There is HW specific limit on number of channel entries that can be
added for each TSG entry in runlist. Right now there is no checking
to enforce this from SW and hence if User binds more than supported
channels to same TSG, invalid TSG formation error interrupts are
generated.
Fix this by adding appropriate checks in below steps :
- Add new field ch_count to struct nvgpu_tsg to keep track of
channels bound to TSG.
- Define new hal gops.runlist.get_max_channels_per_tsg() to retrieve
HW specific maximum channel count per TSG.
- Implement the HAL for gk20a and gv11b chips, and assign new HALs for
all chips appropriately.
- Increment ch_count while binding the channel to TSG and decrement it
while unbinding.
- While binding channel to TSG, Check if current channel count is
already equal to max channel count. If yes, print an error and bail
out.
Bug 200763991
Change-Id: Ic5f17a52e0fb171d1c020bf4f085f57cdb95f923
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2582095
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Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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GVS: Gerrit_Virtual_Submit
Issue observed:
- In GA10B, it was observed that after recovery happens
ELPG does not engage.
- It was because, after CE reset, when nvgpu_submit_twod test
was run to engage ELPG, IDLE_FLIPPED_PWR_OFF signal was asserted.
- This means that when ELPG was engaged (engine is in PWR_OFF),
some idle signal flips (becomes non-idle) and this causes
IDLE_SNAP. After IDLE_SNAP is hit, ELPG will not engage further.
- After debugging from WAVES, it was observed that:
LCE0/LCE1 are not done with the reset sequence.
- The state of these LCE is RESET0. A pri request (pri read
to NV_CE_PCE_MAP register in CE) is seen that kicks it out of
RESET0. After this state, it goes through few states to update
some internal states (states RESET1/RESET2/PCE_MAP etc) and then
eventually settles down to IDLE state.
Solution:
- Read ce_pce_map_r register in recovery sequence (after ce reset).
- It is observed that when this read is added recovery is complete
and post that when nvgpu_submit_two test is executed, ELPG is engaging.
- This means that a pri read is needed after CE reset so that it settles
to idle state properly and post that ELPG can engage properly.
Bug 200734258
Change-Id: I5bb84921ca62a740fde81ffe6c29ccde4ebb341b
Signed-off-by: Divya Singhatwaria <dsinghatwari@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2554493
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
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GVS: Gerrit_Virtual_Submit
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common.cic unit is divided into common.cic.mon and common.cic.rm
based on rm and mon process split.
CIC-mon subunit includes the code which is utilized in critical
interrupt handling path like initialization, error detection and
error reporting path. CIC-rm subunit includes the code corresponding
to rest of interrupt handling(like collecting error debug data from
registers) and ISR status management (status of deferred interrupts).
Split the CIC APIs and data-members into above two subunits.
JIRA NVGPU-6899
Change-Id: I151b59105ff570607c4a62e974785e9c1323ef69
Signed-off-by: Tejal Kudav <tkudav@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2551897
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common.ptimer unit right now exposes two APIs -
scale_ptimer() to scale the timer
ptimer_scalingfactor10x() to get the scaling factor
receiving scaling factor is not really necessary for user of
common.ptimer since it can be internally calculated in scale_ptimer()
function itself.
Hence make ptimer_scalingfactor10x() static and rename public API
scale_ptimer() to nvgpu_ptimer_scale()
nvgpu_ptimer_scale() will not accept timeout value as parameter
and return scaled timeout value in another pointer parameter.
Error code is returned if timeout value is invalid.
Jira NVGPU-6394
Change-Id: Ib882d99f6096c3af5f96eef298d713fb5e36dd87
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2546970
(cherry picked from commit 2da7c918efe91046818c83481664312e194ead8e)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2551334
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Replace all nvgpu_next functions/structs either by 1) collapsing them
into nvgpu legacy functions/structs 2) renaming them as follows:
- nvgpu_next_*() => nvgpu_(ga10b/ga100)_*()
- nvgpu_next_*() => (ga10b/ga100)_*()
- nvgpu_next_*() => nvgpu_*() [only if this doesn't cause collision]
- nvgpu_next_*() = > nvgpu_*_extra()
Create hal.sim unit and move Ampere+ SIM code into it.
