API nvgpu_grmgr_get_gr_syspipe_id() right now traverses all the GPU
instances to find requested gr_instance_id. But logically,
gr_instance_id is always going to be same as gpu_instance_id since
nvgpu only supports one GR engine instace per GPU instance.
Fix this function by extracting GPU instance based on gr_instance_id
and then fetching syspipe_id stored for that GPU instance.
Jira NVGPU-5648
Change-Id: Ie7b86d765006353d0571e786a8089e7f75f779c3
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2405406
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Lakshmanan M <lm@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Add a new header file <nvgpu/gr/gr_instances.h> that supports below
macros to execute various functions for GR instances
1) nvgpu_gr_exec_for_each_instance
Execute a function for each GR instance by configuring GR remap
window for that instance. Function being executed returns void.
2) nvgpu_gr_exec_with_ret_for_each_instance
Execute a function for each GR instance by configuring GR remap
window for that instance. Function being executed returns an error.
3) nvgpu_gr_exec_for_all_instances
Execute a function for all GR instances at once. For this GR remap
window needs to be disabled temporarily.
If CONFIG_NVGPU_MIG is disabled, all above macros will turn into simple
funciton calls.
If CONFIG_NVGPU_MIG is disabled or if runtime flag NVGPU_SUPPORT_MIG is
disabled, all above macros will turn into simple function calls that
configure single GR instance.
Separate out GR engine reset code into new API gr_reset_engine() and
execute it with nvgpu_gr_exec_with_ret_for_each_instance().
PROD values need to be loaded in legacy mode, hence call
nvgpu_cg_init_gr_load_gating_prod() inside
nvgpu_gr_exec_for_all_instances().
Rename gr_init_prepare_hw() to more appropriate
gr_reset_hw_and_load_prod()
Moe gops.gr.init.fifo_access() call to gr_init_reset_enable_hw().
Add new API nvgpu_grmgr_get_gr_syspipe_id() to query GR instance syspipe
id from common.grmgr unit. Add nvgpu_gr_get_syspipe_id() that returns
same value stored in nvgpu_gr struct.
Add cur_gr_instance field to struct nvgpu_gr to track current GR
instance being programmed under remap window.
Jira NVGPU-5648
Change-Id: I86920303427a6e6547ebf195daa37438365bb38e
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2403550
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GPC reset is right now triggered from common.mc unit for NVGPU_NEXT.
Move the triggers to common code in common.gr unit. This way it is much
more cleaner to handle multiple GR instances (added in subsequent patch)
Hardcode GR engine instance to 0 for now since by default there is only
one GR engine instance.
Jira NVGPU-5648
Change-Id: I3fd4d0a50db5a8c4b3decf1df881af323cea50c1
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2403549
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Following changes are made in this patch.
1) Change unnamed structs within gpu_ops to named structs
with the prefix gops_*.
2) Each named struct gops_ are moved into a separate gops specific file
under include/nvgpu/gops/
3) struct gpu_ops is moved into a separate file include/nvgpu/gpu_ops.h
and all other dependent struct gops_* are included in this header.
4) Direct references to include/nvgpu/gops are removed from files as its enough
to include gk20a.h.
Change-Id: Ieb22cb853be567e3bef14f5f8a04674eebd902ea
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2398776
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Rajesh Devaraj <rdevaraj@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
* Removed unnecessary irqs_enabled flag, and
Replaced enable/disable irq logics with nvgpu variant functions.
* Added nvgpu_interrupts data structure to hold interrupt details.
* Interpret all stall irqs first and followed by nonstall irq from dt.
* Used interrupt size checks for enable/disable irqs instead of
comparing stall and nonstall interrupt lines.
Now adding new stall interrupt lines as easy as just updating macro.
Jira NVGPU-6019
Change-Id: I5a5eaa8d333c68ee87d25d2b45ec244ec8d7b297
Signed-off-by: Sagar Kadamati <skadamati@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2400777
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
The copyengine code to do big transfers or memsets supports a 64-bit
size. Each copy is done as a rectangle with either side being at most
2GB, so a size that does not align nicely is split into multiple ops. It
turns out that there are at most two of these ops, so structure the code
to not loop but do two ops explicitly.
