We currently check that engine is idle before proceeding with
suspend. This prevents suspend when we could simply disable and
preempt all channels. Moreover, doing such a check in virtualization
case, would require to query engine status from RM server, before
proceeding with suspend.
Removed check on engine idle for system suspend.
JIRA EVLR-1852
Change-Id: Ic6dc65af14b00f236db20038dfc04fa0928c1fe2
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1552347
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>