Commit Graph

699 Commits

Author SHA1 Message Date
Divya Singhatwaria
464de27507 async cmd resp for gv11b
- When DISALLOW cmd is sent from driver to PMU the actual
  completion of the disallow will be acknowledged by PMU
  via a PG EVENT: ASYNC_CMD_RESP.
- Disallow needs a delayed ACK from PMU in order to disable
  the ELPG.
- If ELPG is already engaged, the DISALLOW cmd will trigger
  ELPG exit and then transition to PMU_PG_STATE_DISALLOW.
- After this whole process is completed, PMU will send
  DISALLOW_ACK through ASYNC_CMD_RESP msg.
- After disallow command is sent from the driver, NvGPU driver
  waits/polls for disallow command ack. This is sent immediately
  by msg framework of PMU.
- Then, the driver will poll/wait for ASYNC_CMD_RESP event which
  is the delayed DISALLOW ACK.
- The driver captures the ASYNC_CMD_RESP sent from PMU.
- set disallow_state to ELPG_OFF.
- If the driver does not wait/poll for this delayed disallow
  ack from PMU, it can result in erros  as PMU is still
  processing DISALLOW cmd but the driver progressed further.

Bug 3580271

Change-Id: I332180c05b6a398107f065d54e9718b7038fb1b2
Signed-off-by: Divya <dsinghatwari@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2689500
(cherry picked from commit fb019bf43a)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2694312
Reviewed-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
GVS: Gerrit_Virtual_Submit
2022-05-04 15:09:38 -07:00
Debarshi Dutta
46b43d2b24 gpu: nvgpu: add support for disabling l3 via DT
On volta the GPU determines whether to do L3 allocation for a mapping by
checking bit 36 of the physical address. So if a mapping should allocate lines
in the L3 this bit must be set.

However, when the physical addresses for 64GB of RAM uses the 36th bit
resulting in a conflict. Thus, add support for disabling l3 support
for SKUs having 64GB of physical memory.

Bug 3486025

Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Change-Id: Ic540e754274cf1d9e6625493962699d21509e540
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2661548
Reviewed-by: Brad Griffis <bgriffis@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Tested-by: Brad Griffis <bgriffis@nvidia.com>
GVS: Gerrit_Virtual_Submit
2022-02-02 12:10:51 -08:00
smadhavan
725a5eaa80 nvgpu: gpu: adds support for ACR dbg/prod.
ACR ucode is encrypted using different keys for prod/dbg boards.
This change adds a check to select ACR ucode based on board type.

ACR ucode binaries are also renamed with "nv_" prefix to conform
to release naming conventions.

Bug 2672836

Change-Id: I48818f018f903c0d03642c12485d60e392121eb6
Signed-off-by: smadhavan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2492587
(cherry picked from commit 5dacead521)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2597878
Reviewed-by: Mayur Poojary <mpoojary@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: Mayur Poojary <mpoojary@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2021-10-11 12:56:53 -07:00
smadhavan
d87030e730 nvgpu: gpu: adds support for ACR dbg/prod.
ACR ucode is encrypted using different keys for prod/dbg boards.
This change adds a check to select ACR ucode based on board type.
Note: This support is added only for t19x.

Bug 2350733
Bug 2672832
Bug 2672836
Bug 2674821
JIRA NVGPU-4001

(cherry picked from commit c19a0f0c26ab94f6bbf4380ab93e458b88589c82)

Change-Id: I2febc2cbe869c06bca0adebd7723b0d6fc1d4b23
Signed-off-by: smadhavan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2483968
Tested-by: Amulya Yarlagadda <ayarlagadda@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: Amulya Yarlagadda <ayarlagadda@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2021-10-05 19:10:26 -07:00
Debarshi Dutta
34993e4f7b gpu: nvgpu: Add ECC Support for GV11B in Linux
Implement nvgpu plumbing to allow reporting ECC errors(corrected
and uncorrected) to a L1SS service(if one exists).

This patch includes the following

1) Added code that submits ECC error reports via the Interrupt context
directly to a L1SS service in linux OS.

2) Added support for enabling/disabling the error reports via L1SS's
registration/deregistration API. Nvgpu simply invokes an empty function
until the registration is successful.

3) Added Spinlock to correctly handle concurrency for accessing the
correct Ops for submitting requests.

4) Adds error reporting for a subset of interrupts that can be verified
via external ECC injection logic. A subsequent patch will add the
API for rest of the interrupts.

5) In case of critical(uncorrected errors), change nvgpu's state to
quiesce state.

