Commit Graph

1327 Commits

Author SHA1 Message Date
Deepak Nibade
505b442551 gpu: nvgpu: acquire mutex for notifier read
We use &ch->error_notifier_mutex to protect
writes and free of error notifier
But we currently do not protect reading of
notifier in gk20a_fifo_set_ctx_mmu_error()
and vgpu_fifo_set_ctx_mmu_error()

Add new API gk20a_set_error_notifier_locked()
which is same as gk20a_set_error_notifier()
but without the locks.

In *_fifo_set_ctx_mmu_error() APIs, acquire
the mutex explicitly, and then use this new
API

gk20a_set_error_notifier() will now just call
gk20a_set_error_notifier_locked() within
a mutex

Bug 1824788
Bug 1844312

Change-Id: I1f3831dc63fe1daa761b2e17e4de3c155f505d6f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1273471
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
2016-12-27 01:24:35 -08:00
Deepak Nibade
f3d2dd4fd2 gpu: nvgpu: set driver unload flag in shutdown
Call gk20a_driver_start_unload() in the beginning
of gk20a_pm_shutdown() so that we prevent new
calls to gk20a_busy()

Bug 200265373

Change-Id: I240cab4b505be4928341ab3deb13f37241d27aeb
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1275486
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-27 00:33:33 -08:00
Sami Kiminki
425f99335b gpu: nvgpu: gk20a: Allow regops lists longer than 128
Process long regops lists in 4-kB fragments, overcoming the overly
low limit of 128 reg ops per IOCTL call. Bump the list limit to 1024
and report the limit in GPU characteristics.

Bug 200248726

Change-Id: I3ad49139409f32aea8b1226d6562e88edccc8053
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/1253716
(cherry picked from commit 22314619b28f52610cb8769cd4c3f9eb01904eab)
Reviewed-on: http://git-master/r/1266652
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-26 00:03:59 -08:00
Mahantesh Kumbar
98e349ab7e gpu: nvgpu: PG statistics update
- PG statistics read support for multiple engines
- updated stat_dmem_offset member to array to hold
  dmem offset of PG engines
- PMU allocates memory in DMEM for each PG engine requested,
  updated gk20a_pmu_get_elpg_residency_gating() to get
  engine statistics for requested PG engine

JIRA DNVGPU-71

Change-Id: I2ddade37f85716f757bf33034dbff816184577eb
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1250506
(cherry picked from commit 68ba7a97d6662b87d0e489365d8afb8e2d237a03)
Reviewed-on: http://git-master/r/1270972
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-25 22:20:09 -08:00
Mahantesh Kumbar
71fbfdb2b8 gpu: nvgpu: MSCG support
- Added enable_mscg, mscg_enabled & mscg_stat flags,
  mscg_enabled flag can be used to controll
  mscg enable/disable at runtime along with mscg_stat flag.
- Added defines & interface to support ms/mclk-change/post-init-param
- Added defines for lpwr tables read  from vbios.
- HAL to support post init param which is require
  to setup clockgating interface in PMU & interfaces used during
  mscg state machine.
- gk20a_pmu_pg_global_enable() can be called when pg support
  required to enable/disable, this also checks & wait
  if pstate switch is in progress till it complets
- pg_mutex to protect PG-RPPG/MSCG enable/disable

JIRA DNVGPU-71

Change-Id: If312cefc888a4de0a5c96898baeaac1a76e53e46
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1247554
(cherry picked from commit e6c94948b8058ba642ea56677ad798fc56b8a28a)
Reviewed-on: http://git-master/r/1270971
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-25 22:20:09 -08:00
Mahantesh Kumbar
66ed536fb5 gpu: nvgpu: rppg support
Add defines and interface structures used for sending PMU
messages to control RPPG.

