
NVGPU-4492
Change-Id: Id40bf4922408a55f1e67d071be726839ac57718f
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2289114
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-Created ucode_perf_vfe_inf.h and moved all VFE
interface structs and MACROs into this header
-Created nvgpu_clk_fll_get_fmargin_idx to get
freq margin index
-Created nvgpu_vfe_var_get_s_param to read s_param
-Removed MACROs and header includes which are
not needed
NVGPU-4448
Change-Id: I89f946d555bcbc7823665d2a5a761049f7a5e963
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2260150
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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- Added version and reseved elements in
nv_pmu_clk_clk_vin_device_boardobjgrp_set_header struct.
- Added volt_rail_idx, por_override_mode and override_mode
elements are added in nv_pmu_clk_clk_vin_device_boardobj_set
struct.
- Implemented parsing the above elements from vbios table.
- Moved from cmd to rpc in vin_load function.
- Changed the global macros of clk domain which matches to
PMU firmware for easy reference.
NVGPU-3743
Change-Id: I0189548fce19d65193203fbf6317c4a04147bf5a
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2163135
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Some functions are not accessing hardware directly
but are being called using HAL ops: For example
.init = gv100_bios_init,
.preos_wait_for_halt = gv100_bios_preos_wait_for_halt,
.preos_reload_check = gv100_bios_preos_reload_check,
.devinit = gp106_bios_devinit,
.preos = gp106_bios_preos,
.verify_devinit = NULL,
This was being called as:
g->ops.bios.init(g)
g->ops.bios.preos_wait_for_halt(g)
g->ops.bios.preos_reload_check(g)
g->ops.bios.preos(g)
g->ops.bios.devinit(g)
g->ops.bios.verify_devinit(g)
Change the function access by using sw ops, like:
Create new function: nvgpu_bios_sw_init()
and based on hardware chip call the chip specific
bios sw init function: nvgpu_gv100_bios_sw_init()
and nvgpu_tu104_bios_sw_init()to assign the sw
ops
JIRA NVGPU-2071
Change-Id: Ibfcd9b225a7bc184737abdd94c2e54190fcd90a0
Signed-off-by: Divya Singhatwaria <dsinghatwari@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2108526
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
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MISRA Rule-17.7 requires the return value of all functions to be
used. Fix is either to use the return value or change the function
to return void. This patch contains fixes for all 17.7 violations
in the nvgpu.common.pmu.clk.* units.
JIRA NVGPU-3035
Change-Id: I13863f43c6bea76917978a12df091a672a3e5098
Signed-off-by: Nicolas Benech <nbenech@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2108887
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
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This patch does the following for boardobjgrpmask unit.
1. Remove unused functions and its pointers.
2. Append public functions with nvgpu.
3. Remove unnecessary inclusion of header files.
4. Make local functions as static.
5. Rename function names to increase readibility.
6. Remove boardobj* from static functions.
Jira NVGPU-1977
Change-Id: Ie6d3bd8f55784d29ae4ba720fb3998487ad2b942
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2107167
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Moved nvgpu_clk_pmupstate structure from gk20a to
nvgpu_pmu.The aim is to have single pmu structure inside
gk20a, that is "nvgpu_pmu" struct and all the global
structures of all units in PMU should be included in
"nvgpu_pmu" struct.
NVGPU-3220
Change-Id: I531aab568a692c55e640ca2c33aa7508b83a9593
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2104129
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Description:
nvgpu_clk_pmupstate is the global structure in clk units. It is declared
in clk.h and all clk units will include clk.h header.
nvgpu_clk_pmupstate struct will have structure pointers to all clk units
and will include genereic function pointers which are used by most clk
units. The reason why the function pointers is defined in this sturct,
and not included inside g->ops is because, these are only clk specific
functions and rest of the driver code is not dependent on this.
Each unit will have init function to allocate memory for its structure
and will initialize its local functions.
Changes:
1) Introduced nvgpu_clk_pmupstate in clk.h file. All the changes needed
to call the above struct from individual clk units.
2) Removed cyclic dependency headers in clk units by calling function
through pointers defined in clk.h.
3) Initialization of each unit is done in respective unit instead of
doing it in clk unit. Added *_init_pmupstate and *_free_pmupstate to
individual clk units.
4) Each unit clean up will be done separately while refactoring that
unit.
NVGPU-1963
NVGPU-2965
Change-Id: Iee79d7a812b62407252636057b104f952c94a229
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2033537
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Changes:
1) Separated clk.h which is in /nvgpu/include/pmu
into different units
2) Renamed global functions
Intention: At present /nvgpu/include/pmu/clk.h
consists of structures and functions of different
clock units. It is difficult to work on individual
clk units if this file is not separated into
individual units. All stucts and functions in clk.h
are seperated into different clk units.
Individual private clk units were not touched.
Post this patch, the sebsequent patches would make
changes in the individual clk units.
NVGPU-2707
Change-Id: I7bf9fab38a73bceb451291530a67c70ed343b0cb
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2021704
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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