The first copyengine operation works with the first chunk that is less
than two gigabytes long. That leaves the remaining size to be a multiple
of two gigabytes, so it's sufficient to do just another operation as a
2D rectangle whose width is two gigabytes; the remaining size determines
the height, i.e. the number of two-gig lines.
The loop did just this already, but now with at most two operations per
submit the required pushbuf length is seen more easily from the code.
Jira NVGPU-5172
Change-Id: I6bca3b1204db3b79e131898c07018a1337d85774
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2402028
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Continue making the incoherent channel functionality more structured by
moving the worker thread business to one file and the channel watchdog
logic to another. This is channel-internal restructuring; the interface
to other units does not change.
The watchdog logic is called from the worker thread and as such these
are rather tightly coupled but it's possible to have the thread and not
the watchdog.
Jira NVGPU-5582
Change-Id: I70f334dd15c9aca0eed75393b99e2f080d133015
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2398921
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
The max values that the Linux nvhost driver tracks are adding some
complexity to our wrapper APIs. Max values are used only for internal
submit syncpoint tracking, so implement that tracking in the sync code
by just storing the last value that the syncpoing will reach after all
jobs are complete.
The value is a simple u32. It's accessed from functions in the submit
path that already is serialized, so there's no worrying about atomic
modifications.
Previously nvhost_syncpt_set_min_eq_max_ext() was used to reset the
syncpoint when necessary. Now with the internal max value we'll use
nvhost_syncpt_set_minval(), so add a wrapper for it.
The maxval reported with the user syncpoint allocation is just the
current value at allocation time since no jobs have affected it yet;
there is no means for the kernel to track the max value of user
syncpoints.
Jira NVGPU-5506
Change-Id: I34672eaa7fe3af36b2fbac92d11babe2bc6a2d2b
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2400635
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
The last steps to finish job cleanup for both deterministic and
nondeterministic submits are the same: put away preallocated job
resources that the job had consumed. Avoid duplicated code by moving
this code to a function that's shared with both paths.
Jira NVGPU-5998
Change-Id: Ic278b0bc8f0f05895f5c24340a60c1ce3eade0b3
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2401468
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
The joblist cleanup lock exists to synchronize the submit job cleanup
and the abort cleanup that may run in separate threads concurrently.
This concurrency is no problem anymore, so delete the lock.
The lock was added in commit f1072a28be ("gpu: nvgpu: add worker for
watchdog and job cleanup") when the abort cleanup still went through
each job in the pending list and released their semaphores; ordinary job
cleanup from the worker thread also accesses the jobs. Commit d20a501dcb
("gpu: nvgpu: simplify job semaphore release in abort") deleted the
entire loop because the semaphore, if any, is now reset in one go (via
the "set_min_eq_max" ch sync op), but the lock stayed.
With aggressive sync destroy enabled the sync object under the cleanup
lock can still disappear if the job cleanup runs, but that's already
guarded with the sync lock.
Jira NVGPU-5998
Change-Id: I6554eb2065b003c6fdf83f66f97067b59aa272f5
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2401467
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
common.gr unit exports a separate API nvgpu_gr_prepare_sw to
initialize some SW pieces required for nvgpu_gr_enable_hw().
A separate API is really unnecessary since same initialization
can be performed in nvgpu_gr_alloc().
Remove nvgpu_gr_prepare_sw() and HAL gops.gr.gr_prepare_sw().
Initialize falcon and interrupt structures in loop from
nvgpu_gr_alloc().
Move nvgpu_netlist_init_ctx_vars() from nvgpu_gr_prepare_sw() to
common init path since netlist parsing need not be done from
common.gr unit. It just needs to happen before nvgpu_gr_enable_hw().
Also, trigger nvgpu_gr_free() from gr_remove_support() instead
of OS specific paths. Also remove nvgpu_gr_free() calls from
probe error paths since nvgpu_gr_alloc is no longer called in
probe path.