Jira NVGPU-4771
Change-Id: I215594a0d0df4bd663bd875a0d0db47bcb9ff6a2
Signed-off-by: Antony Clince Alex <aalex@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2548056
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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GVS: Gerrit_Virtual_Submit
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The CONFIG_NVGPU_NEXT config is no longer required now that ga10b and
ga100 sources have been collapsed. However, the ga100, ga10b sources
are not safety certified, so mark them as NON_FUSA by replacing
CONFIG_NVGPU_NEXT with CONFIG_NVGPU_NON_FUSA.
Move CONFIG_NVGPU_MIG to Makefile.linux.config and enable MIG support
by default on standard build.
Jira NVGPU-4771
Change-Id: Idc5861fe71d9d510766cf242c6858e2faf97d7d0
Signed-off-by: Antony Clince Alex <aalex@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2547092
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If user calls IOCTL to allocate object context for two channels in same
TSG in parallel, nvgpu_gr_setup_alloc_obj_ctx() could end up racing and
trying to allocate object context for both channels at the same time.
This could result in corrupting object context.
Fix this by introducing per-TSG mutex ctx_init_lock to serialize context
initialization for all channels within TSG.
In ideal scenario nvrm_gpu is the only caller of all the IOCTLs, and
nvrm_gpu makes sure to initialize object context for each channel in
serial order. Because of this new lock does not cause any contention.
Jira NVGPU-6431
Change-Id: Ibb1cbb4878748929bb7f23e8666c283c39ecbf5a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2538333
(cherry picked from commit 8be447838dc1ecbd5637eb6bd13b8f338eaf33cd)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2538773
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Reviewed-by: Shashank Singh <shashsingh@nvidia.com>
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GVS: Gerrit_Virtual_Submit
CIC (Central Interrupt controller) will be responsible for the
interrupt handling. common.cic unit is the placeholder for all
interrupt related code. Move interrupt related defines and
Public APIs present in common.mc to common.cic.
Note: The common.mc interrupts related struct definitions are
not moved as part of this patch.
Adapt the code to use interrupt handling related defines and public
APIs migrated from common.mc to common.cic
JIRA NVGPU-6899
Change-Id: I747e2b556c0dd66d58d74ee5bb36768b9370d276
Signed-off-by: Tejal Kudav <tkudav@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2535618
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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GVS: Gerrit_Virtual_Submit
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Currently, there are few chip specific erratas present in nvgpu code.
For better traceability of the erratas and corresponding fixes,
introduce flags to indicate existing erratas on a chip. These flags
decide if a corresponding solution is applied to the chip(s).
This patch introduces below functions to handle errata flags:
- nvgpu_init_errata_flags
- nvgpu_set_errata
- nvgpu_is_errata_present
- nvgpu_print_errata_flags
- nvgpu_free_errata_flags
nvgpu_print_errata_flags: print below details of erratas present in chip
1. errata flag name
2. chip where the errata was first discovered
3. short description of the errata
Flags corresponding to erratas present in a chip are set during chip hal
init sequence.
JIRA NVGPU-6510
Change-Id: Id5a8fb627222ac0a585aba071af052950f4de965
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2498095
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
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GVS: Gerrit_Virtual_Submit
When force closing the channel, NEXT and CTX_RELOAD bits might be set.
Currently CTX_RELOAD bit is ignored. However, due to this, the channel
created after the erroneous unbind encounters FECS fault.
If the channel is unbound while it is running, fifo unbind error
happens and can lead to unspecified behavior.
By moving CTX_RELOAD to other channel in the TSG, the channel can be
unbound safely. In other cases, if the channel is truly running
something when it is being unbound it should either get
preempted or be handled through engine reset.
Bug 200701444
Change-Id: Iba956544dcaa1144c6064247257c64cbe9a29ae6
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2515083
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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GVS: Gerrit_Virtual_Submit
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Update the nvgpu_runlist_update_for_channel() function:
- Rename it to nvgpu_runlist_update()
- Have it take a pointer to the runlist to update instead
of a runlist ID. For the most part this makes the code
better but there's a few places where it's worse (for
now).