Jira L4T-1187
Bug 200700400

Change-Id: Id31f70531fba355e94e72c4f9762593e7667a11c
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2530411
Tested-by: Bibek Basu <bbasu@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2021-05-28 12:10:24 -07:00
Sagar Kamble
0d088ad70c gpu: nvgpu: wait for stalling interrupts to complete during TSG unbind preempt
Some of the engine stalling interrupts can block the context save off
the engine if not handled during fifo.preempt_tsg. They need to be
handled while polling for engine ctxsw status.

Bug 200711183
Bug 200726848

Change-Id: Ie45d76d9d1d8be3ffb842670843507f2d9aea6d0
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2521971
(cherry picked from commit I7418a9e0354013b81fbefd8c0cab5068404fc44e)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2523938
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2021-05-04 14:40:45 -07:00
Sagar Kamble
00c3d98acb gpu: nvgpu: create timed wait functions for stall and nonstall interrupts completion
In order to process stalling interrupts during TSG unbind, we need a API
to wait for the stalling interrupts to complete within certain duration.

Prepare these APIs for stalling and non-stalling interrupts.

Bug 200711183
Bug 200726848

Change-Id: I634738249ade64224326b356d6244ad4299f1baf
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2521970
(cherry picked from commit I0b7a64c0f3761bbd0ca0843aea28a591ed23739f)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2523937
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2021-05-04 14:40:40 -07:00
Sagar Kamble
13fc430775 gpu: nvgpu: retry tsg unbind if NEXT is set
The NEXT bit can remain set for the channel if timeslice expires before
scheduler clears it. Due to this nvgpu fails TSG unbind and in turn
nvrm_gpu fails channel close. In this case, checking the channel hw
state after some time can help see NEXT bit cleared by scheduler.

Reenable the tsg and return -EAGAIN to nvrm_gpu for it to retry again.

Bug 3144960
Bug 200520811

Change-Id: I35f417f02270e371a4e632986b73a00f8a4f921a
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2468391
(cherry picked from commit cf287a4ef5)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2479106
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2021-03-19 14:39:39 -07:00
prsethi
8cb168632b gpu: nvgpu: add support for ACB SLCG on gv11b
Register list for ACB SLCG is auto generated with scripts.
Add HAL operations to enable/disable ACB clock gating.

Cherry-pick/manually port from dev-main

Bug 200647909

Change-Id: I4be4c14cc072fcccd91031a5a40321f5ff11f549
Signed-off-by: Prateek sethi <prsethi@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2420355
(cherry picked from commit c7c04d3a28c2eb0edc8e015dd0130fa50d3496c7)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2434464
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Rajesh Devaraj <rdevaraj@nvidia.com>
Reviewed-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-by: Phoenix Jung <pjung@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-10-27 09:24:56 -07:00
Peter Daifuku
5a948ccca9 gpu: nvgpu: limit PD cache to < pgsize for linux
For Linux, limit the use of the cache to entries less than the page size, to
avoid potential problems with running out of CMA memory when allocating large,
contiguous slabs, as would be required for non-iommmuable chips.

Also, in nvgpu_pd_cache_do_free(), zero out entries only if iommu is in use
and PTE entries use the cache (since it's the prefetch of invalid PTEs by
iommu that needs to be avoided).

Bug 3093183
Bug 3100907

Change-Id: I363031db32e11bc705810a7e87fc9e9ac1dc00bd
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2422039
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Dinesh T <dt@nvidia.com>
Reviewed-by: Satish Arora <satisha@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-10-06 10:10:02 -07:00
Peter Daifuku
036e000a17 nvgpu: add PD cache support for page-sized PTEs
Large buffers being mapped to GMMU end up needing many
pages for the PTE tables. Allocating these pages one
by one can end up being a performance bottleneck, particularly
in the virtualized case.

Add support for page-sized PTEs to the existing PD cache:

- define NVGPU_PD_CACHE_SIZE, the allocation size for a new slab
  for the PD cache, effectively set to 64K bytes
- Use the PD cache for any allocation < NVGPU_PD_CACHE_SIZE
- When freeing up cached entries, avoid prefetch errors by
  invalidating the entry (memset to 0)

Bug 3093183
Bug 3100907

Change-Id: I2302a1dfeb056b9461159121bbae1be70524a357
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2401783
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Satish Arora <satisha@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-09-15 02:38:45 -07:00
Debarshi Dutta
c46d6fbc5b gpu: nvgpu: Discard coherency check on gmmu
With MSS Nvlink set for force snoop, check for the coherency flag in
gmmu attribute and setting pte aperture to coherent type based on that
checking is not relevant.

coherent variable removed from nvgpu_gmmu_attrs struct.

