Remove the always true field 'user_mapped' from the mapped_buf
struct. All mapped_bufs are mapped by a user request since they
always originate from a dma_buf (for Linux, that is). As such
there is a fair amount of logic that could be deleted.
Linux specific: the own_mem_ref field was also be deleted. The
logic of only storing a dma_buf ref when the buffer is mapped
for the first time by a user is easy: when the mapped buffer is
found in the map cache release the outstanding dma_buf ref taken
earlier on in the map path. If the map cache does not have the
buffer simply let the higher level map code keep the dma_buf ref.
The dma_buf ref is released when the nvgpu_vm_unmap_system()
call-back is called by the unmap path.
JIRA NVGPU-30
JIRA NVGPU-71
Change-Id: I229d136713812a7332bdadd5ebacd85d983bbbf0
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1583983
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Re-organize the unmap code to be better split between OS specific
requirements and common core requirements. The new code flow works
as follows:
nvgpu_vm_unmap()
Is the primary entrance to the unmap path. It takes a VM and a GPU
virtual address to unmap. There's also an optional batch mapping
struct.
This function is responsible for making sure there is a real buffer
and that if it's being called on a fixed mapping then the mapping
will definitely be freed (since buffers are ref-counted). Then this
function decrements the ref-count and returns.
If the ref-count hits zero then __nvgpu_vm_unmap_ref() is called
which just calls __nvgpu_vm_unmap() with the relevant batch struct
if present. This is where the real work is done. __nvgpu_vm_unmap()
clears the GMMU mapping, removes the mapped buffer from the various
lists and trees it may be in and then calls the
nvgpu_vm_unmap_system() function. This function handles any OS
specific stuff and must be defined by all VM OS implementations.
There's a a short cut used by some other core VM code to free
mappings without going through nvgpu_vm_map(). Mostly they just
directly decrement the mapping ref-count which can then call
__nvgpu_vm_unmap_ref() if the ref-count hits zero.
JIRA NVGPU-30
JIRA NVGPU-71
Change-Id: Ic626d37ab936819841bab45214f027b40ffa4e5a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1583982
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Try to fix invalid pte type repalayable faults only.
All other replayable faults will be cancelled so that
next mmu fault for same fault address will be triggered
as non-replayable fault and ch/tsg teardown will take place.
Bug 1958308
Change-Id: I63b90ce7c639ee183f87db3e771f253fd04c3567
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566576
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Delte the Linux headers and make some modifications to get rid of the
minor compilation issues that resulted.
- Add <linux/iommu.h> to os_linux.h
- Delete #if 0 code that "flushed" a buffer in gr_gk20a.c
- Delete FLUSH_CPU_DCACHE() macro
- Move the cache flush definitions to <nvgpu/linux/vm.h>
and include this header in sim_gk20a.c. This file will
not be used by QNX so this should be fine.
- Add <linux/pci_ids.h> to gp106/bios_gp106.c and
gp106/mclk_gp106.c.
- Move function to common/linux/dmabuf.h since it is a
dmabuf related function and uses a struct device pointer
as an argument.
JIRA NVGPU-30
Change-Id: I11f56b98524c7fac3efa91b4686592130e5f8a46
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1585510
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Make GPU characteristics flags specific to Linux code only. The
rest of driver is moved to using nvgpu_is_enabled() API.
JIRA NVGPU-259
Change-Id: I46a5a90bb34f170e9e755e7683be142ed6b18cce
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1583992
GVS: Gerrit_Virtual_Submit
- Clock arbiter has lot of linux dependent code
so moved clk_arb.c to common/linux folder &
clk_arb.h to include/nvgpu/clk_arb.h, this move
helps to unblock QNX.
- QNX must implement functions present
under clk_arb.h as needed.
JIRA NVGPU-33
Change-Id: I38369fafda9c2cb9ba2175b3e530e40d0c746601
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1582473
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Move vm_priv.h to <nvgpu/linux/vm.h> and rename nvgpu_vm_map()
to nvgpu_vm_map_linux(). Also remove a redundant unmap function
from the unmap path. These changes are the beginning of reworking
the nvgpu Linux mapping and unmapping code.
The rest of this patch is just the necessary changes to use the
new map function naming and the new path to the Linux vm header.
Patch Series Goal
-----------------
There's two major goals for this patch series. Note that these
goals are not achieved in this patch. There will be subsequent
patches.