This starts the slow and painful process of moving away from
the non-runlist code using runlist IDs in many places it should
not.
Most of this patch is just fixing compilation problems with
the minor header updates.
JIRA NVGPU-6425
Change-Id: Id9885fe655d1d750625a1c8aceda9e67a2cbdb7a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2470304
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
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GVS: Gerrit_Virtual_Submit
Rename struct nvgpu_runlist_info to struct nvgpu_runlist; the
info is not necessary. struct nvgpu_runlist is soon to be a
first class object among the nvgpu object model.
Also rename the fields runlist_info and active_runlist_info to
simply runlists and active_runlists respectively. Again the info
text is just not necessary and somewhat misleading. These structs
_are_ the runlist representations in SW; they are not merely
informational.
Also add an rl_dbg() macro to print debug info specific to
runlist management and some debug prints specifying the runlist
topology for the running chip.
Change-Id: Id9fcbdd1a7227cb5f8c75cca4abbff94fe048e49
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2470303
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The NEXT bit can remain set for the channel if timeslice expires before
scheduler clears it. Due to this nvgpu fails TSG unbind and in turn
nvrm_gpu fails channel close. In this case, checking the channel hw
state after some time can help see NEXT bit cleared by scheduler.
Reenable the tsg and return -EAGAIN to nvrm_gpu for it to retry again.
Bug 3144960
Change-Id: I35f417f02270e371a4e632986b73a00f8a4f921a
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2468391
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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GVS: Gerrit_Virtual_Submit
The function "nvgpu_engine_mmu_fault_id_to_eng_id_and_veid" updates only
the veid field and leaves the engine_id as invalid. This can cause the
recovery to be skipped in certain instances of MMUFAULT; For example,
the MMUFAULT when a unbind is done on a channel which is currently active
on the engine. In this case, the ch_id associated with the fault is -1 and
the function "gv11b_mm_mmu_fault_handle_non_replayable" will not set the
rc_type correctly causing recovery to be skipped and leaving the engine in
a bad state.
Bug 3163660
Change-Id: Ic99c47771a4002c153ac77ab0473b11d01cfd54a
Signed-off-by: Antony Clince Alex <aalex@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2457259
Reviewed-by: Rajesh Devaraj <rdevaraj@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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GVS: Gerrit_Virtual_Submit
The simulator ring buffer DMA interface supports buffers of the following sizes:
4, 8, 12 and 16K. At present, it is configured to 4K and it happens to match
with the kernel PAGE_SIZE, which is used to wrap back the GET/PUT pointers once
4K is reached. However, this is not always true; for instance, take 64K pages.
Hence, replace PAGE_SIZE with SIM_BFR_SIZE.
Introduce macro NVGPU_CPU_PAGE_SIZE which aliases to PAGE_SIZE and replace
latter with former.
Bug 200658101
Jira NVGPU-6018
Change-Id: I83cc62b87291734015c51f3e5a98173549e065de
Signed-off-by: Antony Clince Alex <aalex@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2420728
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Remove current mc hals
- mc.reset()
- mc.enable()
- mc.disable()
- mc.reset_mask()
- mc.reset_engine()
- mc.reset_engine_enable()
Add new mc hals
- mc.enable_units(g, units, enable)
> enable/disable given unit(s)
- mc.enable_dev(g, dev, enable)
> enable/disable engine represented by given device pointer
- mc.enable_devtype(g, devtype)
> enable/disable all engines of given devtype
Move common mc intr functions to common/mc/mc_intr.c.
Add below common mc functions
- nvgpu_mc_reset_units(g, units)
> reset given logical OR of nvgpu unit bitmap
- nvgpu_mc_reset_dev(g, dev)
> reset given single engine via dev
> if engine is graphics, reset gpcs for nvgpu_next
- nvgpu_mc_reset_devtype(g, devtype)
> reset all engines of given devtype
> if devtype is graphics, reset gpcs for nvgpu_next
Bug 200648985
Bug 3109773
Change-Id: Idc67a14a0a7cde83de44fbfbec13007fead3ed5c
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2408523
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Add a macro to iterate over a device list; it is just a wrapper to
the nvgpu_list_for_each() macro. It lets code iterate over the
list of detected devices without being aware of the underlying
instance IDs.