JIRA DNVGPU-71

Change-Id: Ibec975f3c976619542d8f088b24271796a03f03c
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1247487
(cherry picked from commit dd3826abca0a51d473d5d9cb25dc84cada9e7878)
Reviewed-on: http://git-master/r/1270793
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-25 22:20:08 -08:00
Deepak Nibade
e4e0a32c7c gpu: nvgpu: make preemption modes unsigned
graphics and compute preemption modes are currently
defined as int
But it is more logical to have them as unsigned int

Also, we treat preemption modes as unsigned almost
everywhere in the code

Fix prints in gk20a_fifo_sched_debugfs_seq_show() to
print U32_MAX with %d which is same as printing -1

Bug 200263471

Change-Id: Iabd0ee3923b76d81620898e90a9b1fc5dd75b530
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1272514
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-21 08:46:11 -08:00
Srikar Srimath Tirumala
23f9dddbb6 gpu: nvgpu: fix build break
Fix the build break caused by
"commit : I88d94542092f92e68dc63c40444a70991d1f6129"

Change-Id: Id457c26b17ba8fc05e26fb5ad3b3a4873362b950
Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com>
Reviewed-on: http://git-master/r/1274496
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Tejal Kudav <tkudav@nvidia.com>
2016-12-20 16:57:01 -08:00
Alex Waterman
22ffbaf6f9 gpu: nvgpu: Fix coverity defect in page allocator
Fix use-after-free overity defect in page allocator. The alloc struct
was getting used after a call for __gk20a_free_pages() which frees
the alloc struct passed in.

Coverity ID: 468942
Bug 200192125

Change-Id: I4f5d32f245efae967050f93c7806290b4bf3591c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1272730
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-20 16:46:33 -08:00
Srikar Srimath Tirumala
a918003694 gpu: nvgpu: fix gpcclk for K4.4
Move the sw initialization of the gpcclk from gpu rail ungate path
to the nvgpu probe path. This allows gpcclk to register itself
successfully with CCF and makes it discoverable for other clients
early on during boot.

Bug 200233943
Bug 200259437

Change-Id: I88d94542092f92e68dc63c40444a70991d1f6129
Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com>
Reviewed-on: http://git-master/r/1265549
Reviewed-by: Tejal Kudav <tkudav@nvidia.com>
2016-12-20 16:17:33 -08:00
Konsta Holtta
339a67b2e8 gpu: nvgpu: replace tsg list mutex with rwsem
Lock only for modifications to the tsg channel list, and allow multiple
concurrent readers.

Bug 1848834
Bug 1814773

Change-Id: Ie3938d4239cfe36a14211f4649ce72b7fc3e2fa4
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1269579
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-20 15:15:51 -08:00
Mahantesh Kumbar
75e52218ce gpu: nvgpu: PG engines init/allow/disallow update
- pmu_init_powergating loops & init multiple
  PG engines based on PG engines supported
- generalize pg init param HAL to support
  multiple PG-engine init based on PG engine
  parameter
- HAL's to return supported PG engines on chip &
  its sub features of engine.
- Send Allow/Disallow for PG engines which are
  enabled & supported.
- Added defines for pg engines

JIRA DNVGPU-71

Change-Id: I236601e092e519a269fcb17c7d1c523a4b51405f
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1247409
(cherry-picked from commit 1c138cc475bac7d3c3fbbd5fb18cfcb2e7fdf67a)
Reviewed-on: http://git-master/r/1269319
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-20 15:15:46 -08:00
seshendra Gadagottu
d301c02246 gpu: nvgpu: copy data into channel context header
If channel context has separate context header then
copy required info into context header instead of
main context header.

JIRA GV11B-21

Change-Id: I5e0bdde132fb83956fd6ac473148ad4de498e830
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1229243
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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2016-12-20 15:15:13 -08:00
Konsta Holtta
92fe000749 gpu: nvgpu: rename timeout_check to timeout_expired
Change "check" to "expired" in nvgpu_timeout_check* and append _expired
to nvgpu_timeout_peek to clarify what the boolean-like return value
means and thus avoid bugs.