Bug 200473147
Bug 3057980

Change-Id: Idf76cac901ef7c70faa2c4f7f11a046d94b9466a
Signed-off-by: Vinod G <vinodg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2013212
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from 4e17690975
in rel-32)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2387272
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: Aayush Rajoria <arajoria@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-08-07 09:11:01 -07:00
Thomas Fleury
ea40ac7e86 gpu: nvgpu: remove channel cycle stats ioctls
Cycle stats and cycle stats snapshot ioctls have been moved to
debug node. Removing channel ioctls.

Bug 2660206
Bug 220464613

Change-Id: I3aecdf4a8310eeb38de2de5ac076048891afe436
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2030992
(cherry picked from commit f20424ea6a)
Signed-off-by: Gagan Grover <ggrover@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2092020
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Phoenix Jung <pjung@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Peter Daifuku <pdaifuku@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-07-27 14:55:13 -07:00
Deepak Nibade
e878686302 gpu: nvgpu: wait ACK for FECS watchdog timeout
On Volta, nvgpu needs to wait for explicit ACK from CTXSW while
setting FECS watchdog timeoout

This is manual port of the fixes 4d7e5026e38528b88a4a168eca9a8b180475b368
and ad89436b03428a42e43042b6a849c15843fdebc4 on dev-main since clean
cherry-pick is not possible due to huge file and structure differences.

Bug 200603566

Change-Id: Icba69998ab45eee5fdf2a29e1ac1067589301be6
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2371708
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-07-14 02:40:09 -07:00
David Ung
b7fb70db75 gpu: nvgpu: Updated with generator headers
Add pmu_idle_mask_1, pmu_idle_mask_2 and pmu_idle_mask_2_supp

Bug 2833620

Change-Id: Icceb99b48a227d32653fd9fbc3da9e27065e9fe2
Signed-off-by: David Ung <davidu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2334219
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-05-21 22:54:27 -07:00
David Ung
dfab7cc86a gpu: nvgpu: Regenerated headers
Regenerating header from register generator

Bug 2833620

Change-Id: Idc8e922bb611ed5acae66b6ca38db4bb9c8a1904
Signed-off-by: David Ung <davidu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335263
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-05-21 22:54:17 -07:00
ddutta
06942bd268 gpu: nvgpu: handle ioctl l2_fb_ops better
Background: There is a race that occurs when l2_fb_ops ioctl is
invoked. The race occurs as part of the flush() call while a
gk20_idle() is in progress.

This patch handles the race by making changes in the l2_fb_ops
ioctl itself. For cases where pm_runtime is disabled or railgate is
disabled, we allow this ioctl call to always go ahead as power is
assumed to be always on.

For the other case, we first check the status of g->power_on. In the
driver, g->power_on is set to true, once unrailgate is completed and is
set to false just before calling railgate.

For linux, the driver invokes gk20a_idle() but there is a delay after
which the call to the rpm_suspend()'s callback gets triggered. This
leads to a scenario where we cannot efficiently rely on the
runtime_pm's APIs to allow us to block an imminent suspend or exit if
the suspend is currently in progress. Previous attempts at solving this
has lead to ineffective solutions and make it much complicated to
maintain the code.

With regards to the above, this patch attempts to simplify the way this
can be solved. The patch calls gk20a_busy() when g->power_on = true.
This prevents the race with gk20a_idle(). Based on the rpm_resume and
rpm_suspend's upstream code, resume is prioritized over a suspend
unless a suspend is already in progress i.e. the delay period has been
served and the suspend invokes the callback. There is a very small
window for this to happen and the ioctl can then power_up the device as
evident from the gk20a_busy's calls.

A new function gk20a_check_poweron() is added. This function protects
the access to g->power_on via a mutex. By preventing a read from
happening simulatenously as a write on g->power_on, the likelihood of
an runtime_suspend triggering before a runtime_resume is further
reduced.

Bug 200507468

Change-Id: I5c02dfa8ea855732e59b759d167152cf45a1131f
Signed-off-by:Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2299545
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-03-19 02:54:43 -07:00
ddutta
fbad02d5e0 gpu: nvgpu: remove blcg_enable/disable
blcg is always enabled by default and there is no need for disabling
this during gr init or gr reset.

Bug 2866010

Change-Id: Iaf17b7fdf05ad04fe435e1a1fda758deedc6484c
Signed-off-by: ddutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2303114
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-02-28 07:42:46 -08:00
Debarshi Dutta
e45e7b5cf8 gpu: nvgpu: move cg_enable after pmu_init is complete
This patch help resolve the boot time failures happening with
pmu_exterr for porg. cg_enable can race with pmu_init thread,
cg_enable is moved post pmu init thread to avoid the above race.