This also removes the need to do a separate nvgpu_device_get()
and subsequent NULL checking. This will reduce overhead for
unit testing!
Change-Id: If41dbee30a743d29ab62ce930a819160265b9351
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2404914
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The pbdma_id field stored in struct nvgpu_device is bitmask and not
bit position as implied by the name. This field is incorrectly used as
bit position in nvgpu_engine_disable_activity(), causing PRI timeout
errors during iGPU and dGPU shutdown path.
PRI timeout errors-
nvgpu: 17000000.gv11b gk20a_ptimer_isr:54 [ERR]
PRI timeout: ADR 0x0000308c READ DATA 0x00000000
Here the pbdma_id stored in struct nvgpu_device for runlist_0 on
gv11b is 0x3(bitmask corresponding to PBDMA_0 and PBDMA_1).
nvgpu_engine_disable_activity() interprets this as PBDMA_3 and adds
incorrect offset to access PBDMA_STATUS register, causing PRI error.
Modify nvgpu_engine_disable_activity() to treat pbdma_id as bitmask
and loop through set bits.
JIRA NVGPU-5991
Change-Id: Iaffb974cddaa375a329e70f3b5903b9ef2a222c4
Signed-off-by: Tejal Kudav <tkudav@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2397954
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nvgpu_gr_engine_interrupt_mask() earlier returned mask of all GR engine
instance interrupts. During device refactor series, this got changed to
return interrupt of only first instance.
Change this again to return interrupt mask of all the GR engine
instances since common.mc unit does not yet support APIs to enable
interrupt of individual GR instance.
Update nvgpu_gr_get_syspipe_id() API to take gr_instance_id as parameter
instead of struct nvgpu_gr pointer. Definition of struct nvgpu_gr is not
available outside of common.gr unit.
Jira NVGPU-5648
Change-Id: I5320d1515eea6054150dc14706a16475bd650da7
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2405409
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GVS: Gerrit_Virtual_Submit
Following changes are made in this patch.
1) Change unnamed structs within gpu_ops to named structs
with the prefix gops_*.
2) Each named struct gops_ are moved into a separate gops specific file
under include/nvgpu/gops/
3) struct gpu_ops is moved into a separate file include/nvgpu/gpu_ops.h
and all other dependent struct gops_* are included in this header.
4) Direct references to include/nvgpu/gops are removed from files as its enough
to include gk20a.h.
Change-Id: Ieb22cb853be567e3bef14f5f8a04674eebd902ea
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2398776
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Reviewed-by: Rajesh Devaraj <rdevaraj@nvidia.com>
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GVS: Gerrit_Virtual_Submit
Continue making the incoherent channel functionality more structured by
moving the worker thread business to one file and the channel watchdog
logic to another. This is channel-internal restructuring; the interface
to other units does not change.
The watchdog logic is called from the worker thread and as such these
are rather tightly coupled but it's possible to have the thread and not
the watchdog.
Jira NVGPU-5582
Change-Id: I70f334dd15c9aca0eed75393b99e2f080d133015
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2398921
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The last steps to finish job cleanup for both deterministic and
nondeterministic submits are the same: put away preallocated job
resources that the job had consumed. Avoid duplicated code by moving
this code to a function that's shared with both paths.
Jira NVGPU-5998
Change-Id: Ic278b0bc8f0f05895f5c24340a60c1ce3eade0b3
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2401468
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The joblist cleanup lock exists to synchronize the submit job cleanup
and the abort cleanup that may run in separate threads concurrently.
This concurrency is no problem anymore, so delete the lock.