Move interrupt and falcon data structure free calls to nvgpu_gr_free().
Also remove corresponding unit testing code that tests
nvgpu_gr_prepare_sw() specifically.
Update some unit tests to initialize ecc counters and netlist.
Disable some unit tests that fail for reasons unknown.
Jira NVGPU-5648
Change-Id: I82ec8160f76530bc40e0c11a9f26ba1c8f9cf643
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2400166
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add new API nvgpu_grmgr_get_num_gr_instances() that returns number of
GR instance enumerated by GR manager. This just returns number of sys
pipes enabled since it is same as number of GR instances.
For consistency until common.gr supports multiple GR instances
completely, add a temporary macro NVGPU_GR_NUM_INSTANCES and set it
to 1. If this macro is changed to 0 (for local MIG testing), fall
back to use nvgpu_grmgr_get_num_gr_instances() to get enumerated number
of GR instances.
Use a for loop to initialize other variables of struct nvgpu_gr.
Remove unnecessary NULL check in nvgpu_gr_alloc() since struct gk20a
pointer can never be NULL in this path. Also remove corresponding unit
test code.
Jira NVGPU-5648
Change-Id: Id151d634a23235381229044f2a9af89e390886f2
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2400151
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
The channel code needs the watchdog code and vice versa. Cut this
circular dependency with a few simplifications so that the watchdog
wouldn't depend on so much.
When calling watchdog APIs that cause stores or comparisons of channel
progress, provide a snapshot of the current progress instead of a whole
channel pointer. struct nvgpu_channel_wdt_state is added as an interface
for this to track gp_get and pb_get.
When periodically checking the watchdog state, make the channel code ask
whether a hang has been detected and abort the channel from within
channel code instead of asking the watchdog to abort the channel. The
debug dump verbosity flag is also moved back to the channel data.
Move the functionality to restart all channels' watchdogs to channel
code from watchdog code. Looping over active channels is not a good
feature for the watchdog; it's better for the channel handling to just
use the watchdog as a tracking tool.
Move a few unserviceable checks up in the stack to the callers of the
wdt code. They're a kludge but this will do for now and demonstrates
what needs to be eventually fixed.
This does not leave much code in the watchdog unit. Now the purpose of
the watchdog is to only isolate the logic to couple a timer and progress
snapshots with careful locking to start and stop the tracking.
Jira NVGPU-5582
Change-Id: I7c728542ff30d88b1414500210be3fbaf61e6e8a
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2369820
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
- Fix syntax error in Makefile.sources
- Add missing test_enqueue entry to required_tests.ini
- Add nvgpu-next include path in Makefile.units.common.tmk. This will
provide an option to include nvgpu-next files in userspace build.
Bug 2920876
Change-Id: I5d34a89a66813aa39fb1dbdf19decfbb9c63c7eb
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2377295
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
This CL covers the following minor modifications,
* Added input validation in the beginning of gr remap window call.
* Changed gr_syspipe_lock/unlock sequence to handle legacy GR remap
window sequence.
JIRA NVGPU-5645
JIRA NVGPU-5646
Change-Id: I48758444096d2a962dbf087bcb211b7f8eacf326
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2399603
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Legacy profiler does not reserve PMA stream resource with PM
reservation system. Also, HWPM system reset is separately implemented
in membuf disable path. And it does not even restore perf unit SLCG
prod values.
Allcoate a dummy profiler object for debug session in perfbuf map
path. Free it in perfbuf unmap path.
This has advantage of synchronizing PMA stream reservation with new
profiler stack. And this also leverages HWPM system reset and SLCG
handling code during resource reservation.