Bug 200565050

Change-Id: I2192053eff8767847ea012ca20b3607d2f6cd26f
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2239959
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-02-19 10:41:27 -08:00
Aparna Das
63e9d8eb9a gpu: nvgpu: vgpu: add mmu_debug_mode support
Added two new IVC commands that set gr and fb mmu debug mode.

Bug 2586624

Change-Id: I358fb04713a9754fb209c0a90d02130dd4a1caf6
Reviewed-on: https://git-master.nvidia.com/r/2204980
(cherry picked from commit db4e5b09891aff075dfffb7cc2fe0630a71ab9a6)
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2288347
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Kajetan Dutka <kdutka@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-02-05 03:25:01 -08:00
Thomas Fleury
e41fd09031 gpu: nvgpu: use refcnt for ch mmu_debug_mode
Replaced ch->mmu_debug_mode_enabled with ch->mmu_debug_mode_refcnt.
If channel is enabled multiple times by userspace, then ref count is
updated accordingly. There is an expectation that enable/disable
calls are balanced for setting channel's mmu debug mode.
When unbinding the channel, decrease refcnt for the channel until it
reaches 0.
Also, removed tsg parameter from nvgpu_tsg_set_mmu_debug_mode as it
can be retrieved from ch.

Bug 2515097
Bug 2713590

Change-Id: If334e374a55bd14ae219edbfd3b1fce5ff25c226
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2184702
(cherry picked from commit f422aee393)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208772
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: Kajetan Dutka <kdutka@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-01-29 23:42:46 -08:00
Thomas Fleury
e0587aaf4d gpu: nvgpu: set FB/HSMMU debug mode
Set NV_PFB_HSMMU_PRI_MMU_DEBUG_CTRL and NV_PFB_PRI_MMU_DEBUG_CTRL
in addition to NV_PGRAPH_PRI_GPCS_MMU_DEBUG_CTRL, in
NVGPU_DBG_GPU_IOCTL_SET_CTX_MMU_DEBUG_MODE

Bug 2515097
Bug 2713590

Change-Id: I1763b43e79fac3edb68a35980683d58bfa89519f
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2115785
(cherry picked from commit 8057514a9f)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208771
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Kajetan Dutka <kdutka@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-01-29 23:42:34 -08:00
Thomas Fleury
8110cee828 gpu: nvgpu: accessors for FB/HSSMU MMU_DEBUG_CTRL
Add accessors for NV_PFB_HSMMU_PRI_MMU_DEBUG_CTRL and
NV_PFB_PRI_MMU_DEBUG_CTRL

Bug 2515097
Bug 2713590

Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Change-Id: Ieadee041854bc9a17721b5b17938a106e205517f
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208770
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Kajetan Dutka <kdutka@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-01-29 23:42:22 -08:00
Thomas Fleury
9e328ed6b8 gpu: nvgpu: add refcounting for MMU debug mode
GPC MMU debug mode should be set if at least one channel
in the TSG has requested it. Add refcounting for MMU debug
mode, to make sure debug mode is disabled only when no
channel in the TSG is using it.

Bug 2515097
Bug 2713590

Change-Id: Ic5530f93523a9ec2cd3bfebc97adf7b7000531e0
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2123017
(cherry picked from commit a1248d87fe)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208769
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: Kajetan Dutka <kdutka@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-01-29 23:42:10 -08:00
Thomas Fleury
dc281d6a9e gpu: nvgpu: add SET_CTX_MMU_DEBUG_MODE ioctl
Added NVGPU_DBG_GPU_IOCTL_SET_CTX_MMU_DEBUG_MODE ioctl to set MMU
debug mode for a given context.

Added gr.set_mmu_debug_mode HAL to change NV_PGPC_PRI_MMU_DEBUG_CTRL
for a given channel. HAL implementation for native case is
gm20b_gr_set_mmu_debug_mode. It internally uses regops, which directly
writes to the register if the context is resident, or writes to
gr context otherwise.

Added NVGPU_SUPPORT_SET_CTX_MMU_DEBUG_MODE to enable the feature.
NV_PGPC_PRI_MMU_DEBUG_CTRL has to be context switched in FECS ucode,
so the feature is only enabled on TU104 for now.

