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SEC2 isr handling requires message processing in common msg unit. That unit requires interfaces from hal to know if the msg interrupt was received, set the msg interrupt and handle other interrupts. JIRA NVGPU-2025 Change-Id: I3b5ad8968ea9298cc769113417931c4678009cf1 Signed-off-by: Sagar Kamble <skamble@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2085753 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
272 lines
6.5 KiB
C
272 lines
6.5 KiB
C
/*
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* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/sec2/allocator.h>
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#include <nvgpu/engine_queue.h>
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#include <nvgpu/sec2/queue.h>
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#include <nvgpu/flcnif_cmn.h>
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#include <nvgpu/sec2/sec2.h>
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#include <nvgpu/sec2/msg.h>
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#include <nvgpu/gk20a.h>
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/* Message/Event request handlers */
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static int sec2_response_handle(struct nvgpu_sec2 *sec2,
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struct nv_flcn_msg_sec2 *msg)
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{
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struct gk20a *g = sec2->g;
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return nvgpu_sec2_seq_response_handle(g, &sec2->sequences,
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msg, msg->hdr.seq_id);
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}
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static int sec2_handle_event(struct nvgpu_sec2 *sec2,
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struct nv_flcn_msg_sec2 *msg)
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{
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int err = 0;
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switch (msg->hdr.unit_id) {
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default:
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break;
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}
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return err;
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}
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static bool sec2_read_message(struct nvgpu_sec2 *sec2,
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u32 queue_id, struct nv_flcn_msg_sec2 *msg, int *status)
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{
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struct gk20a *g = sec2->g;
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u32 read_size;
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int err;
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*status = 0U;
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if (nvgpu_sec2_queue_is_empty(sec2->queues, queue_id)) {
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return false;
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}
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if (!nvgpu_sec2_queue_read(g, sec2->queues, queue_id,
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&sec2->flcn, &msg->hdr,
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PMU_MSG_HDR_SIZE, status)) {
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nvgpu_err(g, "fail to read msg from queue %d", queue_id);
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goto clean_up;
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}
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if (msg->hdr.unit_id == NV_SEC2_UNIT_REWIND) {
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err = nvgpu_sec2_queue_rewind(&sec2->flcn,
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sec2->queues, queue_id);
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if (err != 0) {
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nvgpu_err(g, "fail to rewind queue %d", queue_id);
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*status = err;
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goto clean_up;
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}
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/* read again after rewind */
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if (!nvgpu_sec2_queue_read(g, sec2->queues, queue_id,
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&sec2->flcn, &msg->hdr,
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PMU_MSG_HDR_SIZE, status)) {
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nvgpu_err(g, "fail to read msg from queue %d",
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queue_id);
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goto clean_up;
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}
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}
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if (!NV_SEC2_UNITID_IS_VALID(msg->hdr.unit_id)) {
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nvgpu_err(g, "read invalid unit_id %d from queue %d",
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msg->hdr.unit_id, queue_id);
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*status = -EINVAL;
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goto clean_up;
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}
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if (msg->hdr.size > PMU_MSG_HDR_SIZE) {
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read_size = msg->hdr.size - PMU_MSG_HDR_SIZE;
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if (!nvgpu_sec2_queue_read(g, sec2->queues, queue_id,
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&sec2->flcn, &msg->msg,
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read_size, status)) {
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nvgpu_err(g, "fail to read msg from queue %d",
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queue_id);
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goto clean_up;
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}
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}
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return true;
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clean_up:
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return false;
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}
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static int sec2_process_init_msg(struct nvgpu_sec2 *sec2,
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struct nv_flcn_msg_sec2 *msg)
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{
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struct gk20a *g = sec2->g;
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struct sec2_init_msg_sec2_init *sec2_init;
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u32 tail = 0;
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int err = 0;
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g->ops.sec2.msgq_tail(g, sec2, &tail, QUEUE_GET);
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err = nvgpu_falcon_copy_from_emem(&sec2->flcn, tail,
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(u8 *)&msg->hdr, PMU_MSG_HDR_SIZE, 0U);
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if (err != 0) {
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goto exit;
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}
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if (msg->hdr.unit_id != NV_SEC2_UNIT_INIT) {
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nvgpu_err(g, "expecting init msg");
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err = -EINVAL;
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goto exit;
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}
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err = nvgpu_falcon_copy_from_emem(&sec2->flcn, tail + PMU_MSG_HDR_SIZE,