Bug 200260715

Change-Id: I47e097ee922e856005a79fa9e27eddb1c8d77f8b
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1269366
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-19 15:40:36 -08:00
Alex Waterman
cee118c1d4 gpu: nvgpu: Fix memory leaks
Fix a memory leak introduced when making the priv struct for
TSGs.

Fix another memory leak when introducing a priv struct for
channels.

Bug 1816516

Change-Id: I7b0e62bb6352f7e65acb5501cab9cef055d1f535
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1266889
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-19 15:40:30 -08:00
Konsta Holtta
b018428c16 gpu: nvgpu: Remove BUG_ON from _IOC_SIZE checks
When the user-supplied ioctl argument size is too large, just return
-EINVAL from the ioctl instead of crashing on a BUG_ON (for as, ctrl,
ctxsw, dbg and tsg nodes - channel and sched nodes are already okay).

Bug 1849661

Change-Id: I5b0d1d0c4ee47ce0136c424dda5975353f110c7e
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1266606
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-19 15:40:25 -08:00
Alex Waterman
9da40c79fc gpu: nvgpu: Store pending sema waits
Store pending sema waits so that they can be explicitly handled when
the driver dies. If the sema_wait is freed before the pending wait is
either handled or canceled problems occur.

Internally the sync_fence_wait_async() function uses the kernel timers.
That uses a linked list of possible events. That means every so often
the kernel iterates through this list. If the list node that is in the
sync_fence_waiter struct is freed before it can be removed from the
pending timers list then the kernel timers list can be corrupted. When
the kernel then iterates through this list crashes and other related
problems can happen.

Bug 1816516
Bug 1807277

Change-Id: Iddc4be64583c19bfdd2d88b9098aafc6ae5c6475
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1250025
(cherry picked from commit 01889e21bd31dbd7ee85313e98079138ed1d63be)
Reviewed-on: http://git-master/r/1261920
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-19 15:40:19 -08:00
Alex Waterman
1d8a77a7f9 gpu: nvgpu: Close channels before freeing them
Ensure that any open channel is definitely closed before freeing it.

Bug 1816516
Bug 1807277

Change-Id: I7f100db5ab6834176ec97d22374646d3336f2856
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1250023
(cherry picked from commit 56f1b4b4312c5900f1c27eba55ad970c4b264f24)
Reviewed-on: http://git-master/r/1261919
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-19 15:40:14 -08:00
Alex Waterman
c1be5105da gpu: nvgpu: Allow channel free to be forced
Allow forced channel freeing. This is useful when the driver is
being cleaned up and the gk20a_wait_until_counter_is_N() could
potentially hang.

Bug 1816516
Bug 1807277

Change-Id: I711f5f3f6413d0bb30b4857e785ca3b504b494ee
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1250022
(cherry picked from commit e132d0e5ae77d758680ac708622a4883bbd69ba3)
Reviewed-on: http://git-master/r/1261918
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-19 15:40:14 -08:00
Alex Waterman
508ec183db gpu: nvgpu: Reboot when GPU disappears
Reboot the GPU when it disappears instead of just printing a warning
message.

Bug 1805082
Bug 1816516
Bug 1807277

Change-Id: Ifd23c7e6876d5ea86032a82b7181e31d54e877b5
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1260898
(cherry picked from commit 4fdc48c4e6dddf4299a49f387ac90404dd38950f)
Reviewed-on: http://git-master/r/1261917
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-19 15:40:14 -08:00
Alex Waterman
9e46d3731e gpu: nvgpu: Check for dead GPU
Check if the GPU is present after each register read. If the a register
read returns 0xffffffff then it's possible the GPU has fallen off the
bus for some reason or another. However, to confirm that a register read
is due to a dead GPU vs just a 0xffffffff being returned by happenstance
the chip ID register is read which should never return 0xffffffff. If
that read returns 0xffffffff as well then certainly the GPU is dead.