Bug 2515097
But 2713590

Change-Id: Ib4efaf06fc47a8539b4474f94c68c20ce225263f
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2110720
(cherry-picked from commit af2ccb811d)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208767
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Kajetan Dutka <kdutka@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-01-29 23:41:45 -08:00
Peter Daifuku
9e9046f03c gpu: nvgpu: add struct nvgpu_sched_ctrl to gk20a
Add struct nvgpu_sched_ctrl to struct gk20a
Delete struct gk20a_sched_ctrl from struct nvgpu_os_linux
Update sched_ctrl functions to use the nvgpu_sched_ctrl struct

Bug 200576520

Change-Id: I35b13219e5ef0a8a03333dfd7d46e1d308aec541
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2279152
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Satish Arora <satisha@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-01-22 09:10:37 -08:00
sh
3c6409a51b gpu: nvgpu: vgpu: add platform atomic support
Set platform atomic attribute flag.

bug 200580236

Change-Id: I06fd0cf363886922ad5145837004d04e35383470
Signed-off-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2016078
(cherry picked from commit ef5aac37d9)
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2274970
GVS: Gerrit_Virtual_Submit
Tested-by: Sreeniketh H <sh@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-01-08 08:35:48 -08:00
Vinod G
7a26ad57a7 gpu: nvgpu: enable platform atomic feature
Support following changes related to platform atomic feature
NV_PFB_PRI_MMU_CTRL_ATOMIC_CAPABILITY_MODE to RMW MODE
NV_PFB_PRI_MMU_CTRL_ATOMIC_CAPABILITY_SYS_NCOH_MODE to L2
NV_PFB_HSHUB_NUM_ACTIVE_LTCS_HUB_SYS_ATOMIC_MODE to USE_RMW
NV_PFB_FBHUB_NUM_ACTIVE_LTCS_HUB_SYS_ATOMIC_MODE to USE_RMW
NV_PFB_FBHUB_NUM_ACTIVE_LTCS_HUB_SYS_NCOH_ATOMIC_MODE to USE_READ

In gv11b, FBHUB_NUM_ACTIVE_LTCS register has read only privilege,
so atomic mode register bits cannot be updated from kernel code.

atomic capability and atomic_sys_ncoh_mode bits are copied from
fb mmu_ctrl to gpcs_mmu_ctrl register.

new tu104 hal for fb_enable_nvlink function.

bug 200580236

Change-Id: Ia78986c1c56795c6efad20f4ba42700ef1c2c1ad
Signed-off-by: Vinod G <vinodg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2013481
(cherry picked from commit 251e3eaa80)
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2274932
GVS: Gerrit_Virtual_Submit
Tested-by: Sreeniketh H <sh@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-01-08 08:35:39 -08:00
Vinod G
dacb06f464 gpu: nvgpu: add platform atomic support
Add new variable in nvgpu_as_map_buffer_ex_args for app
to specify the platform atomic support for the page.
When platform atomic attribute flag is set, pte memory
aperture is set to be coherent type.

renamed nvgpu_aperture_mask_coh -> nvgpu_aperture_mask_raw
function.

bug 200580236

Change-Id: I18266724dafdc8dfd96a0711f23cf08e23682afc
Signed-off-by: Vinod G <vinodg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2012679
(cherry picked from commit 9e0a9004b7)
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2274914
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Sreeniketh H <sh@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-01-08 08:35:30 -08:00
Peter Daifuku
264691e69d gpu: nvgpu: re-enable elpg after golden img init
Typically, the PMU init thread will finish up long
before the golden context image has been initialized,
which means that ELPG hasn't truly been enabled at that
point.

Create a new function, nvgpu_pmu_reenable_pg(), which
checks if elpg had been enabled (non-zero refcnt), and
if so, disables then re-enables it.

Call this function from gk20a_alloc_obj_ctx() after
the golden context image has been initialized to ensure
that elpg is truly enabled.

Manually ported from dev-main

Bug 200543218

Change-Id: I0e7c4f64434c5e356829581950edce61cc88882a
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2245768
(cherry picked from commit 077b6712b5a40340ece818416002ac8431dc4138)
Reviewed-on: https://git-master.nvidia.com/r/2250091
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-11-29 01:23:45 -08:00
Deepak Nibade
0bdffbed34 gpu: nvgpu: set CE prod values
Add g->ops.ce.init_prod_values() hal for gv11b to initialize
PROD values of CE unit

Bug 2526212

Chery-pick/manual port from dev-main

Change-Id: I8e516b292622e09c537feb7830392648116baa7c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2150874
(cherry picked from commit 0e6a305c6a)
Reviewed-on: https://git-master.nvidia.com/r/2224709
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-by: Luis Dib <ldib@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-11-04 06:10:48 -08:00
Deepak Nibade
0ffc5fa5e4 gpu: nvgpu: add clock gating support for HSHUB
Add BLCG and SLCG clock gating support for HSHUB unit on gv11b

Register list for BLCG and SLCG is auto generated with scripts.
Add HAL operations to enable/disable HSHUB clock gating

Re-generate gv11b reglist so that all the manually commented registers
are automatically deleted. Some of the unicast registers are also
deleted. We already have corresponding broadcast registers present.