1. Remove all last vestiges of Linux code from common/mm/vm.c
2. Implement map caching in the common/mm/vm.c code
To accomplish this firstly the VM mapping code needs to have the
struct nvgpu_mapped_buf data struct be completely Linux free. That
means implementing an abstraction for this to hold the Linux stuff
that mapped buffers carry about (SGT, dma_buf). This is why the
vm_priv.h code has been moved: it will need to be included by the
<nvgpu/vm.h> header so that the OS specific struct can be pulled
into struct nvgpu_mapped_buf.
Next renaming the nvgpu_vm_map() to nvgpu_vm_map_linux() is in
preparation for adding a new nvgpu_vm_map() that handles the
map caching with nvgpu_mapped_buf. The mapping code is fairly
straight forward: nvgpu_vm_map does OS generic stuff; each OS
then calls this function from an nvgpu_vm_map_<OS>() or the like
that does any OS specific adjustments/management.
Freeing buffers is much more tricky however. The maps are all
reference counted since userspace does not track buffers and
expects us to handle this instead. Ugh! Since there's ref-counts
the free code will require a callback into the OS specific code
since the OS specific code cannot free a buffer directly. THis
make's the path for freeing a buffer quite convoluted.
JIRA NVGPU-30
JIRA NVGPU-71
Change-Id: I5e0975f60663a0d6cf0a6bd90e099f51e02c2395
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1578896
GVS: Gerrit_Virtual_Submit
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Move much of the remaining generic MM code to a new common location:
common/mm/mm.c. Also add a corresponding <nvgpu/mm.h> header. This
mostly consists of init and cleanup code to handle the common MM
data structures like the VIDMEM code, address spaces for various
engines, etc.
A few more indepth changes were made as well.
1. alloc_inst_block() has been added to the MM HAL. This used to be
defined directly in the gk20a code but it used a register. As a
result, if this register hypothetically changes in the future,
it would need to become a HAL anyway. This path preempts that
and for now just defines all HALs to use the gk20a version.
2. Rename as much as possible: global functions are, for the most
part, prepended with nvgpu (there are a few exceptions which I
have yet to decide what to do with). Functions that are static
are renamed to be as consistent with their functionality as
possible since in some cases function effect and function name
have diverged.
JIRA NVGPU-30
Change-Id: Ic948f1ecc2f7976eba4bb7169a44b7226bb7c0b5
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574499
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Updated gk20a_gr_handle_class_error with
sub channel info, mme related info.
Also printing the correct method info from
isr_data->offset by left shifting it by 2.
Generated following hw definitions for gk20a/gm20b/gp10b/gp106
to dump relevant data in gk20a_gr_handle_class_error:
gr_trapped_addr_mme_generated_v
gr_trapped_addr_datahigh_v
gr_trapped_addr_priv_v
gr_trapped_data_lo_r
gr_trapped_data_mme_r
gr_trapped_data_mme_pc_v
Bug 2003671
Change-Id: I02e15ef16d7498b6a7dc2af547a14e84d570e8a7
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574061
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- Added method to load mem unlock binary into
nvdec falcon & execute to perform mem unlock
if VPR enabled.
- Updated .mem_unlock gv100 HAL to point
method gv100_fb_memory_unlock().
- Updated .mem_unlock gv11b HAL to NULL.
- Added vpr info hw registers
- Added nvdec enable hw register
Change-Id: Ia4bf820ae103baede679d300d1d390fd748c919a
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
(cherry picked from commit 2e176ad9d47316bf4d001692a2ae07e6c1fb1ccb)
Reviewed-on: https://git-master.nvidia.com/r/1573101
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- Add methods to read/write falcon mailbox
at interface layer
- Created falcon mailbox read/write HAL
- Added HAL methods to read/write mailbox
- Added macro to get next block based on address
- Added macro to get IMEM tag using IMEM address
- Added ucode header format
Change-Id: I879b1df4538d403cac40fd4ed6e723190f62922c
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
(cherry picked from commit 30e8b76a7be9d9e6d8225bdc08e441f408692f63)
Reviewed-on: https://git-master.nvidia.com/r/1509469
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
- Added "nvgpu_flacon nvdec_flcn" member to gk20a
- Added base address & flacon id of NVDEC falcon
- Included nvdec falcon to access common falcon code
- Enabled nvdec falcon support for GP106
- Disabled nvdec falcon support for iGPU
- Made call to enable nvdec falcon support if supported
Change-Id: Ia928d082275a720e4e8c6852384e489c8ec444f8
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
(cherry picked from commit 3d80aeff295bad8365af6022555ad151f1a32cf6)
Reviewed-on: https://git-master.nvidia.com/r/1564305
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Convert the work_struct used by the vidmem background clearing to
a thread to make it more cross platform. The thread waits on a
condition variable to determine when work needs to be done. The
signal comes from the DMA API when it enqueues a new nvgpu_mem that
needs clearing.