Remove explicit HWPM reset from gops.perf.membuf_reset_streaming()
HALs
Bug 2510974
Jira NVGPU-5360
Change-Id: I54c5202b6251dea3d80a4dfc011e8a296339e07f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2399595
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Hardware HWPM system should be reset when first reservation is made
either for HWPM or PMA_STREAM resource. Support this with below changes
- Add hwpm_refcount counter to track HWPM and PMA_STREAM resource
reservation count
- Increment counter on every HWPM/PMA resource reservation
- Decrement counter on every resource reservation release
- Reset HWPM system in MC and disable perf unit SLCG on first refcount
increment
- Reset HWPM system in MC and re-enable perf unit SLCG after last
refcount decrement
- Add nvgpu_cg_slcg_perf_load_enable() to manage perf unit SLCG
Bug 2510974
Jira NVGPU-5360
Change-Id: I20d2927947c3e4d8073cd3131b7733791e9c9346
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2399594
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
When a pbdma fault needs a channel teardown, do the recovery/teardown
process before acking the pbdma interrupt status back. Acking it causes
the hardware to proceed which could release fences too early before the
involved channel(s) have been found to be broken.
With these host copyengine interrupts, the teardown sequence is light
and proceeds even with the pbdma intr flag still set; there are no
engines to reset when these pbdma launch check interrupts happen. The
bad tsg is just disabled and the channels in it aborted.
A few unit tests are so heavily affected by this refactor that they
would need to be rewritten. They're not strictly needed at the moment,
so do only half of the rewrite: just delete them.
Bug 200611198
Change-Id: Id126fb158b6d05e46ba124cd426389046eedc053
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2392669
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Delete the struct nvgpu_engine_info as it's essentially identical to
struct nvgpu_device. Duplicating data structures is not ideal as it's
terribly confusing what does what.
Update all uses of nvgpu_engine_info to use struct nvgpu_device. This
is often a fairly straight forward replacement. Couple of places though
where things got interesting:
- The enum_type that engine_info uses is defined in engines.h and
has a bit of SW abstraction - in particular the GRCE type. The only
place this seemed to be actually relevant (the IOCTL providing device
info to userspace) the GRCE engines can be worked out by comparing
runlist ID.
- Addition of masks based on intr_id and reset_id; those can be
computed easily enough using BIT32() but this is an area that
could be improved on.
This reaches into a lot of extraneous code that traverses the fifo
active engines list and dramtically simplifies this. Now, instead of
having to go through a table of engine IDs that point to the list of
all host engines, the active engine list is just a list of pointers to
valid engines. It's now trivial to do a for-all-active-engines type
loop. This could even be turned into a generic macro or otherwise
abstracted in the future.
JIRA NVGPU-5421
Change-Id: I3a810deb55a7dd8c09836fd2dae85d3e28eb23cf
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2319895
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Not sure if there's an actual bug or JIRA filed for this, but the
change here fixes a long standing bug in the MM code for unit tests.
Te GMMU programming code verifies that the CPU _physical_ address
programmed into the GMMU PDE0 is a valid Tegra SoC CPU physical
address. That means that it's not too large a value.
The POSIX imlementation of the nvgpu_mem related code used the CPU
virtual address as the "phys" address. Obviously, in userspace,
there's no access to physical addresses, so in some sense it's a
meaningless function. But the GMMU code does care, as described
above, about the format of the address.
The fix is simple enough: since the nvgpu_mem_get_addr() and
nvgpu_mem_get_phys_addr() values shouldn't actually be accessed by
the driver anyway (they could be vidmem addresses or IOVA addresses
in real life) ANDing them with 0xffffffff (e.g 32 bits) truncates
the potentially problematic CPU virtual address bits returned by
malloc() in the POSIX environment.
With this, a run of the unit test framework passes for me locally
on my Ubuntu 18 machine.
Also, clean up a few whitespace issues I noticed while I debugged
this and fix another long standing bug where the
NVGPU_DEFAULT_DBG_MASK was not being copied to g->log_mask during
gk20a struct init.
Change-Id: Ie92d3bd26240d194183b4376973d4d32cb6f9b8f
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2395953
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Currently, we reboot the entire system using kernel_restart() if
the GPU registers become inaccessible due to GPU disappearing
from the bus. GPU hitting high temperatures is one of the reasons
we might end up in above scenario.