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(u8 *)&msg->msg, msg->hdr.size - PMU_MSG_HDR_SIZE, 0U);
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if (err != 0) {
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goto exit;
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}
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if (msg->msg.init.msg_type != NV_SEC2_INIT_MSG_ID_SEC2_INIT) {
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nvgpu_err(g, "expecting init msg");
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err = -EINVAL;
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goto exit;
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}
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tail += ALIGN(msg->hdr.size, PMU_DMEM_ALIGNMENT);
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g->ops.sec2.msgq_tail(g, sec2, &tail, QUEUE_SET);
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sec2_init = &msg->msg.init.sec2_init;
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err = nvgpu_sec2_queues_init(g, sec2->queues, sec2_init);
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if (err != 0) {
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return err;
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}
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nvgpu_sec2_dmem_allocator_init(g, &sec2->dmem, sec2_init);
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sec2->sec2_ready = true;
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exit:
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return err;
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}
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int nvgpu_sec2_process_message(struct nvgpu_sec2 *sec2)
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{
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struct gk20a *g = sec2->g;
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struct nv_flcn_msg_sec2 msg;
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int status = 0;
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if (unlikely(!sec2->sec2_ready)) {
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status = sec2_process_init_msg(sec2, &msg);
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goto exit;
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}
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while (sec2_read_message(sec2,
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SEC2_NV_MSGQ_LOG_ID, &msg, &status)) {
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nvgpu_sec2_dbg(g, "read msg hdr: ");
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nvgpu_sec2_dbg(g, "unit_id = 0x%08x, size = 0x%08x",
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msg.hdr.unit_id, msg.hdr.size);
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nvgpu_sec2_dbg(g, "ctrl_flags = 0x%08x, seq_id = 0x%08x",
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msg.hdr.ctrl_flags, msg.hdr.seq_id);
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msg.hdr.ctrl_flags &= ~PMU_CMD_FLAGS_PMU_MASK;
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if (msg.hdr.ctrl_flags == PMU_CMD_FLAGS_EVENT) {
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sec2_handle_event(sec2, &msg);
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} else {
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sec2_response_handle(sec2, &msg);
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}
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}
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exit:
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return status;
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}
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static void sec2_isr(struct gk20a *g, struct nvgpu_sec2 *sec2)
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{
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bool recheck = false;
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u32 intr;
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if (!g->ops.sec2.is_interrupted(sec2)) {
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return;
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}
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nvgpu_mutex_acquire(&sec2->isr_mutex);
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if (!sec2->isr_enabled) {
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goto exit;
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}
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intr = g->ops.sec2.get_intr(g);
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if (intr == 0U) {
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goto exit;
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}
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/*
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* Handle swgen0 interrupt to process received messages from SEC2.
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* If any other interrupt is to be handled with some software
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* action expected, then it should be handled here.
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* g->ops.sec2.isr call below will handle other hardware interrupts
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* that are not expected to be handled in software.
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*/
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if (g->ops.sec2.msg_intr_received(g)) {
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if (nvgpu_sec2_process_message(sec2) != 0) {
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g->ops.sec2.clr_intr(g, intr);
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goto exit;
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}
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recheck = true;
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}
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g->ops.sec2.process_intr(g, sec2);
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g->ops.sec2.clr_intr(g, intr);
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if (recheck) {
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if (!nvgpu_sec2_queue_is_empty(sec2->queues,
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SEC2_NV_MSGQ_LOG_ID)) {
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g->ops.sec2.set_msg_intr(g);
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}
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}
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exit:
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nvgpu_mutex_release(&sec2->isr_mutex);
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}
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int nvgpu_sec2_wait_message_cond(struct nvgpu_sec2 *sec2, u32 timeout_ms,
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void *var, u8 val)
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{
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struct gk20a *g = sec2->g;
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struct nvgpu_timeout timeout;
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u32 delay = POLL_DELAY_MIN_US;
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nvgpu_timeout_init(g, &timeout, timeout_ms, NVGPU_TIMER_CPU_TIMER);
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do {
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if (*(u8 *)var == val) {
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return 0;
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}
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sec2_isr(g, sec2);
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nvgpu_usleep_range(delay, delay * 2U);
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delay = min_t(u32, delay << 1U, POLL_DELAY_MAX_US);
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} while (nvgpu_timeout_expired(&timeout) == 0);
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return -ETIMEDOUT;
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}
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