Bug 1805082
Bug 1816516
Bug 1807277

Change-Id: I4de61b56289217d9c0d8167e84615a67c8bde8a9
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1239518
(cherry picked from commit bd50828de20aba9b2887ee99c2269602c21a793f)
Reviewed-on: http://git-master/r/1261916
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-19 15:40:08 -08:00
Alex Waterman
274e1881af gpu: nvgpu: Allow semaphores to be force released
Allow SW to force a semaphore release. Typically SW waits for a
semaphore to reach the value right before the semaphore release
value before doing a release. For example, assuming a semaphore
is to be released by SW by writing a 10 into the semaphore, the
code waits for the semaphore to get to 9 before writing 10.

The problem with this happens when trying to shutdown the GPU
unexpectedly. When aborting a channel after the GPU has terminated
the GPU is potantially no longer processing anything. If a SW
semaphore release is waiting on the semaphore to reach N-1 before
writing N to the semaphore N-1 may never get written by the GPU.
This obviously causes a hang in the SW shutdown. The solution is
to let SW force a semaphore release in the channel_abort case.

Bug 1816516
Bug 1807277

Change-Id: Ib8b4afd86102eacf372362b1748fb6ca04e6fa66
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1250021
(cherry picked from commit 2e9fa40902d2c4d5a1febe0bf2db420ce14bc633)
Reviewed-on: http://git-master/r/1261915
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-19 15:40:03 -08:00
Alex Waterman
da0f793f77 gpu: nvgpu: Add tsg private struct
Add a private tsg struct for the TSG file descriptors. This allows
the TSG files to retain access to the gk20a struct without the TSG
data structure still being available.

Bug 1816516
Bug 1807277

Change-Id: If0e41d912bebb7906d72e7eee641f47604a16494
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1250020
(cherry picked from commit 5d8dbbb939e10fecde341891807a0201a63b2b23)
Reviewed-on: http://git-master/r/1261914
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-19 15:40:03 -08:00
Alex Waterman
28fce3e72b gpu: nvgpu: Use struct to hold gk20a pointer
The private_data field in the file pointer passed to release() for
channels originally pointed directly to the referenced channel. The
problem with this is that when the driver is killed and the channel
mmeory is freed that pointer becomes invalid.

The necessity of that channel is to get access to the gk20a struct that
owns the channel. This can instead be accomplished by making a new
private data struct that has a pointer to the gk20a struct directly
instead of requiring the channel to be valid. This lets the release()
function work even if the channels are gone (though in such cases the
release function doesn't do very much).

Change-Id: I5e50bb5b6dd08d38974f8e7b46ba125e9a3f1922
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1246586
(cherry picked from commit 14b7c380c74d2caeb04c47ad3e33332a423a84bb)
Reviewed-on: http://git-master/r/1261913
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-19 15:39:58 -08:00
Alex Waterman
ca2c499527 gpu: nvgpu: Add busy/idle ref counting
Add reference counting for gk20a_busy() and gk20a_idle() so that
the driver can keep track of whether the driver is active.

Bug 1816516
Bug 1807277

Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1250019
(cherry picked from commit 7f558019735bb34cf00dd1ec17df1797501cff60)
Change-Id: I64c2ff1719673912ae127707e58ee557966c4d4d
Reviewed-on: http://git-master/r/1261922
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-19 15:39:52 -08:00
Sachit Kadle
c1750f45f5 gpu: nvgpu: add tsg_open HAL interface
Add HAL interface for TSG open, which is intended to
be called from the exisiting gk20a_tsg_open function.

The tsg_open entryoint is only implemented for vgpu,
as the server needs to clear metadata when a tsg is opened.