Cherry-pick/manually port from dev-main

Bug 2526212

Change-Id: I2654f158daa802bcf992e103ed4a44675aa5fd4d
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2150199
(cherry picked from commit e34b6f76d3)
Reviewed-on: https://git-master.nvidia.com/r/2224708
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-by: Luis Dib <ldib@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-11-04 06:10:39 -08:00
Thomas Fleury
7b3d5d6bf0 gpu: nvgpu: fix NVGPU_COND_WAIT_INTERRUPTIBLE
When called with timeout=0, NVGPU_COND_WAIT_INTERRUPTIBLE macro
ignores the return code from wait_event_interruptible. As a result
we do not detect when the call is interrupted, and the calling
process hangs.

Use wait_event_interruptible return code in case of infinite timeout.

Bug 200384829
Bug 200543218

Change-Id: I930f0d08c73a3b91ab20a6c8faaf633a3d7aee4d
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1982242
(cherry picked from commit 78c513790a)
Reviewed-on: https://git-master.nvidia.com/r/2215159
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Tested-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-by: Satish Arora <satisha@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-10-11 08:37:18 -07:00
Abhiroop Kaginalkar
99700222a5 gpu: nvgpu: Fix PMU destroy sequence
A call to exit the PMU state machine/kthread must
be prioritized over any other state change.
It was possible to set the state as PMU_STATE_EXIT,
signal the kthread and overwrite the state before
the kthread has had the chance to exit its loop.
This may lead to a "lost" signal, resulting in
indefinite wait during the destroy sequence.

Faulting sequence:
1. pmu_state = PMU_STATE_EXIT in nvgpu_pmu_destroy()
2. cond_signal()
3. pmu_state = PMU_STATE_LOADING_PG_BUF
4. PMU kthread wakes up
5. PMU kthread processes PMU_STATE_LOADING_PG_BUF
6. PMU kthread sleeps
7. nvgpu_pmu_destroy() waits indefinitely

This patch adds a sticky flag to indicate PMU_STATE_EXIT,
irrespective of any subsequent changes to pmu_state.

The PMU PG init kthread may wait on a call to
NVGPU_COND_WAIT_INTERRUPTIBLE, which requires a
corresponding call to nvgpu_cond_signal_interruptible()
as the core kernel code requires this task mask to
wake-up an interruptible task.

Bug 2658750
Bug 200532122

Change-Id: I61beae80673486f83bf60c703a8af88b066a1c36
Signed-off-by: Abhiroop Kaginalkar <akaginalkar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2177112
(cherry picked from commit afa49fb073a324c49a820e142aaaf80e4656dcc6)
Reviewed-on: https://git-master.nvidia.com/r/2190733
Tested-by: Divya Singhatwaria <dsinghatwari@nvidia.com>
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-09-23 09:25:58 -07:00
seshendra
07ddc5aaad gpu: nvgpu: Enabling/disabling FECS trace support
- To enable FECS trace support, nvgpu should set the MSB
of the read pointer (MAILBOX1).
- The ucode will check if the feature is enabled/disabled
before writing a record into the circular buffer. If the
feature is disabled, it will not write the record.
- If the feature is enabled and the buffer is not allocated,
HW will throw a page fault error.

Bug 2459186
Bug 200542611

Change-Id: I6f181643737d1cf1bda02077eaa714a3f4ef3d8c
Signed-off-by: seshendra <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2189250
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-09-05 22:39:24 -07:00
Debarshi Dutta
f57cf74d57 Revert "gpu: nvgpu: Fix the race between runtime PM and L2 flush"
This patch results in a flaw that doesn't clear the GPU cache. This reverts commit 47f6bc0c2e.

Bug 2687410

Change-Id: If78bd7ca29eb5621d4369cbddf21320e2a77a41a
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2186886
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-09-05 03:54:39 -07:00
Vedashree Vidwans
84f48df530 gpu: nvgpu: use vpr resize API
This patch adds nvgpu API in linux and qnx to query vpr resize.
The new API nvgpu_is_vpr_resize_enabled() is used in
nvgpu_submit_channel_gpfifo().
Previously, if non-deterministic channel has timeout disabled and
GPU cannot railgate on some platform, then channel doesn't power ref
count and results in video freeze. This requires non-determinstic
channel job tracking to be enabled if vpr resize is supported or if GPU
can railgate.

