Issue: MACSEC is not enabled in DT for eqos_1 and mgbe2_1
interfaces which makes macsec_pdata pointer to NULL.
During suspend/resume macsec_pdata pointer accessed without
NULL check which resulted in crash.
Fix:
o Add NULL pointer checks for macsec_pdata in suspend and resume.
o Remove unnecessary checks for macsec in suspend and resume.
Bug 4060718
Change-Id: I00e042d979e115c088696a8964496ed0054360e5
Signed-off-by: Revanth Kumar Uppala <ruppala@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/2888289
Reviewed-by: Laxman Dewangan <ldewangan@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
Add ar0234 camera sensor driver code,
max96712 GMSL serializer code, mode tables
and makefile changes. These drivers are copied
from K5.10 camera driver repo. Changes include
svcacv warning fix and eeprom read status is
ignored due to bug 4064490.
Bug 3583587
Bug 4064490
Change-Id: I7ea0ecf959caccafd283c8db5fb7c3be912cf8bb
Signed-off-by: Ankur Pawar <ankurp@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/2868422
Reviewed-by: Laxman Dewangan <ldewangan@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
Merge the nvdla driver and header sources with change history from
'origin/dev/ldewangan/nvidia-nvdla-dev-main'
into
nvidia-oot-dla-dev-main
Bug 4038415
Change-Id: I2fa6256af1c3d39a17fbb6b00ec97da5113e30cd
Signed-off-by: Laxman Dewangan <ldewangan@nvidia.com>
It is possible that we received the ACK from DCE even before we
start waiting. But currently we are clearing the "complete" state
before start waiting, which may result in missed interrupt.
This patch removes the clearing of complete state before wait.
Also Adds few comments for better understanding.
Bug 3941557
Change-Id: I7d2efb1a64eb6f2d4df1876add07a8f019b449f5
Signed-off-by: Mahesh Kumar <mahkumar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2845498
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
The current code doesn't notify DCE IPC after DCE IPC is in ACK state
Current Flow:
CPU DCE
1: tegra_ivc_init ---------
2: DCE_ADMIN_CMD_IPC_CREATE tegra_ivc_init
3: --------- tegra_ivc_channel_reset
dce:SIVC_STATE_SYNC
cpu:ESTABLISHED
4: tegra_ivc_reset
dce:SIVC_STATE_SYNC ---------
cpu:SYNC
5: Notify() tegra_ivc_channel_notified
dce:SIVC_STATE_ACK
cpu:SYNC
6: tegra_ivc_notified ---------
dce:SIVC_STATE_ACK
cpu:ESTABLISHED
After Step 6 DCE state is in ACK state and CPU state is in ESTABLISHED
state. As there is no further cpu->dce notification in RM_NOTIFY
channel, dce state stays in the "ACK" state and any attempt to send msg
on RM_NOTIFY channel from dce->cpu fails.
This patch notifies dce after step-6, So dce channel is also in the
"ESTABLISHED" state.
If steps 3-6 get executed in CPU before Step 5 in DCE gets a chance
to execute (DCE is slow), the CPU IPC state will change to "established".
Now when step 5 will execute in DCE, it'll see the CPU state as
"established" so, It'll make the DCE state also "established".
That's how it's working today.
Bug 3861985
Signed-off-by: Mahesh Kumar <mahkumar@nvidia.com>
Change-Id: Ieb13f525d3f81b30aaae848d8d5adb1106856b65
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2840065
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
While MST is used, We get two async msgs from DCE and schedule 2 worker
threads, But during processing (dce_client_process_event_ipc) of these
messages, We are processing all the pending messages in one go. So,
while the second worker thread is scheduled, there is no new message
to read.
This Patch fixes the loop to try reading only when there is a new msg to
read. Also convert info print to debug, to avoid print noise.
Bug 3801736
Signed-off-by: Mahesh Kumar <mahkumar@nvidia.com>
Change-Id: Iddf9ea8f0194539baa8c52616e2f836527400176
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2810440
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
of_irq_xxx faimly of functions are not exported by Kernel.
use platform_irq_count and platform_get_irq APIs instead.
This patch also moves dce_platform_data elements to dce_device
struct to keep dce_platform_data constant.