Bug 200215060

Change-Id: Icc8fd602f31e52d9fa9b2e7786b665b9e7b9294e
Signed-off-by: Sachit Kadle <skadle@nvidia.com>
Reviewed-on: http://git-master/r/1249218
(cherry picked from commit 35c86f7c796c6574d3dc336e20012ea5c16d7cb4)
Reviewed-on: http://git-master/r/1256468
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-19 15:39:47 -08:00
Peter Daifuku
1b539a33d8 gpu: nvgpu: update vsms_mapping ioctl
Update vsms_mapping ioctl to copy from the internal sm_to_cluster array to
new nvgpu_gpu_vsms_mapping_entry array before copying the latter back to user.

Bug 200260086

Change-Id: I0fccc6fb6e0d6b6f737b3a44818d2b47438cd3c8
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: http://git-master/r/1266174
(cherry picked from commit e28882c05491cb8f9573ff71c2d7309e5714e385)
Reviewed-on: http://git-master/r/1269623
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2016-12-17 19:15:50 -08:00
Vijayakumar
8ef013e36e gpu: nvgpu: handle vf curve change due to temp
JIRA DNVGPU-129

1)Add function hook for PMU VFE event handler which will do for VF
curve re-evaluation

2)Add function hook to send temperature limit of GPU sensor

3)Call VFE event handler from PMU's event handle function

Change-Id: I2e3577d3d895e97e6ad06e92f0f4827f9855d0b6
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/1245393
(cherry picked from commit 1a5c6c32cdec73fb23735430f43577eda675e5af)
Reviewed-on: http://git-master/r/1268060
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2016-12-15 10:15:10 -08:00
Thomas Fleury
ec011cd1ee gpu: nvgpu: add device alarms
Add event definitions for:
- Clock alarm (target frequency not met)
- Thermal alarm (temperature above threshold)
- Power alarm (power above threshold)
- GPU shut down

Jira DNVGPU-186

Change-Id: I52edd44352ed0cba83033949272f41cc9e1c630f
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1249342
(cherry picked from commit 67a6681aade241ff24982771778f7e2193d1cd7f)
Reviewed-on: http://git-master/r/1267157
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-15 10:15:00 -08:00
Thomas Fleury
0250221955 gpu: nvgpu: support negative temperatures
Jira DNVGPU-166

Change-Id: Id0561d49c64096ad5cbcd23bd371b49b2e0db57c
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1245557
(cherry picked from commit 2e0269c76fdda5c8e1a30ca7ef73a08ebe644f88)
Reviewed-on: http://git-master/r/1267156
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-15 10:14:59 -08:00
Deepak Nibade
02b8cda953 gpu: nvgpu: store last_freq in gk20a struct
In gk20a_scale_target(), to check for duplicate
freq requests we compare current frequency with
devfreq->previous_freq

But for very first request after boot, we have
devfreq->previous_freq set to MIN freq

And in case we evaluate new frew as MIN freq
then we skip calling postscale() and scaling
of EMC clock
This results in keeping EMC at MAX value

To fix this, add new variable last_freq in
gk20a structure.
Use this variable to store frequency value
and to compare for duplicate requests

Bug 200255163
Bug 200257544

Change-Id: Icfc57234c63f68cce8ccf8221237105272dad853
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1263747
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-14 12:38:32 -08:00
David Nieto
866dafa484 gpu: nvgpu: read effective frequency from counter
JIRA DNVGPU-164

Adding export functions to gk20a and gk20a_clk structure

Change-Id: Ia448f17a6c456139544c1d36a3e17ceec0edd2f6
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1239465
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1268000
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
2016-12-09 20:24:10 -08:00
Mahantesh Kumbar
5319bb4559 gpu: nvgpu: pmu version update
JIRA DNVGPU-71

Change-Id: I08668e17a258fe7c025c79ee2e00a0f4d7cb8a2d
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1243834
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1267999
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
2016-12-09 20:24:10 -08:00
Thomas Fleury
dfb061cbdb gpu: nvgpu: get voltage, current, power and temperature
Add ioctls to retrieve voltage, current, power and temperature.
Add flags in GPU characteristics to indicate if feature is supported.