Add logic for handling suspend: the CE cannot be accessed while
the GPU is suspended. As such the background thread must be paused
while the GPU is suspended and the CE is not available.
Several other changes were also made:
o Move the code that enqueues a nvgpu_mem from the DMA API
code to a function in the VIDMEM code.
o Move nvgpu_vidmem_get_pending_alloc() to the Linux specific
code as this function is only used there. It's a trivial
function that QNX can easily implement as well.
o Remove the was_empty logic from the enqueue. Now just always
signal the condition variable when anew nvgpu_mem comes in.
o Move CE suspend to after MM suspend.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ie9286ae5a127c3fced86dfb9794e7d81eab0491c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574498
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Refactor the last nvgpu_vm functions from the mm_gk20a.c code. This
removes some usages of dma_buf from the mm_gk20a.c code, too, which
helps make mm_gk20a.c less Linux specific.
Also delete some header files that are no longer necessary in
gk20a/mm_gk20a.c which are Linux specific. The mm_gk20a.c code is now
quite close to being Linux free.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: I72b370bd85a7b029768b0fb4827d6abba42007c3
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566629
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Move most of the dma_buf usage present in the mm_gk20a.c code
out to Linux specific code and some commom/mm code. There's
two primary groups of code:
1. dma_buf priv field code (for holding comptag data)
2. Comptag usage that relies on dma_buf pointers
For (1) the dma_buf code was simply moved to common/linux/dmabuf.c
since most of this code is clearly Linux specific.
The comptag code was a bit more complicated since there is two
parts to the comptag code. Firstly there's the code that manages
the comptag memory. This is essentially a simple allocator. This
was moved to common/mm/comptags.c since it can be shared across
all chips. The second set of code is moved to
common/linux/comptags.c since it is the interface between dma_bufs
and the comptag memory.
Two other fixes were done as well:
- Add struct gk20a to the comptag allocator init so that
the proper nvgpu_vzalloc() function could be used.
- Add necessary includes to common/linux/vm_priv.h.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: I96c57f2763e5ebe18a2f2ee4b33e0e1a2597848c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566628
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The patch has the changes for compilation of
common nvgpu allocator for QNX.
This includes some cross-OS compilation changes
and removing some Linux'isms from the allocator.
Change-Id: Ib1ecceec77b497513a196597bff4441615577548
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540306
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
In include/nvgpu/pramin.h, we right include linux specific header
linux/types.h.
But since this is a common header, we should include nvgpu/types.h
which is generic and linux independent
Jira NVGPU-259
Change-Id: I0acff92b3de9431e615faa6de26306cccd5ca443
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576930
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Add abstraction of IO aperture accessors. Add new functions
gk20a_io_exists() and gk20a_io_valid_reg() to remove dependencies to
aperture fields from common code.
Implement Linux version of the abstraction by moving gk20a_readl()
and gk20a_writel() to new Linux specific io.c. Move the fields
defining IO aperture to nvgpu_os_linux.
Add t19x specific IO aperture initialization functions and add t19x
specific section to nvgpu_os_linux.
JIRA NVGPU-259
Change-Id: I09e79cda60d11a20d1099a9aaa6d2375236e94ce
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569698
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Reduce the usage of nvgpu_vidmem_get_page_alloc() and friends as much
as possible. This reduces the dependency of nvgpu on Linux SGLs. SGLs
still need to be used, however, since sharing buffers in userspace is
done by dma_buf FD. The best way to pass the vidmem buf through the
dma_buf is by SGL pointer.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ide0e9e5a557f00aa63b063be085042101a5b34ee
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540709
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Split the core vidmem allocation from the Linux component of vidmem
allocation. The core vidmem allocation allocates the nvgpu_mem struct
that defines the vidmem buffer in the core MM code. The Linux code
now allocates some Linux specific stuff (dma_buf, etc) and also
allocates the core vidmem buf.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: I88e87e0abd5ec714610eacc6eac17e148bcee3ce
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540708
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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For sync-point read map:
1. Added nvgpu_mem memory allocator in gk20a struct and
allocated memory for this in gk20a_finalize_poweron()
and freed this memory in gk20a_remove().
2. Added "u64 syncpt_ro_map_gpu_va" in vm_gk20a struct
for read map in vm.
Added nvgpu_quiesce() in nvgpu_remove() before freeing
syncpoint read map to ensure that nvgpu is idle.
