Currently, ltc fs_state is initialized during ltc init support. However,
ltc cbc_param and cbc_param2 registers do not seem to be providing
correct data if ltc.init_fs_state is called before fb.init_fs_state.
- Create fb.init_fb_support hal to initialize fb.
- Trigger init_fb_support before init_ltc_support.
Bug 2969956
Bug 2957808
JIRA NVGPU-4666
Change-Id: I54d697d27b9d9c6318c4ef459d215b6f82cd5571
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2345673
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Make Recovery and quiesce co-exist to support quiesce state
on unrecoverrable errors. Currently, the quiesce code is wrapped
under ifndef CONFIG_NVGPU_RECOVERY. Isolate the quiesce code from
recovery config, thereby enabling it on all builds.
On Linux, the hung_task checker(check_hung_uninterruptible_tasks()
in kernel/hung_task.c) complains that quiesce thread is stuck for
more than 120 seconds.
INFO: task sw-quiesce:1068 blocked for more than 120 seconds.
The wait time of more than 120 seconds is expected as quiesce
thread will wait until quiesce call is triggered on fatal
unrecoverable errors. However, the INFO print upsets the
kernel_warning_test(KWT) on Linux builds. To fix the failing
KWT, change the quiesce task to interruptible instead of
uninterruptible as checker only looks at uninterruptible tasks.
Bug 2919899
JIRA NVGPU-5479
Change-Id: Ibd1023506859d8371998b785e881ace52cb5f030
Signed-off-by: tkudav <tkudav@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2342774
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
The gk20a_debug_dump() function implicitly adds a newline since it
uses nvgpu_err() under the hood (for uart destined prints). For the
seq_file destined writes it does not so there is an annoying inconsistency.
Remove the newline that many of the gk20a_debug_dump() calls add and add
the newline to the (now) seq_printf() call. This reduces the length of
debug dump logs and speeds them up - UART is _very_ slow after all.
Also cleanup some formatting issues in the various debug prints I
happened to notice.
JIRA NVGPU-5541
Change-Id: Iabf853d5c50214794fc4cbb602dfffabeb877132
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2347956
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
The ecc init, handling for the fb unit is refactored to improve reusability
for nvgpu-next.
The following changes have been done:
- fb.ecc:
This is a new subunit within fb and contains the following functions:
- init: Moved from fb.fb_ecc_init.
- free: Moved from fb.fb_ecc_free.
- l2tlb_error_mask: Fetch bit mask for corrected, uncorrected errors supported
by the unit.
- fb.intr:
This unit has been updated to include the following ecc interrupt, error
handlers:
- handle_ecc: Top level interrupt handler for fb ecc errors.
- handle_ecc_l2tlb: Handle errors within l2tlb memory.
- handle_ecc_hubtlb: Handle errors within hubtlb memory.
- handle_ecc_fillunit: Handle errors within fillunit memory
Jira: NVGPU-5032
Change-Id: I1a26c1823eb992e0e0175250b969f1186dff6e62
Signed-off-by: Antony Clince Alex <aalex@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2333271
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Split out the max value increment and syncpt interrupt registration out
of nvgpu_channel_sync_incr*(). This API is called in the submit path to
prepare buffers and tracking resources, but later on in the submit path
errors can still occur so that the increment wouldn't happen (unless
artificially forced by sw).
The increment and irq registration cannot easily be undone and it makes
more sense to do these at the moment when the prepared job is finally
ready, so add a new nvgpu_channel_sync_mark_progress() API to be called
later in the submit path to signal that progress shall eventually happen
on the sync. Without this, the max value would stay too large after an
unsuccessful submit until the channel gets closed.
The sync object (syncpt or semaphore) is always exclusively owned by the
channel that allocated it, so nonatomically reading the max value first
in sync_incr() and incrementing it later in mark_progress() is racefree;
all submits per channel are serialized.
Change the channel syncpoint to client managed from host managed so that
nvhost-exported sync fences behave correctly with the temporary state
where the fence threshold is over the max value. Ideally we'd always
track nvgpu-owned syncpts' max values internally, but this is enough for
now.
Jira NVGPU-5491
Change-Id: Idf0bda7ac93d7f2f114cdeb497fe6b5369d21c95
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2340465
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Move the per-channel hw semaphore object to be owned by the channel sync
(just like with syncpoints, too). Store just the channel ID in the hw
sema for debug prints to get rid of sema->channel dependencies. Make
nvgpu_semaphore_alloc() take a hw sema instead of a channel.
Fix up some channel-related documentation that has been incorrect.
Jira NVGPU-5353
Change-Id: I04d49da3aac50a4cea32e7393f48e6f85a80ca0d
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2339931
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Instead of using multiple struct use a single nvgpu_clk_slave_freq
to store the slave freq of gpcclk.
With this patch single struct can be used by both clk_arb and clk_domain.