Bug 200532122

Change-Id: Icfbff6253762b195b2f5955749343974b1a7a269
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2167082
Reviewed-on: https://git-master.nvidia.com/r/2180581
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-08-30 01:24:52 -07:00
Konsta Holtta
8b484c0b53 gpu: nvgpu: support usermode submit buffers
Import userd and gpfifo buffers from userspace if provided via
NVGPU_IOCTL_CHANNEL_ALLOC_GPFIFO_EX. Also supply the work submit token
(i.e., the hw channel id) to userspace.

To keep the buffers alive, store their dmabuf and attachment/sgt handles
in nvgpu_channel_linux. Our nvgpu_mem doesn't provide such data for
buffers that are mainly in kernel use. The buffers are freed via a new
API in the os_channel interface.

Fix a bug in gk20a_channel_free_usermode_buffers: also unmap the
usermode gpfifo buffer.

Bug 200145225
Bug 200541476

Change-Id: I8416af7085c91b044ac8ccd9faa38e2a6d0c3946
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1795821
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 99b1c6dcdf
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2170603
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-08-15 00:58:54 -07:00
Konsta Holtta
758cb76e22 gpu: nvgpu: add FOREIGN_SGT mem flag
Add an internal flag NVGPU_MEM_FLAG_FOREIGN_SGT to specify that the sgt
member of an nvgpu_mem must not be freed when the nvgpu_mem is freed.

Bug 200145225
Bug 200541476

Change-Id: I044fb91a5f9d148f38fb0cbf63d0cdfd64a070ce
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1819801
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 9de6d20abb
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2170602
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-08-15 00:58:44 -07:00
Konsta Holtta
8281262187 gpu: nvgpu: add usermode_base HAL
Add a HAL function pointer to fifo to for reading the usermode_cfg0
register and implement it for gv11b.

Bug 200145225
Bug 200541476

Change-Id: I5f77b15d3b502d9370b1f14129314eaf51a9d7d1
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1811839
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit fddb296924
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2170004
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-08-15 00:58:15 -07:00
Debarshi Dutta
58ee7561f7 gpu: nvgpu: Add CHANNEL_SETUP_BIND IOCTL
For a long time now, the ALLOC_GPFIFO_EX channel IOCTL has done much
more than just gpfifo allocation, and its signature does not match
support that's needed soon. Add a new one called SETUP_BIND to hopefully
cover our future needs and deprecate ALLOC_GPFIFO_EX.

Change nvgpu internals to match this new naming as well.

Bug 200145225
Bug 200541476

Change-Id: I766f9283a064e140656f6004b2b766db70bd6cad
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1835186
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from e0c8a16c8d
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2169882
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-08-15 00:57:45 -07:00
Divya Singhatwaria
ae175e45ed gpu: nvgpu: Use TPC_PG_MASK to powergate the TPC
- In GV11B, read fuse_status_opt_tpc_gpc register
  to read which TPCs are floorswept.
- The driver will also read sysfs node: tpc_pg_mask
- Based on these two values "can_tpc_powergate" will
  be set to true or false and mask will be used to write to
  fuse_ctrl_opt_tpc_gpc register to powergate the TPC.
- can_tpc_powergate = true indicates that the mask value
  sent from userspace is valid and can be used to power gate
  the desired TPC
- can_tpc_powergate = false indicates that the mask value
  sent from userspace is not valid and cannot  be used to
  power gate the desired TPC.

Bug 200532639

Change-Id: Ib0806e4c96305a13b3574e8063ad8e16770aa7cd
Signed-off-by: Divya Singhatwaria <dsinghatwari@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2159219
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-08-02 12:57:24 -07:00
Debarshi Dutta
47f6bc0c2e gpu: nvgpu: Fix the race between runtime PM and L2 flush
gk20a_mm_l2_flush flushes the L2 cache when "struct gk20a->power_on"
is true. But it doesn't acquire power lock when doing that, which
creates a race that runtime PM might suspend the GPU in the middle
of L2 flush. The FB flush looks having the same issue with L2 flushing.

This patch fixes that by calling pm_runtime_get_if_in_use at the
beginning of the ioctl. This API from PM does a compare and add to
the usage count. If the device was not in use, it simply returns
without incrementing the usage count as its unnecessary to wake up
the GPU(using e.g. a call to gk20a_busy()) as the caches are
flushed when the device would be resumed anyways.

Bug 2643951

Change-Id: I2417f7ca3223c722dcb4d9057d32a7e065b9e574
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2151532
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mark Zhang <markz@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-08-02 07:12:00 -07:00
Debarshi Dutta
4d8ad643d6 gpu: nvgpu: wait for gr.initialized before changing cg/pg
set gr.initialized to false in the beginning of gk20a_gr_reset() and
set it to true at the end of successful execution of gk20a_gr_reset.