JIRA GPUT19X-2
Change-Id: I7cbfec57f0992682dd833a1b0d92d694bcaf1eb3
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1514338
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Added new memory API _nvgpu_mem_create_from_phys for
creating nvgpu_mem from physical memory aperture.
With this new API, avoided usage of linux specific
"struct page" in general code and moved this code to
common linux code. This API internally uses
__nvgpu_mem_create_from_pages for creating nvgpu_mem
from physical pages.
JIRA GPUT19X-2
Change-Id: Iaf0193a7c33e71422e4ddabde01edf46f5a81794
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1571073
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Some GPUs require all channels to be on TSG and also have larger than 4GB
vidmem sizes which were not supported on the previous CE2 code.
This change creates a new property to track if the copy engine needs to
encapsulate its kernel context on tsg and also modifies the copy engine code
to support much larger copies without dramatically increasing the PB size.
JIRA: EVLR-1990
Change-Id: Ieb4acba0c787eb96cb9c7cd97f884d2119d445aa
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1573216
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Nirav Patel <nipatel@nvidia.com>
Re-generate hardware headers so that all unsigned constants are
qualified with postfix U. This removes the need for compiler to do
implicit signed->unsigned conversions.
Change-Id: If3c1e25dcb07ce6857a4798f2c5308e2948fe5e0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1571163
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Re-generate hardware headers so that all unsigned constants are
qualified with postfix U. This removes the need for compiler to do
implicit signed->unsigned conversions.
Change-Id: Ic93ef7f7a6beae57be7759c7eb3df9148afed824
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1571162
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
These changes allow GV100 to init the basic HALs to pass
nvgpu_submit_twod
(1) Allocate fault buffer from vidmem instead of sysmem to prevent coherency
issues
(2) Properly enable FB
(3) Fan control requires the execution of the pre-os FW, without it the SKU201
is extremely noisy
JIRA: NVGPUGV100-9
Change-Id: I9b2072737e45432f957e7faae6d33bc0ab43b817
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1539926
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Split VIDMEM support into its own code files organized as such:
common/mm/vidmem.c - Base vidmem support
common/linux/vidmem.c - Linux specific user-space interaction
include/nvgpu/vidmem.h - Vidmem API definitions
Also use the config to enable/disable VIDMEM support in the makefile
and remove as many CONFIG_GK20A_VIDMEM preprocessor checks as possible
from the source code.
And lastly update a while-loop that iterated over an SGT to use the
new for_each construct for iterating over SGTs.
Currently this organization is not perfectly adhered to. More patches
will fix that.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ic0f4d2cf38b65849c7dc350a69b175421477069c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540705
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Add an <nvgpu/errno.h> header file to explicitly include the -E* error
messages. Useful for header files with static inlines that return error
messages. In actual C code normally enough Linux/QNX headers bleed in
to get the error messages but header files with sparse includes do not
have this luxury.
Change-Id: I4833c7a6003578b9792bbf6b14cce3bd0adfec22
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1573307
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
- Falcon HW header re-generate for gv11b.
- Re-generate hardware headers so that all unsigned
constants are qualified with postfix U. This removes
the need for compiler to do implicit signed->unsigned
conversions
Change-Id: I313945edac1112a32c965d9565b30dc95a002752
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1571352
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
- Constants are qualified with postfix U.
This removes the need for compiler to do
implicit signed->unsigned conversions
Change-Id: I039e269b18ea8aea48b30d3af84b347ae5509413
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570998
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
-Falcon HW header re-generate for gk20a, gm20b, gp10b & gp106.
-Re-generate hardware headers so that all unsigned constants are
qualified with postfix U. This removes the need for compiler to do
implicit signed->unsigned conversions
Change-Id: Ifdaac2c697ee7ba8be627e059bf18024a67bbd27
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570775
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
For Simualtion/Emulation platforms,clock gating
should be skipped as it is not supported.
Added new flags "can_"X"lcg" to check platform
capability before doing SLCG,BLCG and ELCG.
Bug 200314250
Change-Id: I4124d444a77a4c06df8c1d82c6038bfd457f3db0
Signed-off-by: Deepak Goyal <dgoyal@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566049
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Rename get_physical_addr_bits and related functions to something that
more clearly conveys what they are doing. The basic idea of these
functions is to translate from a physical GPU address to a IOMMU GPU
address. To do that a particular bit (that varies from chip to chip)
is added to the physical address.
JIRA NVGPU-68
Change-Id: I536cc595c4397aad69a24f740bc74db03f52bc0a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542966
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>