Fix small problems related to signed versus unsigned comparisons
throughout the driver. Bump up the warning level to prevent such
problems from occuring in future.
Change-Id: I8ff5efb419f664e8a2aedadd6515ae4d18502ae0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1252068
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Issue:
warning: symbol 'pmu_allocation_get_fb_size_v3' was not declared.
Should it be static?
Fix:
Declare the 'pmu_allocation_get_fb_size_v3' as static
Bug 200067946
Change-Id: If93e074ecc041e33f91cb46913f6632bf32f48f0
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: http://git-master/r/1250905
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Remove a global debugfs variable and instead save the allocator
debugfs root node in the gk20a struct.
Bug 1799159
Change-Id: If4eed34fa24775e962001e34840b334658f2321c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1225611
(cherry picked from commit 1908fde10bb1fb60ce898ea329f5a441a3e4297a)
Reviewed-on: http://git-master/r/1242390
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
This CL covers the following small modifications,
1) Add proper memset size handling during pmu surface cleanup
2) Reset the pmu surface mem desc pointer after deallocate the memory
JIRA DNVGPU-47
Change-Id: I400f8c4d3f5dc650d4fc6669cef6a1e41a70f4ab
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: http://git-master/r/1220100
(cherry picked from commit 1f171b977be51db20c2dfc56b3f6e3dd6b4b9095)
Reviewed-on: http://git-master/r/1240881
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Suppress error message when nvgpu tries to load VBIOS overlay, but
one is not found. This situation is normal. This is done by moving
gk20a_request_firmware() to be nvgpu generic function
nvgpu_request_firmware(), and adding a NO_WARN flag to it.
Introduce also a NO_SOC flag to suppress attempt to load firmware
from SoC specific directory in addition to the chip specific
directory. Use it for dGPU firmware files.
Bug 200236777
Change-Id: I0294d3308f029a6a6d3c2effa579d5f69a91e418
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1223840
(cherry picked from commit cca44c3f010f15918cdd2259c15170ba1917828a)
Reviewed-on: http://git-master/r/1233353
GVS: Gerrit_Virtual_Submit
bug 1809509
latest pmu now returns information about 3 queues
only. nvgpu pmu driver still support 5 queues to
be compatible with older firmware. handling this
properly
Change-Id: I4bc166712465f4b52537c97e6d254760c59e0d16
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/1215533
(cherry picked from commit c7428c031a095b2d42512b7a8a0a9d818290e376)
Reviewed-on: http://git-master/r/1231040
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Support multiple types of allocation backends. Currently there is
only one allocator implementation available: a buddy allocator.
Buddy allocators have certain limitations though. For one the
allocator requires metadata to be allocated from the kernel's
system memory. This causes a given buddy allocation to potentially
sleep on a kmalloc() call.
This patch has been created so that a new backend can be created
which will avoid any dynamic system memory management routines
from being called.
Bug 1781897
Change-Id: I98d6c8402c049942f13fee69c6901a166f177f65
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1172115
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
For devices that have vidmem available, use the vidmem allocator in
gk20a_gmmu_alloc{,attr,_map,_map_attr}. For others, use sysmem.
Because all of the buffers haven't been tested to work in vidmem yet,
rename calls to gk20a_gmmu_alloc{,attr,_map,_map_attr} to have _sys at
the end to declare explicitly that vidmem is used. Enabling vidmem for
each now is a matter of removing "_sys" from the function call.
Jira DNVGPU-18
Change-Id: Ibe42f67eff2c2b68c36582e978ace419dc815dc5
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1176805
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
If PMU version is not supported, gk20a_pmu_init returns an error
code. Check the error code and fail poweron if gk20a_pmu_init
fails.
Change-Id: Ia1d6a6fcbcc5a144d2e5bc88734df778e887fa53
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1160371
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
This CL covers the following modification,
1) Added multiple engine_info support
2) Added multiple runlist_info support
3) Initial changes for ASYNC CE support
4) Added ASYNC CE interrupt handling support
for gm206 GPU family
5) Added generic mechanism to identify the
CE engine pri_base address for gm206
(CE0, CE1 and CE2)
6) Removed hard coded engine_id logic and
made generic way
7) Code cleanup for readability
JIRA DNVGPU-26
Change-Id: I2c3846c40bcc8d10c2dfb225caa4105fc9123b65
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: http://git-master/r/1155963
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Fix calculation of timeout in multiple places. The #defines
GR_IDLE_CHECK_DEFAULT and GR_IDLE_CHECK_MAX are meant to be used
only for defining the frequency of checking for timeout. Using them
for actual timeouts makes the timeout really short.
Change-Id: I3d0f8cbc91d619be8e5a9168ee1ab1d6298f129b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1158269
To support vidmem, implement a way to access buffers via the PRAMIN
window instead of just kernel-mapped sysmem buffers for iGPU as of now.
Depending on the buffer aperture, choose between the two access types in
the buffer memory accessor functions.
vmap()/vunmap() pairs are no-ops for buffers that can't be cpu-mapped.
Two uses of DMA_ATTR_READ_ONLY are removed in the ucode loading path to
support writing to them too via the indirection in addition to cpu.
JIRA DNVGPU-23
Change-Id: I282dba6741c6b8224bc12e69c1fb3936bde7e6ed
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1141314
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Sequence to reset PMU is different for iGPU and dGPU. Specialize
and implement iGPU version.
Change-Id: I5b9ff2c018a736bc9e27b90d0942c52706b12a12
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1150540
To support vidmem, pass g and mem_desc to the buffer memory accessor
functions. This allows the functions to select the memory access method
based on the buffer aperture instead of using the cpu pointer directly
(like until now). The selection and aperture support will be in another
patch; this patch only refactors these accessors, but keeps the
underlying functionality as-is.
gk20a_mem_{rd,wr}32() work as previously; add also gk20a_mem_{rd,wr}()
for byte-indexed accesses, gk20a_mem_{rd,wr}_n() for memcpy()-like
functionality, and gk20a_memset() for filling buffers with a constant.
The 8 and 16 bit accessor functions are removed.
vmap()/vunmap() pairs are abstracted to gk20a_mem_{begin,end}() to
support other types of mappings or conditions where mapping the buffer
is unnecessary or different.
Several function arguments that would access these buffers are also
changed to take a mem_desc instead of a plain cpu pointer. Some relevant
occasions are changed to use the accessor functions instead of cpu
pointers without them (e.g., memcpying to and from), but the majority of
direct accesses will be adjusted later, when the buffers are moved to
support vidmem.
JIRA DNVGPU-23
Change-Id: I3dd22e14290c4ab742d42e2dd327ebeb5cd3f25a
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1121143
Reviewed-by: Ken Adams <kadams@nvidia.com>
Tested-by: Ken Adams <kadams@nvidia.com>
Support GPUs which cannot choose between SMMU and physical
addressing.
Change-Id: If3256fa1bc795a84d039ad3aa63ebdccf5cc0afb
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120469
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Use struct device instead of struct platform_device wherever
possible. This allows adding other bus types later.
Change-Id: I1657287a68d85a542cdbdd8a00d1902c3d6e00ed
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120466
bug 1688374
disabling pmu will break RAM suspend on chips implementing
split rails. pmu will be powered down along with rest of
the GPU anyway. pmu_destroy is not be used outside of
rail gating or gpu suspend
Change-Id: I9e89859b7c701f731276ae1d1063d9ccd88d4334
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/805940
(cherry picked from commit 8ded353878ff7df73e55b702041008ddc3cbf069)
Reviewed-on: http://git-master/r/808248
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>