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We currently check that engine is idle before proceeding with suspend. This prevents suspend when we could simply disable and preempt all channels. Moreover, doing such a check in virtualization case, would require to query engine status from RM server, before proceeding with suspend. Removed check on engine idle for system suspend. JIRA EVLR-1852 Change-Id: Ic6dc65af14b00f236db20038dfc04fa0928c1fe2 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1552347 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
26 KiB
26 KiB