This patch adds nvgpu API in linux and qnx to query vpr resize.
The new API nvgpu_is_vpr_resize_enabled() is used in
nvgpu_submit_channel_gpfifo().
Previously, if non-deterministic channel has timeout disabled and
GPU cannot railgate on some platform, then channel doesn't power ref
count and results in video freeze. This requires non-determinstic
channel job tracking to be enabled if vpr resize is supported or if GPU
can railgate.
Bug 200532122
Change-Id: Icfbff6253762b195b2f5955749343974b1a7a269
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2167082
Reviewed-on: https://git-master.nvidia.com/r/2180581
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
CTS test dEQP-VK.api.object_management.max_concurrent.device_group
crashes with invalid userspace memory access.
Currently, nvgpu_submit_prepare_syncs() races with
gk20a_channel_clean_up_jobs() and this race condition is exposed when
aggressive_sync_destroy_thresh is set to non-zero value.
nvgpu_submit_prepare_syncs() gets ref for c->sync to submit job and
releases channel sync_lock immediately. Meanwhile,
gk20a_channel_worker_process() triggers gk20a_channel_clean_up_jobs(),
which destroys ref'd c->sync pointer.
Channel sync is deleted by gk20a_channel_clean_up_jobs() only if
aggressive_sync_destroy_thresh is non-zero.
So, gk20a_channel_clean_up_jobs() and nvgpu_submit_prepare_syncs() will
race only in this scenario.
Hence, if aggressive_sync_destroy_thresh value is non-zero, this patch
protects channel's sync pointer by holding channel sync_lock
during complete execution of nvgpu_submit_prepare_syncs().
Bug 2613870
Change-Id: I6f3d48aff361d1cb38c30d2ce5de276d0c55fb6f
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2180550
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Vinod Gopalakrishnakurup <vinodg@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Import userd and gpfifo buffers from userspace if provided via
NVGPU_IOCTL_CHANNEL_ALLOC_GPFIFO_EX. Also supply the work submit token
(i.e., the hw channel id) to userspace.
To keep the buffers alive, store their dmabuf and attachment/sgt handles
in nvgpu_channel_linux. Our nvgpu_mem doesn't provide such data for
buffers that are mainly in kernel use. The buffers are freed via a new
API in the os_channel interface.
Fix a bug in gk20a_channel_free_usermode_buffers: also unmap the
usermode gpfifo buffer.
Bug 200145225
Bug 200541476
Change-Id: I8416af7085c91b044ac8ccd9faa38e2a6d0c3946
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1795821
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 99b1c6dcdf
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2170603
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
For a long time now, the ALLOC_GPFIFO_EX channel IOCTL has done much
more than just gpfifo allocation, and its signature does not match
support that's needed soon. Add a new one called SETUP_BIND to hopefully
cover our future needs and deprecate ALLOC_GPFIFO_EX.
Change nvgpu internals to match this new naming as well.
Bug 200145225
Bug 200541476
Change-Id: I766f9283a064e140656f6004b2b766db70bd6cad
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1835186
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from e0c8a16c8d
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2169882
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Rename gr_reset_mutex to engines_reset_mutex and acquire it
before initiating recovery. Recovery running in parallel with
engine reset is not recommended.
On hitting engine reset, h/w drops the ctxsw_status to INVALID in
fifo_engine_status register. Also while the engine is held in reset
h/w passes busy/idle straight through. fifo_engine_status registers
are correct in that there is no context switch outstanding
as the CTXSW is aborted when reset is asserted.
Use deferred_reset_mutex to protect deferred_reset_pending variable
If deferred_reset_pending is true then acquire engines_reset_mutex
and call gk20a_fifo_deferred_reset.
gk20a_fifo_deferred_reset would also check the value of
deferred_reset_pending before initiating reset process
Bug 2092051
Bug 2429295
Bug 2484211
Bug 1890287
Change-Id: I47de669a6203e0b2e9a8237ec4e4747339b9837c
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2022373
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from cb91bf1e13
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2024901
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
The channel timeout ends up in a strange state during timeout handling
for a brief moment; it can become stopped and started again, and the
timeout lock is released in the middle. Add a more explicit rewind
function to reset the timeout to start if it's active. The active check
allows to use this from gk20a_channel_timeout_restart_all_channels(), so
that's also modified.
Also replace the return statements with more readable control flow in
gk20a_channel_timeout_handler().
