nvgpu_mem_rd*() functions were implemented per OS. They also used
nvgpu_pramin_access_batched() and implemented a big portion of logic
for using PRAMIN in OS specific code.
Make the implementation for the functions generic. Move all PRAMIN
logic to PRAMIN and simplify the interface provided by PRAMIN.
Change-Id: I1acb9e8d7d424325dc73314d5738cb2c9ebf7692
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1753708
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
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nvgpu_mem_get_addr() gets virtual/phys address depending on the platform.
But we need to explicitly use physical addresses to configure PCI simulation
support since simulator expects physical address only
Hence use nvgpu_mem_get_phys_addr() explicitly to configure msg/send/recv
buffers needed for pci simulation support
Jira NVGPUT-41
Change-Id: I6870feef35fe81d43189fa048dc2f7052926bcc4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1756843
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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To finish OS unification of the submit path, move the
gk20a_submit_channel_gpfifo* functions to a file that's accessible also
outside Linux code.
Also change the prefix of the submit functions from gk20a_ to nvgpu_.
Jira NVGPU-705
Change-Id: I8ca355d1eb69771fb016c7a21fc7f102ca7967d7
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1760421
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Remove Gr engine reset during ELPG entry.
Engine reset is causing clock gating logic to get reset thus
clock gating gets disabled during ELPG entry sequence.
It leads to higher power numbers observed at light graphics.
Removing GR reset during ELPG entry helped save power.
Bug 2180198
Change-Id: I957951eb93f9d044f4d9a908f2b56a4903dfbfad
Signed-off-by: Deepak Goyal <dgoyal@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1757695
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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membar.sys does synchronization with the whole system (GPU and CPU),
membar.gl does synchronization within the GPU.
In gv11b, fb flush is generating membar.gl instead of membar.sys, which
is an issue. To fix this issue. following WAR is used:
1. Use bar1 engine id and bind it to a particular pdb,
2. Then instead of a fb_flush, issue a tlb invalidate of the bar1 pdb.
Now allocation of vm for bar1 instance block and bar1 binding is done
without check for bar1 support. Only bar1 register mapping is done
based on bar1 support enabled.
Bug 2112790
Change-Id: I76f43f1178a68f10823d48bc9da55d2bd686dd52
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1750257
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When generating the PTE size for a given mapping the code must
consider whether the GPU is being IOMMU'ed. The presence and
usage of an IOMMU implies the buffers will appear contiguous
to the GPU. Without an IOMMU we cannot assume that and therefor
must use small pages regardless of the size of the buffer to
be mapped.
Bug 2011640
Change-Id: I6c64cbcd8844a7ed855116754b795d949a3003af
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1697891
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add an OS-abstracted API for printing the name of the current process
into a log message and convert the single occurrence of current->comm in
submit path power failure to use it.
Jira NVGPU-705
Change-Id: I1a509dcc5aecc3c89ce4582733888081b3e38f1f
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1749833
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The watchdog tracks wall clock time. If the GPU's runlist is heavily
congested, other work can last long enough to trigger the watchdog for
trusted kernel channels too.
We don't expect the CDE work to ever get stuck, so disable wdt there.
Bug 200311892
Change-Id: I58c7d23891bc73aaeea0ccfcead567b3c6c13a52
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1493814
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Make ecc sysfs hash table per GPU by adding it as
part of nvgpu_os_linux. Using a single hash table
might give incorrect results as GPUs have same filenames
and a filename is used as a key for a lookup.
Add device_attribute as part of struct gk20a_ecc_stat. Using
a single array of pointers of device attribute for an
ecc_stat results in memory leak and incorrect stats if
multiple GPUs are present on the system. This array of pointers
will always hold info for GPU which created sysfs nodes last.
Fix this by making device attribute array per ecc stat per GPU.
Fix ecc stat removal to consider zero sub-units for a given
number of hwunits. The multiplication with zero results
in not removing any sysfs node at all.
Bug 1987855
Change-Id: Ifcacc5623cede8decfe228c02d72786337cd0876
Signed-off-by: Nitin Kumbhar <nkumbhar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1735989
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Add remove_gr_sys() op to gpu_ops to reverse steps
done in create_gr_sysfs().
Make gv11b_tegra_remove() specific to gv11b instead
to properly remove sysfs nodes. This also helps in
having gv11b specific remove steps.
Also, update platform remove function of dGPU i.e.
nvgpu_pci_tegra_remove() to remove sysfs nodes. This
adds parity with iGPU platform remove.
Bug 1987855
Change-Id: Ibbaffac5c24346709347f86444a951461894354d
Signed-off-by: Nitin Kumbhar <nkumbhar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1735987
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- defined platform agnostic wrapper for mempool
mapping and unmapping.
