engine queue head and tail methods were retrieved from falcon structure.
engine queue initialization can get these methods directly from hal
through params. Also eliminate struct nvgpu_falcon dereference in engine
queue sources to remove inclusion of falcon_priv.h.
JIRA NVGPU-1994
Change-Id: Idbebd5049cfd14eb3fe0e27b2bef8436cc61e101
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2016290
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Since we plan to separate engine DMEM/EMEM and FB queues into separate
implementations, let's make the engine queue_head and queue_tail APIs
independent of nvgpu_falcon_queue parameter.
JIRA NVGPU-1994
Change-Id: I389cc48d4045d9df8f768166f6a1d7074a69a309
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2016283
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
-FBQ(command/message queue) will be part of super surface
which will reside in FB.
-FBQ access should happen using falcon generic queue functions
so added FBQ related functions under flacon queue as needed
to support FBQ.
-Additional FBQ related public functions exposed as command buffer is
constructed in sysmem buffer which will be copied to actual FBQ element
buffer & also, payload is part of queue element which needs some queue
parameters access from client
JIRA NVGPU-1577
Bug 2487534
Change-Id: I1b9d9d999e73af3dabe54240c16676ff8d0c21fa
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2004019
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
-FBQ(command/message queue) will be part of super surface
which will reside in FB.
-FBQ access should happen using falcon generic queue functions
so added FBQ related functions under falcon queue as needed
to support FBQ.
-Additional FBQ related public functions exposed as command
buffer is constructed in sysmem buffer which will be copied
to actual FBQ element buffer & also, payload is part of queue
element which needs some queue parameters access from client
JIRA NVGPU-1577
Change-Id: I3ae097e378fd162bb779aaae986b2fae306238d9
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1777939
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add common/falcon/falcon_priv.h file that will contain declarations
private to Falcon unit. Clean up the falcon header files inclusion.
Rules followed:
1. Remove unneeded header file includes.
2. Falcon unit source files will only include falcon_priv.h.
3. Base architecture Falcon source (falcon_gk20a.c) will only
include hw_falcon_*.h file.
4. Derived architecture source will include hw headers if needed.
5. Other units should not include hw headers for Falcon.
6. HAL source will include the Falcon unit header if needed.
JIRA NVGPU-1459
Change-Id: Ia9f03f7b577fe10b8c0f417e6302fa7ebd4131cc
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1961634
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>