- Renamed "struct pmu_gk20a" to "struct nvgpu_pmu" then moved
to file "pmu.h" under folder "drivers/gpu/nvgpu/include/nvgpu/"
- Included header file "pmu.h" to dependent file &
removed "pmu_gk20a.h" include if its usage is not present.
- Replaced "struct pmu_gk20a" with "struct nvgpu_pmu" in dependent
source & header files.
JIRA NVGPU-56
Change-Id: Ia3c606616831027093d5c216959c6a40d7c2632e
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1479209
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
We have this recursion in headers as pointed
by Coverity
gk20a/gk20a.h" includes itself: gk20a.h -> clk.h -> clk_vin.h ->
boardobjgrp_e32.h -> gk20a.h
Fix this by removing gk20a.h header from boardobjgrp_e32.h
Also remove unused header gk20a.h from boardobjgrp_e255.h too
Coverity id : 2513065
Bug 200291879
Change-Id: I4bee04f064dfb8b02026de9b5a07429b1f48d0a0
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1479883
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sachin Nikam <snikam@nvidia.com>