Use gk20a_gr_wait_initialized() to enable/disable cg/pg
functions to make sure engine is out of reset and initialized.

Bug 2092051
Bug 2429295
Bug 2484211
Bug 1890287

Change-Id: Ic7b0b71382c6d852a625c603dad8609c43b7f20f
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from 7e2f124fd1 in
dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2111038
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-05-09 14:42:14 -07:00
Debarshi Dutta
c81cc032c4 gpu: nvgpu: add cg and pg function
Add new power/clock gating functions that can be called by
other units.

New clock_gating functions will reside in cg.c under
common/power_features/cg unit.

New power gating functions will reside in pg.c under
common/power_features/pg unit.

Use nvgpu_pg_elpg_disable and nvgpu_pg_elpg_enable to disable/enable
elpg and also in gr_gk20a_elpg_protected macro to access gr registers.

Add cg_pg_lock to make elpg_enabled, elcg_enabled, blcg_enabled
and slcg_enabled thread safe.

JIRA NVGPU-2014

Change-Id: I00d124c2ee16242c9a3ef82e7620fbb7f1297aff
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2025493
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from c905858565 in
dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2108406
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-05-09 14:41:30 -07:00
Seema Khowala
ef69df6dae gpu: nvgpu: add hal to mask/unmask intr during teardown
ctxsw timeout error prevents recovery as it can get triggered
periodically. Disable ctxsw timeout interrupt to allow recovery.

Bug 2092051
Bug 2429295
Bug 2484211
Bug 1890287

Change-Id: I47470e13968d8b26cdaf519b62fd510bc7ea05d9
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2019645
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 68c13e2f04
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2024899
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-05-02 02:43:02 -07:00
Peng Liu
3a11883f7f gpu: nvgpu: using pmu counters for load estimate
PMU counters #0 and #4 are used to count total cycles and busy cycles.
These counts are used by podgov to estimate GPU load.

PMU idle intr status register is used to monitor overflow. Overflow
rarely occurs because frequency governor reads and resets the counters
at a high cadence. When overflow occurs, 100% work load is reported to
frequency governor.

Bug 1963732

Change-Id: I046480ebde162e6eda24577932b96cfd91b77c69
Signed-off-by: Peng Liu <pengliu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1939547
(cherry picked from commit 34df003519)
Reviewed-on: https://git-master.nvidia.com/r/1979495
Reviewed-by: Aaron Tian <atian@nvidia.com>
Tested-by: Aaron Tian <atian@nvidia.com>
Reviewed-by: Rajkumar Kasirajan <rkasirajan@nvidia.com>
Tested-by: Rajkumar Kasirajan <rkasirajan@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-04-01 15:27:17 -07:00
Seema Khowala
e00804594b gpu: nvgpu: remove gk20a_is_channel_marked_as_tsg
Use tsg_gk20a_from_ch to get tsg pointer for tsgid of a channel. For
invalid tsgid, tsg pointer will be NULL

Bug 2092051
Bug 2429295
Bug 2484211

Change-Id: I82cd6a2dc5fab4acb147202af667ca97a2842a73
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2006722
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 13f37f9c70
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2025507
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-03-18 11:30:16 -07:00
Seema Khowala
465aff5f0d gpu: nvgpu: do not use raw spinlock for ch->timeout.lock
With PREEMPT_RT kernel, regular spinlocks are mapped onto sleeping
spinlocks (rt_mutex locks), and raw spinlocks retain their behaviour.

Schedule while atomic can occur in gk20a_channel_timeout_start,
as it acquires ch->timeout.lock raw spinlock, and then calls
functions that acquire ch->ch_timedout_lock regular spinlock.

Bug 200484795

Change-Id: Iacc63195d8ee6a2d571c998da1b4b5d396f49439
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2004100
(cherry picked from commit aacc33bb47
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2017923
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Tested-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-02-18 06:02:00 -08:00
Seema Khowala
220860d043 gpu: nvgpu: rename has_timedout and make it thread safe
Currently has_timedout variable is protected by wmb at places
where it is being set and there is no correspoding rmb whenever
has_timedout variable is read. This is prone to errors for
concurrent execution. This change is supposed to fix this issue.
Rename has_timedout variable of channel struct to ch_timedout.
Also to avoid rmb every time ch_timedout is read,
ch_timedout_spinlock is added to protect ch_timedout
variable for taking care of concurrent execution.

Bug 2404865
Bug 2092051

Change-Id: I0bee9f50af0a48720aa8b54cbc3af97ef9f6df00
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1930935
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 1f54ea09e3
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2016975
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-02-13 13:19:37 -08:00