- used platform agnositc wrapper for device
tree parsing.
- modified css_gr_gk20a to include special
handling incase of rm-server
JIRA: VQRM:3699
Change-Id: I08fd26052edfa1edf45a67be57f7d27c38ad106a
Signed-off-by: Antony Clince Alex <aalex@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1733576
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A few review comments got lost in the review of moving bus code to
common/bus. This takes care of renaming the header file protection
define, deletes the unnecessary description of the file in header,
and updates copyright years.
Change-Id: Ib7dfe3d8fdf31ff3ea1fbf96fc41f9e454486dd1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1741824
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Vinod Gopalakrishnakurup <vinodg@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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VBIOS link_disable_mask should be sufficient to find the connected
links. As VBIOS is not updated with correct mask, we parse the DT
node where we hardcode the link_id. DT method is not scalable as same
DT node is used for different dGPUs connected over PCIE. Remove the
DT parsing of link id and use HAL to get link_mask based on the GPU.
JIRA NVLINK-162
Change-Id: Idb7b639962928ce48711a0d7fc277c4c324bee91
Signed-off-by: Tejal Kudav <tkudav@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1738967
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bus_gk20a.c had some debug dump references to MC and GR registers.
The dumps have not been very useful, so instead of refactoring the
code just remove the dumps.
JIRA NVGPU-588
Change-Id: Id974731716d058ef4a3fe77240c11b1c53db169c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1730891
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vinod Gopalakrishnakurup <vinodg@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Sysfs nodes for GR stats are created on GR init. If nvgpu
module is removed without any ops, then it tries to remove
sysfs nodes which do not exist resulting in kernel panic.
Fix this issue by removing sysfs nodes only if ecc counters
are initialized.
Bug 1987855
Change-Id: I3f967ee92ec02ad19ffbd9bfa8bace5bfd229dd2
Signed-off-by: Nitin Kumbhar <nkumbhar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1730536
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The vidmem shall be destroyed only if it has been
initialized. If not skipped, it accesses mutexes
which are in invalid state. This results in BUG like:
BUG: spinlock bad magic on CPU#0, rmmod/1560
Also, destroy vidmem bootstrap allocator which is
set up in nvgpu_vidmem_init().
Bug 1987855
Change-Id: I68e91422a54b40feeb9071158b797828e2391303
Signed-off-by: Nitin Kumbhar <nkumbhar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1730535
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Earlier implementation of railgate disable config is disabling
runtime pm during pm_init. This is causing multiple issues:
1. gpu rail will be on as soon as nvgpu driver probe is called.
Actual gpu hw init may happen at much later point of time.
2. This is breaking railgate_enable sysfs node functionality.
railgate_enable is not working if runtime pm is disabled.
To avoid all these issues for railgate disable, enable runtime pm
during pm_init and set auto-suspend delay to negative (-1), which
will disable runtime pm suspend calls.
Also fixed following issues along with this:
1. Updated railgate_enable debugfs implementation to use auto-suspend delay.
To disable railgating:
Set auto-suspend delay with negative value(-1) which will disable runtime
pm suspend.
To enable railgating:
Set auto-suspend delay with railgate_delay value.
Also removed redundant user_railgate_disabled gk20a device data and
replaced with can_railgate, where ever it is applicable.
2. Initialized default railgate_delay to 500msec to avoid railgate
on/off transitions with railigate enable from disabled state.
3. Created railgate_residency debug fs node irrespective of can_railgate
initial state. This is helping with the case, where initial state of
railgate state off and then railgate enable is done through sysfs node.
Bug 2073029
Change-Id: I531da6d93ba8907e806f65a1de2a447c1ec2665c
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1694944
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Each GPU platform has different DMA limitations. For older
chips the maximum size of a DMA buffer was more limited than
newer SoCs (read: Xavier) and discrete GPUs.
This patch adds support to set the DMA mask for a GPU on a
per platform basis by adding a platform field that is populated
with the maximum allowed DMA mask. That mask is programmed by
the driver common code. If no mask is specified then the
default mask size is 16GB (34 bits).
Bug 2043276
Change-Id: I9c3c76c86bac6c485eb1197326e662516fbcaa41
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1700980
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Add g->fifo_eng_timeout_us to define engine timeout in microseconds.
It is initialized with GRFIFO_TIMEOUT_CHECK_PERIOD_US. In RM server
case, it can be overriden with value defined in device tree.
Jira EVLR-2674
Change-Id: I69ac2ce779fe575566c8ba48e8cd2d0e6b2d93cf
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1728391
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