channel_joblist_peek() returns NULL if the list is empty.
nvgpu_channel_joblist_is_empty() has been used only together with that
function; remove it and check against NULL to see whether there are jobs
in flight.
This removes some duplication, simplifies the call sites slightly, and
gets rid of a Coverity nag about a possible NULL pointer from peek that
really isn't (when the emptiness was already checked).
Jira NVGPU-5772
Change-Id: I814e9c510d99b88e59539359992fb44d4e7ce2ea
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2397394
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add a "priv" fence struct type and use that in the fence type to
emphasize that the inner data is not meant to be seen.
The fence unit needs to have an outside-visible fence type so that
fences can be allocated directly as a struct field in job metadata for
performance and simplicity, so hiding the type entirely wouldn't work.
A couple of places need to touch the priv data directly in channel code.
Those can be thought to be technically fence unit's code scattered
outside the fence files, but they mean that the architecture is not
perfect yet.
Jira NVGPU-5773
Change-Id: Ifa3c95757ae31eef0e32f2605293e23e210b065f
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2395071
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Split up nvgpu_channel_clean_up_jobs() on the clean_all parameter so
that there's one version for the asynchronous ("deferred") cleanup and
another for the synchronous deterministic cleanup that occurs in the
submit path.
Forking another version like this adds some repetition, but this lets us
look at both versions clearly in order to come up with a coherent plan.
For example, it might be feasible to have the light cleanup of pooled
items in also the nondeterministic path, and deferring heavy cleanup to
another, entirely separated job queue.
Jira NVGPU-5493
Change-Id: I5423fd474e5b8f7b273383f12302126f47076bd3
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2346065
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Move the sema-specific APIs to the sema-specific os fence header. Do the
same for syncpts. Stub out the os fence type and the initialized check
if os fence support is not enabled in build time. Guard the sema header
with CONFIG_NVGPU_SW_SEMAPHORE.
Jira NVGPU-5773
Change-Id: I838debd66a800b00cde76e65458b13eee367b55f
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2395070
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add new APIs to bind/unbind PM resources to/from profiler objects:
nvgpu_profiler_bind_pm_resources()
nvgpu_profiler_unbind_pm_resources()
Implement support to bind/unbind SMPC/HWPM/HWPM_STREAMOUT in various
functions in common/profiler/profiler.c.
Unbind all the PM resources explicitly in
nvgpu_profiler_unbind_context() while closing the profiler object.
If resources are bound during a resource reservation request,
unbind the resources explicitly before reserving new resource.
It is responsibility of application to bind the PM resources again.
Bug 2510974
Jira NVGPU-5360
Change-Id: Ib2a0e017eaa23d0d376438771e8bf4e340865f03
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2389655
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Add two new functions to reserve/release PM resources :
nvgpu_prof_ioctl_reserve_pm_resource()
nvgpu_prof_ioctl_release_pm_resource()
Add ctxsw field to struct nvgpu_profiler_object to store per-resource
context switch enable flag.
Force resource reservation release while unbinding the context from
profiler object or while closing the profiler object. Add this code
in nvgpu_profiler_unbind_context() since both above paths will call
this function.
Bug 2510974
Jira NVGPU-5360
Change-Id: If334148e8df86360fba4162d1611187f3f04d01b
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2389654
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
The lockless allocator that spins in alloc and free ops using cmpxchg to
mitigate race conditions has only ever been used for the post fences in
preallocated job resources. Now each post fence has a clear owner (the
job struct which already is allocated well) and lifetime, so this
allocator has no longer a purpose. Delete it to avoid bitrot. (The
design of the job queue has always been such that there's minimal
contention in any case.)
Jira NVGPU-5773
Change-Id: Ied98d977c2c75bacfd3d010ce60c80fe709231e0
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2392705
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
As the submit job metadata has been simplified, the fence pool for job
tracking fences is now just complex code for very simple purposes, so
delete it. It's enough to hold the fence memory in the job struct itself
instead of having separately allocated objects with different lifetimes.
Each channel is using preallocated job arrays based on the prespecified
inflight job count. The fences are used for tracking job completion, and
a new job cannot be submitted before a previous wait has completed.
This means that even with a ringbuffer with space for only one job, the
previous job memory cannot get reclaimed by a new submit because the
submits are ordered.
Jira NVGPU-5773
Change-Id: I0c777df700aa7cfda6f971efa47aa72c5462b53a
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2392704
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add supper surface gpu_va details to super surface header member
as needed by PMU ucode to process.
This is required for iGPU PMU ucode on nvgpu-next to process command
line args and ACK back with INIT message, without this PMU ucode ends
up in hang due to DMA wait.
Update super-surface details to cmd line args for PMU ucode to
know the starting address of super-surface in SYSMEM.
JIRA NVGPU-5186
Change-Id: I56d7d3e28527e46707663c97bc8e2a58000c7f5a
Signed-off-by: mkumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2376364
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Rework regops execution API to accomodate below updates for new
profiler design
- gops.regops.exec_regops() should accept TSG pointer instead of
channel pointer.