The lock was added in commit f1072a28be ("gpu: nvgpu: add worker for
watchdog and job cleanup") when the abort cleanup still went through
each job in the pending list and released their semaphores; ordinary job
cleanup from the worker thread also accesses the jobs. Commit d20a501dcb
("gpu: nvgpu: simplify job semaphore release in abort") deleted the
entire loop because the semaphore, if any, is now reset in one go (via
the "set_min_eq_max" ch sync op), but the lock stayed.
With aggressive sync destroy enabled the sync object under the cleanup
lock can still disappear if the job cleanup runs, but that's already
guarded with the sync lock.
Jira NVGPU-5998
Change-Id: I6554eb2065b003c6fdf83f66f97067b59aa272f5
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2401467
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The channel code needs the watchdog code and vice versa. Cut this
circular dependency with a few simplifications so that the watchdog
wouldn't depend on so much.
When calling watchdog APIs that cause stores or comparisons of channel
progress, provide a snapshot of the current progress instead of a whole
channel pointer. struct nvgpu_channel_wdt_state is added as an interface
for this to track gp_get and pb_get.
When periodically checking the watchdog state, make the channel code ask
whether a hang has been detected and abort the channel from within
channel code instead of asking the watchdog to abort the channel. The
debug dump verbosity flag is also moved back to the channel data.
Move the functionality to restart all channels' watchdogs to channel
code from watchdog code. Looping over active channels is not a good
feature for the watchdog; it's better for the channel handling to just
use the watchdog as a tracking tool.
Move a few unserviceable checks up in the stack to the callers of the
wdt code. They're a kludge but this will do for now and demonstrates
what needs to be eventually fixed.
This does not leave much code in the watchdog unit. Now the purpose of
the watchdog is to only isolate the logic to couple a timer and progress
snapshots with careful locking to start and stop the tracking.
Jira NVGPU-5582
Change-Id: I7c728542ff30d88b1414500210be3fbaf61e6e8a
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2369820
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Delete the struct nvgpu_engine_info as it's essentially identical to
struct nvgpu_device. Duplicating data structures is not ideal as it's
terribly confusing what does what.
Update all uses of nvgpu_engine_info to use struct nvgpu_device. This
is often a fairly straight forward replacement. Couple of places though
where things got interesting:
- The enum_type that engine_info uses is defined in engines.h and
has a bit of SW abstraction - in particular the GRCE type. The only
place this seemed to be actually relevant (the IOCTL providing device
info to userspace) the GRCE engines can be worked out by comparing
runlist ID.
- Addition of masks based on intr_id and reset_id; those can be
computed easily enough using BIT32() but this is an area that
could be improved on.
This reaches into a lot of extraneous code that traverses the fifo
active engines list and dramtically simplifies this. Now, instead of
having to go through a table of engine IDs that point to the list of
all host engines, the active engine list is just a list of pointers to
valid engines. It's now trivial to do a for-all-active-engines type
loop. This could even be turned into a generic macro or otherwise
abstracted in the future.
JIRA NVGPU-5421
Change-Id: I3a810deb55a7dd8c09836fd2dae85d3e28eb23cf
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2319895
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The channel watchdog feature has always been a blocker for deterministic
submits. Instead of waiting for a submit call to happen just to reject
it, nack already the setup_bind ioctl if deterministic is set and the
watchdog has not been disabled before. This can avoid confusion with
usermode submits where leaving the watchdog set would have worked but
the watchdog would never see updates from userspace.
Disallow also any other watchdog adjustments than disabling it when the
channel has been set up for deterministic mode.
Jira NVGPU-5582
Change-Id: I0ba4584bbc035197d952e5b562197c36aa483867
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2369819
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channel_joblist_peek() returns NULL if the list is empty.
nvgpu_channel_joblist_is_empty() has been used only together with that
function; remove it and check against NULL to see whether there are jobs
in flight.
This removes some duplication, simplifies the call sites slightly, and
gets rid of a Coverity nag about a possible NULL pointer from peek that
really isn't (when the emptiness was already checked).
Jira NVGPU-5772
Change-Id: I814e9c510d99b88e59539359992fb44d4e7ce2ea
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2397394
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GVS: Gerrit_Virtual_Submit
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