Bug 200484795
Change-Id: Ia7d67242dfc149ace1f4f841a837e90b6c985308
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1989327
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
(cherry picked from commit 8979a97af3
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2017922
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Tested-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Currently has_timedout variable is protected by wmb at places
where it is being set and there is no correspoding rmb whenever
has_timedout variable is read. This is prone to errors for
concurrent execution. This change is supposed to fix this issue.
Rename has_timedout variable of channel struct to ch_timedout.
Also to avoid rmb every time ch_timedout is read,
ch_timedout_spinlock is added to protect ch_timedout
variable for taking care of concurrent execution.
Bug 2404865
Bug 2092051
Change-Id: I0bee9f50af0a48720aa8b54cbc3af97ef9f6df00
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1930935
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 1f54ea09e3
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2016975
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
preempt_channel needs to use the channel to pass it to other
public functions, get access to a tsg etc. This qualifies it to take a
pointer to a channel as an input parameter instead of a chid.
Increment the channel ref counter using the function
gk20a_channel_from_id in functions where we get the chid from the h/w
registers directly. Once the prempt_channel function call is done,
use a gk20a_channel_put on the referenced channel.
Jira NVGPU-1461
Change-Id: I6c87c8104cfcb418d468c8c590087fd4aeabf4bd
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1963200
(cherry picked from commit 9abe9fe062
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2013728
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add gk20a_channel_from_id() to retrieve a channel, given a raw channel
ID, with a reference taken (or NULL if the channel was dead). This makes
it harder to mistakenly use a channel that's dead and thus uncovers bugs
sooner. Convert code to use the new lookup when applicable; work remains
to convert complex uses where a ref should have been taken but hasn't.
The channel ID is also validated against FIFO_INVAL_CHANNEL_ID; NULL is
returned for such IDs. This is often useful and does not hurt when
unnecessary.
However, this does not prevent the case where a channel would be closed
and reopened again when someone would hold a stale channel number. In
all such conditions the caller should hold a reference already.
The only conditions where a channel can be safely looked up by an id and
used without taking a ref are when initializing or deinitializing the
list of channels.
Jira NVGPU-1460
Change-Id: I0a30968d17c1e0784d315a676bbe69c03a73481c
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1955400
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 7df3d58750
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2008515
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Instead of using num_inflight_jobs to determine whether to pre-alloc
resources for a channel use the c->deterministic flag and the
number of inflight jobs field. Non-determinsitic channels do not
require pre-alloced resources and deterministic channels with 0
in flight jobs (i.e no kernel job tracking, AKA fast path sumits)
also do not require pre-alloced resources.
Bug 2327792
Change-Id: I7e8eb0478c22e005ca2c46c555415afa0ded0be1
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1850123
(cherry picked from commit 05ec7b80eb)
Reviewed-on: https://git-master.nvidia.com/r/1949219
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: James Norton <jnorton@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
1) Move channel_sync_gk20a.* from gk20a/ to common/ directory as they
donot program any hardware registers. Also as an add-on rename
channel_sync_gk20a.* to channel_sync.* and update the headers
in required files.
2) Rename the struct gk20a_channel_sync to struct nvgpu_channel_sync. Also,
corresponding syncpt and semaphore versions of the struct alongwith
related methods are renamed by removing "gk20a" from their names and
adding "nvgpu".
3) Add misra-c cleanups
Jira NVGPU-1086
Change-Id: I4e0e21803ca3858dd7a5fc4d2454dba1f1bfcecd
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1812594
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
MISRA Rule-15.6 requires that all if-else blocks be enclosed in braces,
including single statement blocks. Fix errors due to single statement
if blocks without braces, introducing the braces.
JIRA NVGPU-671
Change-Id: I4d9933c51a297a725f48cbb15520a70494d74aeb
Signed-off-by: Srirangan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1800833
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
MISRA Rule 10.4 only allows the usage of arithmetic operations on
operands of the same essential type category.
Adding "U" at the end of the integer literals to have same type of
operands when an arithmetic operation is performed.
This fix violations where an arithmetic operation is performed on
signed and unsigned int types.
Jira NVGPU-992
Change-Id: Iab512139a025e035ec82a9dd74245bcf1f3869fb
Signed-off-by: Sai Nikhil <snikhil@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1789425
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
To finish OS unification of the submit path, move the
gk20a_submit_channel_gpfifo* functions to a file that's accessible also
outside Linux code.
Also change the prefix of the submit functions from gk20a_ to nvgpu_.
Jira NVGPU-705
Change-Id: I8ca355d1eb69771fb016c7a21fc7f102ca7967d7
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1760421
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>