Replace kernel_restart() with quiesce call as a more graceful way
of notifying about GPU's unavailability. While entering quiesce
state, make sure we do not trigger any register accesses which are
bound to fail in this case.
Bug 2919899
Change-Id: Ia9d413e04c7d205752414ff3e892f055c4363cce
Signed-off-by: Tejal Kudav <tkudav@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2398801
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GPU enabled_flags indicate features supported by nvgpu.
Add nvgpu_print_enabled() to print GPU enabled_flags. Print flag value
after poweron complete to help during debug.
Add verbose function to print flag name and status if gpu_dbg_info is
set.
JIRA NVGPU-5838
Change-Id: I3b0ddb8c6872f4f3b6101050da087ff553c16f84
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2383531
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Currently, we just deinitialize the nvlink in the shutdown path.
This alone is not sufficient and can lead to someone trying to use
dGPU while being shutdown.
Avoid triggers to dGPU usage by -
1. Set NVGPU_DRIVER_IS_DYING to let users
know that the driver is currently in the process of dying.
2. Disable IRQs
3. Prepare for poweroff using nvgpu_prepare_poweroff
4. Stop CPU from accessing GPU registers
5. Set GPU state to POWEROFF
Bug 200601517
JIRA NVGPU-5991
Change-Id: Ie185516618678bb893bcc3c3dcb514701483ecf2
Signed-off-by: Tejal Kudav <tkudav@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2393565
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Implement new API nvgpu_prof_ioctl_exec_reg_ops() to support regops on
new profiler objects.
Add two new staging buffers to hold regops copied from userspace, and
to convert and execute regops in common code.
Buffers are allocated and released along with the profiler object.
New API will implements this :
- copy regops data in chunks of 4K from userspace
- store them in staging buffer
- convert the new regop struct into common regop struct and also
copy the content into second staging buffer
- trigger gops.regops.exec_regops() with second staging buffer as
operation pointer
- convert common regop struct back into new regop struct and copy
back to userspace
Export bunch of helper functions from ioctl_dbg.h. e.g.
nvgpu_get_regops_op_values_common()
Update regop execution code to skip regop execution if regop status
is not valid. This is only possible when userspace requests for
CONTINUE_ON_ERROR mode.
Add more documentation to some of the fields in UAPI header.
Note that maximum atomic operations reported by new API are same
as legacy API and are incorrect. This will be fixed up in upcoming
patches.
Bug 2510974
Jira NVGPU-5360
Change-Id: I9f82052b22143aec33f6e778c0784386744b699e
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2394208
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
- use release instead of free for the fence destroy identifier
- nvhost_dev is a struct name, so use nvhost_device
- compare nvgpu_nvhost_syncpt_read_ext_check retval properly
Also, if the syncpt read fails when checking for fence expiration,
behave as if the wait isn't expired. Possibly getting stuck is safer
than possibly continuing too early.
Jira NVGPU-5617
Change-Id: Ied529e25f8c43f1c78fd9eac73b9cd6c3550ead5
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2398399
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
struct nvgpu_gr is right now initialized during probe and from OS
specific code. To support multiple instances of graphics engine,
nvgpu needs to initialize nvgpu_gr after number of engine instances
have been enumerated in poweron path.
Hence move nvgpu_gr_alloc() to poweron path and after gr manager has
been initialized.
Some of the members of nvgpu_gr are initialized in probe path and they
too are in OS specific code. Move them to common code in
nvgpu_gr_alloc()
Add field fecs_feature_override_ecc_val to struct gk20a to store the
override flag read from device tree. This flag is later copied to
nvgpu_gr in poweron path.
Update tpc_pg_mask_store() to check for g->gr being NULL before
accessing golden image pointer.
Update tpc_fs_mask_store() to return error if g->gr is not initialized.
This path needs nvgpu_gr struct initialized. Also fix the incorrect
NULL pointer check in tpc_fs_mask_store() which breaks the write path
to this sysfs.
Jira NVGPU-5648
Change-Id: Ifa2f66f3663dc2f7c8891cb03b25e997e148ab06
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2397259
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Lakshmanan M <lm@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>