Jira DNVGPU-166

Change-Id: Idd5a767326c9d43630e8289ca7d2c27bb96a9f14
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1241862
Tested-by: Thomas Fleury <tfleury@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/1267153
2016-12-09 20:24:07 -08:00
David Nieto
71ecc8f660 nvgpu: gpu: arbiter for vf switch management
JIRA DNVGPU-143

(1) Added conversion routines in ctrl_gk20a.c to
do conversions between Hz and MHZ
(2) Use new api to prevent corruption of requests
is multiple threads on same session commit
simultaneously

Change-Id: I87875e593d2cc90647d5c4f60a4e293ed3ea6b83
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1239460
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1267152
Reviewed-by: Automatic_Commit_Validation_User
2016-12-09 20:24:06 -08:00
Thomas Fleury
8cfcf181f1 gpu: nvgpu: add clocks control capability
Add NVGPU_GPU_FLAGS_SUPPORT_CLOCK_CONTROLS bit to allow user library
to determine if GPU supports clock control ioctls.

Jira DNVGPU-125

Change-Id: Ia09808ed36aa85a7c520039bb336888e2b467076
Signed-off-by: David Martine Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1239379
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1267154
Reviewed-by: Automatic_Commit_Validation_User
2016-12-09 20:24:06 -08:00
Terje Bergstrom
a4731b3282 gpu: nvgpu: Use end of vidmem as bootstrap region
Instead of hard coding bootstrap region, it should always be set to
the last 256MB of vidmem.

Bug 200244445

Change-Id: I91779d1bf861f4f23a0b646f70b1febbbc4581b5
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1242409
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-on: http://git-master/r/1267124
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-09 15:05:12 -08:00
Konsta Holtta
54810444d2 gpu: nvgpu: fix timeout retry usage in mm_gk20a.c
Loop conditions of timeout checking introduced in commit
2109478311 ("gpu: nvgpu: Use timeout retry
API in mm_gk20a.c") were flipped by accident, so each usage in a loop
actually did not wait enough but ran only one iteration. Fix the
conditions to loop as long as the timeout is NOT expired.

Also restore l2 flush timeout to 10 ms from 1, which was done in commit
030ef82bdd ("gpu: nvgpu: increase l2 flush
timeout") but overwritten by the above "use timeout" commit.

Bug 200260715

Change-Id: I0db16be79a1a27caa3d97fac9d4361582cc232e8
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1268482
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-09 13:44:53 -08:00
Terje Bergstrom
0859cf9539 gpu: nvgpu: Enable signed versus non-signed errors
Fix a few trivial signed versus unsigned problems, and enable
compilation flag to treat them as errors.

Change-Id: I68cc327885ef1efb12db7f347a2699a65415f889
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1265291
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-08 10:11:28 -08:00
Peter Daifuku
dd075c39bb gpu: nvgpu: fix pes_tpc_count
In calculation of pes_tpc_count, accumulate the number of PEs
with TPCs connected to them instead of using the architectural
maximum number.

Bug 200250616

Change-Id: I4b2edc420ac03e24f2c298587d4dd1d77c51f5d6
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: http://git-master/r/1262642
(cherry picked from commit 65723cf5be8fe24bcaf56570883f0880a198efcb)
Reviewed-on: http://git-master/r/1263958
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
2016-12-08 01:40:13 -08:00
Thomas Fleury
b6411b0290 gpu: nvgpu: check untrusted num_entries for clock controls
Jira DNVGPU-125

Change-Id: I0e547b05d57c08f76327869c189498e82f4ffd1a
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1244916
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-07 15:01:18 -08:00
Thomas Fleury
60a9fcb467 gpu: nvgpu: fix clock controls compile
Add clock controls only for ARCH_T18x and later.