- Remove individual boolean parameters and add one flag field.
Below new flags are added to this API :
NVGPU_REG_OP_FLAG_MODE_ALL_OR_NONE
NVGPU_REG_OP_FLAG_MODE_CONTINUE_ON_ERROR
NVGPU_REG_OP_FLAG_ALL_PASSED
NVGPU_REG_OP_FLAG_DIRECT_OPS
Update other APIs, e.g. gr_gk20a_exec_ctx_ops() and validate_reg_ops()
as per new API changes.
Add new API gk20a_is_tsg_ctx_resident() to check context residency
from TSG pointer.
Convert gr_gk20a_ctx_patch_smpc() to a HAL gops.gr.ctx_patch_smpc().
Set this HAL only for gm20b since it is not required for later chips.
Also, remove subcontext code from this function since gm20b does not
support subcontext.
Remove stale comment about missing vGPU support in exec_regops_gk20a()
Bug 2510974
Jira NVGPU-5360
Change-Id: I3c25c34277b5ca88484da1e20d459118f15da102
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2389733
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
In nvgpu_dbg_gpu_ioctl_smpc_ctxsw_mode(), check if SMPC global mode
capability is supported instead of checking for the function pointer.
Enable the capability only for Turing since pre-Turing GPUs don't
support it.
Bug 2510974
Jira NVGPU-5360
Change-Id: I352fb2a91b836cd8ef727966a53a28255d8ea834
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2389653
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
- NvRmGpuDeviceSetSmDebugMode uses regops interface.
- NvRmGpuDeviceTriggerSuspend, NvRmGpuDeviceWaitForPause,
and NvRmGpuDeviceResumeFromPause should return error on Pascal+. Use
regops interface to suspend/resume.
- On non-cilp devices(Maxwell), NvRmGpuDeviceTriggerSuspend,
NvRmGpuDeviceWaitForPause, NvRmGpuDeviceResumeFromPause and
NvRmGpuDeviceSetSmDebugMode are used when debugger(including coredump,
memcheck) is attached or when CUDA application uses a syscall that
requires traphandler(assert, cnp).
Bug 2558022
Bug 2559631
Bug 2706068
JIRA NVGPU-5502
Change-Id: I9eb2ab0c8c75c50f53523d8bf39c75f98b34f3f0
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2376159
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Create new dev nodes for device and context profilers. Example of dev
nodes on iGPU
/dev/nvhost-prof-dev-gpu - device scope profiler
/dev/nvhost-prof-ctx-gpu - context scope profiler
Add below APIs to open/close above dev nodes :
nvgpu_prof_dev_fops_open()
nvgpu_prof_ctx_fops_open()
nvgpu_prof_fops_release()
Add common API nvgpu_prof_fops_ioctl() to handle IOCTL call on these
dev nodes. Add IOCTL NVGPU_PROFILER_IOCTL_BIND_CONTEXT to bind the TSG
to profiler objects.
Add nvgpu_tsg_get_from_file() to retrieve TSG struct pointer from
file descriptor. Also store profiler object pointer into TSG struct.
Enable NVGPU_SUPPORT_PROFILER_V2_DEVICE capability on gv11b and tu104.
Note that this is not yet enabled for vGPU.
Keep NVGPU_SUPPORT_PROFILER_V2_CONTEXT capabiity disabled since this
will take longer to support.
Add new IOCTL NVGPU_PROFILER_IOCTL_UNBIND_CONTEXT so that userspace can
explicitly unbind the context and release the resources before closing
the profiler descriptor.
Add context_init flag to profiler object for book keeping.
Bug 2510974
Jira NVGPU-5360
Change-Id: Ie07e0cfd5a9da9d80008f79c955c7ef93b4bc60f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2384354
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
If recovery sequence profiling is enabled skip the debug dump that
happens during an MMU fault. This prevents the debug dump from
dominating the time spent by the recovery sequence. The debug dump
is severly limited in speed by the (lack of) UART bandwidth.
JIRA NVGPU-5606
Change-Id: Ifc7c326d33d9115d58b13c0fa42ec4bb7acb3075
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2382591
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
During recovery, we set ch->unserviceable at the end after we preempt
the TSG and reset the engines. It might be too late and user-space
might submit more work to the broken channel which is not desirable.
Move setting this unserviceable flag right at the start
of recovery sequence.
Another thread doing a submit can still read the unserviceable flag
just before it is set here, leaving that submit stuck if recovery
completes before the submit thread advances enough to set up a post
fence visible for other threads. This could be fixed with a big lock
or with a double check at the end of the submit code after the job
data has been made visible.
We still release the fences, semaphore and error notifier wait queues
at the end; so user-space would not trigger channel unbind while
channel is being recovered.
Also, change the handle_mmu_fault APIs to return void as the
debug_dump return value is not used in any of the caller APIs.
JIRA NVGPU-5843
Change-Id: Ib42c2816dd1dca542e4f630805411cab75fad90e
Signed-off-by: Tejal Kudav <tkudav@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2385256
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>