This will remove nvgpu_set_fll_clk struct as nvgpu_clk_slave_freq serves
the purpose.
NVGPU-4692
Change-Id: Ie45d63e4376b83e153a9aa75e2c4631c6dad857b
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2339213
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
The sync file support in Linux has been stabilized and the new config is
called CONFIG_SYNC_FILE. Even if maybe not so intended, both the
stabilized version and the legacy CONFIG_SYNC can coexist; to begin with
supporting the stabilized version, add CONFIG_NVGPU_SYNCFD_ANDROID and
CONFIG_NVGPU_SYNCFD_NONE as choice configs of which one will be set. A
later patch will extend this with a choice for CONFIG_SYNC_FILE.
Jira NVGPU-5353
Change-Id: I67582b68d700b16c46e1cd090f1b938067a364e3
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2336118
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Move preallocation of priv cmdbuf metadata structs to the priv cmdbuf
level and do it always, not only on deterministic channels. This makes
job tracking simpler and loosens dependencies from jobs to cmdbuf
internals. The underlying dma memory for the cmdbuf data has always been
preallocated.
Rename the priv cmdbuf functions to have a consistent prefix.
Refactor the channel sync wait and incr ops to free any priv cmdbufs
they allocate. They have been depending on the caller to free their
resources even on error conditions, requiring the caller to know how
they work.
The error paths that could occur after a priv cmdbuf has been allocated
have likely been wrong for a long time. Usually the cmdbuf queue allows
allocating only from one end and freeing from only the other end, as
that's natural with the hardware job queue. However, in error conditions
the just recently allocated entries need to be put back. Improve the
interface for this.
[not part of the cherry-pick:] Delete the error prints about not enough
priv cmd buffer space. That is not an error. When obeying the
user-provided job sizes more strictly, momentarily running out of job
tracking resources is possible when the job cleanup thread does not
catch up quickly enough. In such a case the number of inflight jobs on
the hardware could be less than the maximum, but the inflight job count
that nvgpu sees via the consumed resources could reach the maximum.
Also remove the wrong translation to -EINVAL from err from one call to
nvgpu_priv_cmdbuf_alloc() - the -EAGAIN from the failed allocation is
important.
[not part of the cherry-pick: a bunch of MISRA mitigations.]
Jira NVGPU-4548
Change-Id: I09d02bd44d50a5451500d09605f906d74009a8a4
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2329657
(cherry picked from commit 25412412f31436688c6b45684886f7552075da83)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2332506
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Avoid repetitive branching on the c->deterministic flag and on build
time flags by breaking the submit function on the runtime flag into two
functions of which one gets called.
In deterministic mode the job tracking conditions are simpler, there are
a few extra prechecks to guarantee deterministic latency and the
railgate corner case, and deferred cleanup is never done.
In nondeterministic mode job tracking has more conditions, a power
reference is taken for the job lifetime, and deferred cleanup is
assumed.
These two paths still share some common code. Split it to two more
functions to act as easy building blocks so that the main logic is
apparent.
Jira NVGPU-4548
Change-Id: I64f91dcf09acb16f409dc04a12ad1e144d0cce56
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2333728
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
As a part of refactoring move nvgpu_clk_domain struct from public
to private.
This will help to have arch consistency across all units.
Use public functions to fetch the data across other units.
The following functions are added to access data in clk_domain unit.
*nvgpu_pmu_clk_domain_get_f_points()--> To get freq points
*nvgpu_pmu_clk_domain_update_clk_info() --> To update change seq script
with clock domain data
NVGPU-4689
Change-Id: Idc85e3cf5bbe1b80766ce6c9f07b3305ef04cbdc
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2332185
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Ramesh Mylavarapu <rmylavarapu@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Aggressive sync destroy is used on some platforms where the amount of
syncpoints is limited. It can cause sync objects to get allocated and
freed in the submit path and when jobs are cleaned up, so require
deferred cleanup. Allocations do not belong to job tracking in a
deterministic submit path.
Although this has been technically allowed before, deterministic
channels have likely not been a priority on those old platforms with
aggressive sync destroy set.
Update virtualized gp10b platform data to match on a gp10b-vgpu compat
string instead of gk20a-vgpu. gk20a (Tegra T124) hasn't been supported
for a long time. Delete the aggressive sync destroy field from this
platform. It's got enough syncpoints to not dynamically allocate them;
having this property set for gp10b-vgpu has likely been a mistake.
This is not a completely pure cherry-pick: also extend the gpu
characteristics to not advertise full deterministic submit support when
aggressive sync destroy is off. This platform flag cannot be adjusted by
the user unlike many other flags.
Jira NVGPU-4548
Change-Id: I283f546d48b79ac94b943d88e5dce55710858330
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2322042
(cherry picked from commit b1ba2b997b2174e365bcb0782ef3e67260ff9e57)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2328411
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>