Jira DNVGPU-125

Change-Id: Iab7c831aec925253dd3d9336c653305cb96e052c
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1244932
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-07 15:01:17 -08:00
Thomas Fleury
a8f90069e9 gpu: nvgpu: update clock controls
Install one completion fd per SET request.
Notifications on dedicated event fd.
Changed frequencies unit to Hz from MHz.
Remove sequence numbers from dummy arbiter.
Added effective clock type (query frequency from counters).

Jira DNVGPU-125

Change-Id: Ica364eccdf85b188fd208f770e4eae0e9f0379e9
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1230224
(cherry picked from commit f9b06686c090c676e60e1e137fdc9bbfc76d4843)
Reviewed-on: http://git-master/r/1243109
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-07 15:01:16 -08:00
Thomas Fleury
94cea420c8 gpu: nvgpu: flags to query specific clk domains
Added NVGPU_GPU_CLK_FLAG_SPECIFIC_DOMAINS to indicate that a
request (get clock info/range) applies only to domains specified
in clock entries. If flag is not set, request returns all clock
domains.

Jira DNVGPU-125

Change-Id: I11bffbdf491ebffa7f47bd327037b0b8cfcbde31
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1227998
(cherry picked from commit 7613dd30e120a82d342da402b4e0b070512dddad)
Reviewed-on: http://git-master/r/1243108
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-07 15:01:15 -08:00
Thomas Fleury
05805ec65b gpu: nvgpu: ioctls for clock controls
Add ioctls for clock range and VF points query.
Add ioctls to set target mhz, and get actual mhz.

Jira DNVGPU-125

Change-Id: I7639789bb15eabd8c98adc468201dba3a6e19ade
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1223473
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
(cherry picked from commit 5e635ae34221c99a739321bcfc1418db56c1051d)
Reviewed-on: http://git-master/r/1243107
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-07 15:01:14 -08:00
Alex Waterman
2109478311 gpu: nvgpu: Use timeout retry API in mm_gk20a.c
Use the retry API that is part of the nvgpu timeout API to keep
track of retry attempts in the vrious flushing and invalidating
operations in the MM code.

Bug 1799159

Change-Id: I36e98d37183a13d7c3183262629f8569f64fe4d7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1255866
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2016-12-05 16:16:24 -08:00
Alex Waterman
4dc977e25f gpu: nvgpu: Use timeout API in PMU code
Instead of using custom code for timeout monitoring use the generic
timeout API for nvgpu.

Bug 1799159

Change-Id: If77e67b2d8678b824d6948620003d3892d5f41d2
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1255865
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-05 16:16:17 -08:00
Krishna Reddy
89e707d2b4 gpu: nvgpu: fix hardcoded page size reference
Bug 1843356
Bug 1769772

Change-Id: I6c2a3a72f7082074bbf1165a74d5070195e1e653
Signed-off-by: Krishna Reddy <vdumpa@nvidia.com>
Reviewed-on: http://git-master/r/1258352
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-05 13:49:17 -08:00
Laxman Dewangan
665b017c32 gpu: nvgpu: gk20a: Get rid of include of mach/clk.h
mach/clk.h just include the linux/clk/tegra.h and hence directly
include this header instead of via mach/clk.h.

bug 200259459

Change-Id: Ia84c325309c308e02bb5dc1a8b32ef669053f439
Signed-off-by: Laxman Dewangan <ldewangan@nvidia.com>
Reviewed-on: http://git-master/r/1264322
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
2016-12-04 23:10:42 -08:00
Deepak Nibade
3d99c46dab gpu: nvgpu: enable gm20b clk APIs for CCF
GM20B platform specific clk API should now support
both Tegra Clock Framework and Common Clock
Framework

Hence enable those APIs for both TCF and CCF

Bug 200256389
Bug 200233943

Change-Id: If0f0568c7779e4ea16cf5e3b3e2380cf9c4cd697
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1262892
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Shreshtha Sahu <ssahu@nvidia.com>
Tested-by: Shreshtha Sahu <ssahu@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
2016-12-02 05:39:04 -08:00