Commit Graph

28 Commits

Author SHA1 Message Date
Richard Zhao
851666b632 gpu: nvgpu: common/pmu: fix compile error of new compile flags
It's preparing to add bellow CFLAGS:
    -Werror -Wall -Wextra \
    -Wmissing-braces -Wpointer-arith -Wundef \
    -Wconversion -Wsign-conversion \
    -Wformat-security \
    -Wmissing-declarations -Wredundant-decls -Wimplicit-fallthrough

Jira GVSCI-11640

Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Change-Id: Ide3ab484924bd5be976a9f335b55b136575ce428
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2555055
Reviewed-by: Shashank Singh <shashsingh@nvidia.com>
Reviewed-by: Aparna Das <aparnad@nvidia.com>
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GVS: Gerrit_Virtual_Submit
2022-01-13 12:36:02 -08:00
rmylavarapu
0115c26f1b gpu: nvgpu: Boardobj lite unit refactor
As boardobj unit is used only in PMU, the plan is to move
all the boardobj related functions/structures and Macros
to boardobj specific folders. This will remove unnecessary
usage of boardobj outside PMU.

NVGPU-4484

Change-Id: I9f0fda32e6affd1fce218eb0ac638a9dfc8b99c3
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335986
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
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Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
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GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
Abdul Salam
076c85f813 gpu: nvgpu: Move clk_pmu struct from public include to unit include
As a part of refactoring move nvgpu_clk_pmupstate from public to
private include.
Also remove all function pointers from the struct and use functions
as only single pstate is supported.
This function pointers were created to address multiple pstate support
which no more needed now.

NVGPU-4690

Change-Id: Iee556feed4a25902faba87a606418861185e4089
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2334826
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
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GVS: Gerrit_Virtual_Submit
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2020-12-15 14:13:28 -06:00
Abdul Salam
af3311ddea gpu: nvgpu: Refactor clock_domain unit
As a part of refactoring move nvgpu_clk_domain struct from public
to private.
This will help to have arch consistency across all units.
Use public functions to fetch the data across other units.
The following functions are added to access data in clk_domain unit.
*nvgpu_pmu_clk_domain_get_f_points()--> To get freq points
*nvgpu_pmu_clk_domain_update_clk_info() --> To update change seq script
with clock domain data

NVGPU-4689

Change-Id: Idc85e3cf5bbe1b80766ce6c9f07b3305ef04cbdc
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2332185
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Ramesh Mylavarapu <rmylavarapu@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
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2020-12-15 14:13:28 -06:00
rmylavarapu
e424e4791a gpu: nvgpu: perf: Refactor Perf unit
-Renamed and moved nvgpu_pmu_perf struct from public
to unit specific
-Renamed all functions as per public/private format

NVGPU-5029

Change-Id: If3f479bb1443850a5c8a8714cd1c9da346cb566a
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2300609
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
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GVS: Gerrit_Virtual_Submit
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2020-12-15 14:13:28 -06:00
rmylavarapu
a23d0c1c19 gpu: nvgpu: Check for timeout and indicate error
For every copy_back enabled PMU cmd sent by NVGPU
we are waiting for PMU response but not checking
for timeout error. This will result in copying invalid
data which causes errors. Implemented timeout check
and return error if timedout.

NVBUG-200530426

Change-Id: I32eba16eeb6f7a56724329ab6d85fae062c6fa3f
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2258947
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2020-12-15 14:13:28 -06:00
Abdul Salam
29d4831780 gpu: nvgpu: Segregate volt unit members based on their accessibility
Currently all unit specific private members are inside ucode_volt_inf.h.
This patch moves the members specific to pmuif to ucode_volt_inf.h and
local to volt.h.
Append all unit specific local functions with volt/nvgpu.
Move volt specific rpc handler from g->pmu to g->pmu->volt.

NVGPU-4492

Change-Id: I626e002b3876c6c5330dec4396b7661b986c6119
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2299555
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GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
Abdul Salam
8e840a5af1 gpu: nvgpu: Segregate clk unit members based on their accessibility
Current clk unit has multiple header files under include folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from include which only
clk can access.
All public items are moved into include/clk.h which other units can
access and removed the clk_xxx.h files

NVGPU-4689

Change-Id: I469270ae539e09a3f6fe6187207791732407863e
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2298220
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2020-12-15 14:13:28 -06:00
Abdul Salam
17cc9b2b98 gpu: nvgpu: Refactor Clock unit.
Current clk unit has multiple header files under pmuif folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from pmuif which only
clk can access.
All public items are moved into include/clk.h which other units can
access
This will help in documentation of items for public items.

NVGPU-4491

Change-Id: Iccb0571e05ecb3cb13363390bed8c7214409b543
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2292318
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2020-12-15 14:13:28 -06:00
Abdul Salam
11b34e891f gpu: nvgpu: Refactor Clk unit.
As a part of refactoring, need to move clk sw/pmu setup functions
from pmu_pstate unit to clk unit as it belongs there.

In this patch the public API is moved from pmu_pstate to clk unit and
named according to private/public API.

NVGPU-4491

Change-Id: I90a7dc821e3a3633c7ac657b398f90e374663d61
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2282937
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
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GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
rmylavarapu
7e5b8b2cce gpu: nvgpu: Refactor PERF unit
-Created perf.h file and moved all private functions
and structures into it
-Created single sw_setup/pmu_setup for whole perf
unit
-Changed public function and structure names as per
standard format
-Deleted lpwr unit specific file from make file as
it is no longer used
-Removed support_vfe and support_changeseq flags as
it is no longer used
-Removed clk_set_boot_fll_clks_per_clk_domain function
as it is no longer used for tu10a
-Removed perf unit headers from pmuif folder

NVGPU-4448

Change-Id: Ia29e5b5a1a960b5474a929d8797542bf6c0eccf1
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2283587
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2020-12-15 14:13:28 -06:00
rmylavarapu
3dfd87c612 gpu: nvgpu: Refactor PERF Change_Seq unit
-Created ucode_perf_change_seq_inf.h and moved all
 change_seq interface structs and MACROs
-Moved nvgpu_clk_set_req_fll_clk_ps35 from clk unit
 to change_seq unit
-Removed MACROs and includes which are not needed

NVGPU-4448

Change-Id: I04ab32cbc9a1fc827f3360a8ea0f367019981823
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2266051
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2020-12-15 14:10:29 -06:00
rmylavarapu
983c15bca2 gpu: nvgpu: Refactor PERF Pstate unit
-Created ucode_perf_pstate_inf.h and moved all
 pstate interface structs and MACROs.
-Created nvgpu_perf_pstate_get_lpwr_index for getting
 lpwr index
-Created nvgpu_clk_domain_get_from_index for getting
 clk_domain from index
-Removed pstate_get_status code which is not needed
 for tu10a profile
-Removed MACROs and includes which are not needed

NVGPU-4448

Change-Id: I516816a1d92a60a91ea479cb9c334d332d3d7a89
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2264716
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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2020-12-15 14:10:29 -06:00
rmylavarapu
8f154fb6eb gpu: nvgpu: Refactor PERF VFE unit
-Created ucode_perf_vfe_inf.h and moved all VFE
 interface structs and MACROs into this header
-Created nvgpu_clk_fll_get_fmargin_idx to get
 freq margin index
-Created nvgpu_vfe_var_get_s_param to read s_param
-Removed MACROs and header includes which are
 not needed

NVGPU-4448

Change-Id: I89f946d555bcbc7823665d2a5a761049f7a5e963
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2260150
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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2020-12-15 14:10:29 -06:00
Abdul Salam
65ecd7a181 gpu: nvgpu: Remove fixed wait time for change seq completion
Currently after sending change seq RPC, nvgpu waits for a fixed time
of 20ms.
This CL replaces this with pmu_wait_message_cond, which will return
immediately after getting change seq completion event.
Also added debug fs node to get the change seq execution time.

Bug 200545366

Change-Id: Iba283f65d4949858be9cbff88de4d21a8c92ff81
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2202423
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2020-12-15 14:05:52 -06:00
rmylavarapu
ebc0b3b381 gpu: nvgpu: Remove hardcoding related to Psate objs
In P4 #25076323, we have done many hard codings in PMU
which are related to Pstate board objs. As we are sending
Pstate objs now we can remove those hardcoding in NVGPU.

NVGPU-3597

Change-Id: I8b35e6b34c71721bb84fde9ffc280cf748232dbf
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2131350
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2019-06-12 00:46:42 -07:00
Mahantesh Kumbar
3d1169544f gpu: nvgpu: alloc space for PMU's struct nvgpu_pmu at runtime
Allocating space for struct nvgpu_pmu at run time as part of
nvgpu_pmu_early_init() stage and made required changes to
dependent fiels as needed.

JIRA NVGPU-1972

Change-Id: I2d1c86d713e533c256ba95b730aa2e9543a66438
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2110109
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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2019-05-23 00:56:55 -07:00
Abdul Salam
bc10ef568e gpu: nvgpu: Restructure boardobjgrpmask unit
This patch does the following for boardobjgrpmask unit.
1. Remove unused functions and its pointers.
2. Append public functions with nvgpu.
3. Remove unnecessary inclusion of header files.
4. Make local functions as static.
5. Rename function names to increase readibility.
6. Remove boardobj* from static functions.

Jira NVGPU-1977

Change-Id: Ie6d3bd8f55784d29ae4ba720fb3998487ad2b942
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2107167
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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2019-04-29 11:04:46 -07:00
rmylavarapu
be0eabeb6c gpu:nvgpu: Move nvgpu_clk_pmupstate into nvgpu_pmu
Moved nvgpu_clk_pmupstate structure from gk20a to
nvgpu_pmu.The aim is to have single pmu structure inside
gk20a, that is "nvgpu_pmu" struct and all the global
structures of all units in PMU should be included in
"nvgpu_pmu" struct.

NVGPU-3220

Change-Id: I531aab568a692c55e640ca2c33aa7508b83a9593
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2104129
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2019-04-26 02:55:02 -07:00
rmylavarapu
6e67eec8d5 gpu:nvgpu: Restructure P-state unit
Description:
Present p-state unit handle both pstate boardobj and
initializing all the units. As part of restructuring,
the pstate unit is separated into two units:
1) Perf_pstate: This unit will handle pstate boardobjs.
2) Pmu_pstate: This unit will initialize all the units
which supoort performance states.

Changes:
1) Created pmu_pstate unit.
2) Pstate boardobjs are moved under perf_pstate which
is under perf unit.

NVGPU-1958

Change-Id: I2c428adfe6de4992c9eeda0d4356d30290f6e8a4
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2096339
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2019-04-23 07:14:09 -07:00
Sagar Kamble
bcbc87dc2e gpu: nvgpu: move pmu interface headers to include/nvgpu/pmu
Interface header files for PMU features are now moved under PMU header
files directory include/nvgpu/pmu. And fix bulk of coding style issues.
Update header file names and guards.

JIRA NVGPU-1971

Change-Id: Idf53fc09d8928d1b0a1cd16eef886de010dae06b
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2093006
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
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2019-04-13 12:33:52 -07:00
Mahantesh Kumbar
a22a9c2bcf gpu: nvgpu: create PMU super surface unit
Created PMU super surface unit & moved structs/functions related to
super surface under a unit, separated super surface structs into
private/public based on its usage/access, made changes to supper
surface dependent files to reflect supper surface changes
respective to unit.

JIRA NVGPU-3045

Change-Id: I6ac426052eb60f00b432d9533460aa0afd939fe3
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2088405
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2019-04-08 04:16:16 -07:00
Sagar Kamble
16953b9622 gpu: nvgpu: prepare pmu command unit
pmu_ipc.c had functionality for rpc response handling and message cond
checks. This patch moves them to msg unit. And prepare cmd.h to group
together structs and functions related PMU commands.

JIRA NVGPU-1970

Change-Id: Iec5d72d02ab3ee51963631c828b301c56af8dc48
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2079146
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2019-04-05 05:06:22 -07:00
rmylavarapu
722fe30d50 gpu: nvgpu: Restructure clk unit
Description:
nvgpu_clk_pmupstate is the global structure in clk units. It is declared
in clk.h and all clk units will include clk.h header.
nvgpu_clk_pmupstate struct will have structure pointers to all clk units
and will include genereic function pointers which are  used by most clk
units. The reason why the function pointers is defined in this sturct,
and not included inside g->ops is because, these are only clk specific
functions and rest of the driver code is not dependent on this.

Each unit will have init function to allocate memory for its structure
and will initialize its local functions.

Changes:
1) Introduced nvgpu_clk_pmupstate in clk.h file. All the changes needed
   to call the above struct from individual clk units.
2) Removed cyclic dependency headers in clk units by calling function
   through pointers defined in clk.h.
3) Initialization of each unit is done in respective unit instead of
   doing it in clk unit. Added *_init_pmupstate and *_free_pmupstate to
   individual clk units.
4) Each unit clean up will be done separately while refactoring that
   unit.

NVGPU-1963
NVGPU-2965

Change-Id: Iee79d7a812b62407252636057b104f952c94a229
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2033537
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2019-03-29 05:34:26 -07:00
rmylavarapu
8daafcbae8 gpu: nvgpu: Restructuring clk.h into different units
Changes:
1) Separated clk.h which is in /nvgpu/include/pmu
 into different units
2) Renamed global functions

Intention: At present /nvgpu/include/pmu/clk.h
consists of structures and functions of different
clock units. It is difficult to work on individual
clk units if this file is not separated into
individual units. All stucts and functions in clk.h
are seperated into different clk units.
Individual private clk units were not touched.
Post this patch, the sebsequent patches would make
changes in the individual clk units.

NVGPU-2707

Change-Id: I7bf9fab38a73bceb451291530a67c70ed343b0cb
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2021704
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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2019-02-19 01:55:54 -08:00
Mahantesh Kumbar
56d14ac403 gpu: nvgpu: Fetch perf change sequence script offset from SSMD
Fetch perf change sequence script offset from SSMD using member
NV_PMU_SUPER_SURFACE_MEMBER_CHANGE_SEQ_GRP

JIRA - NVGPU-1874

Change-Id: If2f19ee10d30552934052b9212947e408d4e7057
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2000861
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
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2019-02-07 04:15:34 -08:00
Abdul Salam
0f2bbca0df gpu: nvgpu: Remove extra perf load RPC
1.Remove perf_pmu_load which calls the perf load RPC.
  This is already done in pmu_vfe_load and needs only once.
2.Replace LOAD with VF_INVALIDATE.
  MSG_ID_VFE_CALLBACK should call VF_INVALIDATE and not LOAD.
3.Move the clk arb WQ after VF_INVALIDATE for synchronization.
4.Move the perf load RPC after PMU setup.

Bug 200454682

Change-Id: I799588c102dd7328f0a43ed953f91a3a8b6b91e9
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2012338
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-02-06 15:23:49 -08:00
Terje Bergstrom
dce78f7332 gpu: nvgpu: Move PMU code to common/pmu
Move code interfacing with PMU tasks to common/pmu.

JIRA NVGPU-961

Change-Id: Ie62611b0ffe1196d4bfdc740e03017e1894a834f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1950991
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-01-10 20:09:55 -08:00