Bug 3581824
Signed-off-by: Mahesh Kumar <mahkumar@nvidia.com>
Change-Id: I5ea13ea039ef1464e678f0604a045a6ab67bc16f
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2755141
Reviewed-by: Santosh Galma <galmar@nvidia.com>
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
GVS: Gerrit_Virtual_Submit
- when there are multiple async events back to back from DCE with very
short time gap between 2 events(for example, in case of DP MST,
2 heads could be sending flip event notification back to back at
almost same time), there is a possibility of 2nd async event getting
processed very late when shared mailbox register is set to zero as part
of processing 1st async event and before processing of 2nd async event.
- current change fixes it by processing all pending IVC frames for IPC
channel when processing an async event.
- change few error logs to info logs as these are not actually errors.
Bug 3582863
Bug 3429668
Change-Id: I29b1813bed50c4583e37f02bf656802081ccf9d3
Signed-off-by: Santosh Reddy Galma <galmar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2698560
(cherry picked from commit dd1abfa6eaab6e4f599d8c97bdccc7cbb67e1341)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2700438
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
GVS: Gerrit_Virtual_Submit
Dereference after null check for pointers cl and handlep. Add a null
check before referencing cl and handlep.
Check return value of request_firmware for error.
Using uninitialized value event when calling dce_worker_thread_wait.
Add EVENT_ID_DCE_INVALID_EVENT and have a check before using the
value event.
CID 10127898
CID 10127999
CID 10127954
CID 10127811
Bug 3461002
Change-Id: If00ece28fd52e495b3a8d3eec7bdb4825d3c7892
Signed-off-by: Prateek Patel <prpatel@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2661588
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: Mahesh Kumar <mahkumar@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
GVS: Gerrit_Virtual_Submit
There is race condition in driver when in_use variable
is accessed in both interrupt context and process context
to schedule a workitem in workqueue. When it is reproduced,
following error message is printed in kernel log.
dce: dce_client_schedule_event_work:359 Failed to schedule Async event
Queue Full!
- This change make sure to check for in_use variable in
interrupt context before scheduling a workitem in workqueue and also
uses atomic operations for usage of in_use variable.
- This also removes unreachable code in driver.
Bug 3454371
Change-Id: I68ce3cd17769ec837a895a4147ae042e2730ae58
Signed-off-by: David Yu <davyu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2636749
(cherry picked from commit b8935cf34edb52b9803dae3ace767b116b8adbef)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2637714
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: Santosh Galma <galmar@nvidia.com>
Reviewed-by: Mahesh Kumar <mahkumar@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Santosh Galma <galmar@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
currently dce_client_ipc_wait_rpc function waits with
"wait_event_interruptible". And if process is interrupted, it leads
to RPC failure as "dce_ipc_send_message_sync" will try to read RPC msg
when there is no msg to read yet.
This CL make change to restart/retry wait if condition variable is not
signaled by "dce_client_ipc_wakeup"
Bug 200771402
Change-Id: I8f1c7781bab8b6c20b05251cc2862ad2db22cc1f
Signed-off-by: Mahesh Kumar <mahkumar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2600849
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: Santosh Galma <galmar@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
The file dce-debug.c is only used when CONFIG_DEBUG_FS is enabled.
Compilation errors occur when CONFIG_DEBUG_FS is disabled.
Moreover the function "dce_init_debug" is defined in dce-debug.c.
Since compilation of this file only occurs when debugfs is enabled,
the declaration of the function should only be done when debugfs is
enabled.
This patch fixes the compilation errors by compiling the above
mentioned file only when debugfs is enabled. Also the declaration of
"dce_init_debug" is guarded by CONFIG_DEBUG_FS since it is only used
when debugfs is enabled.
Bug 200755555
Change-Id: I0077e0c7a722ed515b0bcdfdd82c94a371f5aae3
Signed-off-by: Sahil Mukund Patki <spatki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2583640
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: Pritesh Raithatha <praithatha@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
For the BOOT_COMPLETE event the worker thread was immediately returning
in an error case without releasing the worker lock. This causes a
deadlock for the next worker event that has to be processed because the
worker lock can't be acquired. Fix this bug by not returning immediately
in the error case. Instead break out of the switch case block and
release the lock at the end of the function.
JIRA TDS-6380
Change-Id: I468098a37ac8f5f6f7459b84d590b989585075e3
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2552228
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit