Commit Graph

503 Commits

Author SHA1 Message Date
Terje Bergstrom
00775cafab gpu: nvgpu: Support GPUs with only one interrupt line
Not all GPUs have stalling and non-stalling interrupt. Support
ones with just one interrupt line.

Change-Id: I0f1e8faa5b353b8d1b10691375bd853152379a3a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120470
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
2016-04-13 13:13:26 -07:00
Richard Zhao
60b715e856 gpu: nvgpu: vgpu: add fecs trace support
Bug 1648908

Change-Id: I7901e7bce5f7aa124a188101dd0736241d87bd53
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1031861
Reviewed-on: http://git-master/r/1121261
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-04-11 15:38:12 -07:00
Peter Daifuku
6eeabfbdd0 gpu: nvgpu: vgpu: virtualized SMPC/HWPM ctx switch
Add support for SMPC and HWPM context switching when virtualized

Bug 1648200
JIRASW EVLR-219
JIRASW EVLR-253

Change-Id: I80a1613eaad87d8510f00d9aef001400d642ecdf
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: http://git-master/r/1122034
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-04-08 12:34:50 -07:00
Terje Bergstrom
e8bac374c0 gpu: nvgpu: Use device instead of platform_device
Use struct device instead of struct platform_device wherever
possible. This allows adding other bus types later.

Change-Id: I1657287a68d85a542cdbdd8a00d1902c3d6e00ed
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120466
2016-04-08 09:42:41 -07:00
Supriya
bf82cd220a gpu: nvgpu: Add Fuse prints on PMU Halt
-Print fuse values in case of PMU halt error
-and mailbox reads 0xDEADDEAD

Bug 1737044

Change-Id: I59f5fcf4a69bdd2a2eea81a69dd99bb9c4c21e1d
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/1113464
(cherry picked from commit d0320eed72c5070c4fcc7564c02fa38599984751)
Reviewed-on: http://git-master/r/1120429
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-04-06 19:38:19 -07:00
Sami Kiminki
135d6db448 gpu: nvgpu: Add HAL for GPU characteristics
Add function pointer for chip specific GPU characteristics init.

Bug 1637486

Change-Id: I6ce5eea124d8057393dec6e86e72412cc87e1cfa
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/780535
(cherry picked from commit f5c240d6ed19b5b9eedff05767c885ad5812c71e)
Reviewed-on: http://git-master/r/1120428
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-04-06 19:37:58 -07:00
Alex Waterman
fbc21ed2ee gpu: nvgpu: split address space for fixed allocs
Allow a special address space node to be split out from the
user adress space or fixed allocations. A debugfs node,

  /d/<gpu>/separate_fixed_allocs

Controls this feature. To enable it:

  # echo <SPLIT_ADDR> > /d/<gpu>/separate_fixed_allocs

Where <SPLIT_ADDR> is the address to do the split on in the
GVA address range. This will cause the split to be made in
all subsequent address space ranges that get created until it
is turned off. To turn this off just echo 0x0 into the same
debugfs node.

Change-Id: I21a3f051c635a90a6bfa8deae53a54db400876f9
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1030303
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-03-25 13:19:17 -07:00
Anton Vorontsov
1c40d09c4c gpu: nvgpu: Add support for FECS ctxsw tracing
bug 1648908

This commit adds support for FECS ctxsw tracing. Code is compiled
conditionnaly under CONFIG_GK20_CTXSW_TRACE.
This feature requires an updated FECS ucode that writes one record to a ring
buffer on each context switch. On RM/Kernel side, the GPU driver reads records
from the master ring buffer and generates trace entries into a user-facing
VM ring buffer. For each record in the master ring buffer, RM/Kernel has
to retrieve the vmid+pid of the user process that submitted related work.

Features currently implemented:
- master ring buffer allocation
- debugfs to dump master ring buffer
- FECS record per context switch (with both current and new contexts)
- dedicated device for ctxsw tracing (access to VM ring buffer)
- SOF generation (and access to PTIMER)
- VM ring buffer allocation, and reconfiguration
- enable/disable tracing at user level
- event-based trace filtering
- context_ptr to vmid+pid mapping
- read system call for ctxsw dev
- mmap system call for ctxsw dev (direct access to VM ring buffer)
- poll system call for ctxsw dev
- save/restore register on ELPG/CG6
- separate user ring from FECS ring handling

Features requiring ucode changes:
- enable/disable tracing at FECS level
- actual busy time on engine (bug 1642354)
- master ring buffer threshold interrupt (P1)
- API for GPU to CPU timestamp conversion (P1)
- vmid/pid/uid based filtering (P1)

Change-Id: I8e39c648221ee0fa09d5df8524b03dca83fe24f3
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1022737
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-03-23 07:48:47 -07:00
Aingara Paramakuru
82da6ed595 gpu: nvgpu: add support to set channel timeslice
As part of improving GPU scheduling, userspace can now set a
channel's timeslice, within reasonable limits imposed by the
kernel driver.

JIRA VFND-1312
Bug 1729664

Change-Id: I4c3430c43437889b8685f12988d4b967bb7877bb
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1020917
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-03-22 10:42:45 -07:00
Aingara Paramakuru
2a58d3c27b gpu: nvgpu: improve channel interleave support
Previously, only "high" priority bare channels were interleaved
between all other bare channels and TSGs. This patch decouples
priority from interleaving and introduces 3 levels for interleaving
a bare channel or TSG: high, medium, and low. The levels define
the number of times a channel or TSG will appear on a runlist (see
nvgpu.h for details).

By default, all bare channels and TSGs are set to interleave level
low. Userspace can then request the interleave level to be increased
via the CHANNEL_SET_RUNLIST_INTERLEAVE ioctl (TSG-specific ioctl will
be added later).

As timeslice settings will soon be coming from userspace, the default
timeslice for "high" priority channels has been restored.

JIRA VFND-1302
Bug 1729664

Change-Id: I178bc1cecda23f5002fec6d791e6dcaedfa05c0c
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1014962
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-03-15 16:23:44 -07:00
Seshendra Gadagottu
471c14f76e gpu: nvgpu: update slcg/blcg prod setiings
Add following missing prod settings:
  blcg bus
  blcg ce
  slcg ce2
  slcg chiplet
  slcg gr

Bug 1689806

Change-Id: Ic7c9afdb1fc47ad71ca326384f5d2a4528121abe
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1030987
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-03-14 20:15:17 -07:00
Supriya
640cb6642f gpu: nvgpu: LRF, TEX, LTC, DRAM override
- Adding support for FECS mem overrides

Bug 1699676

Change-Id: I6c9ddcd98d57b29059513ee508c6f92b194c4fc7
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/921253
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-02-26 12:29:55 -08:00
Adeel Raza
21605d09a5 gpu: nvgpu: add create_gr_sysfs() function pointer
Add create_gr_sysfs() function pointer for creating gr specific sysfs
nodes.

Bug 1699676

Change-Id: I0a14d3676ebfcd5adebce673e46bdaad8d6aecf7
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/1008658
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-02-19 12:51:01 -08:00
Adeel Raza
f0a9ce0469 gpu: nvgpu: SM/TEX exception handling support
Add TEX exception handling support. Also make SM exception handler into
a function pointer, which should allow different chips to implement
their own SM exception handling routine.

Bug 1635727
Bug 1637486

Change-Id: I429905726c1840c11e83780843d82729495dc6a5
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/935329
2016-01-29 14:40:11 -08:00
Seshendra Gadagottu
9e02111a76 gpu: nvgpu: fix race condition with poweroff
When gpu rail-gating is enabled, it is possible that
both rail gating code and system shudown can start
executing gk20a_pm_prepare_poweroff() in parallel.
To synchronize this execution, protect gk20a_pm_prepare_poweroff()
with a mutex lock.

Bug 200168805

Change-Id: I19536a43ed20c3e82b32c316922dc3e19e3f59bb
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/999548
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-01-29 12:58:22 -08:00
Seshendra Gadagottu
c43053761b gpu: nvgpu: add support for therm gate ctrl
During gpu init, therm gate control is required to
add delay cycles before clock gating.

Bug 1717152

Change-Id: Ifabc428cf7b49e49964dc994eba2c38af4aa1a91
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/936443
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-01-27 09:53:31 -08:00
Richard Zhao
8fb33d92b0 gpu: nvgpu: vgpu: add channel_set_priority support
- add gops.fifo.channel_set_priority and move current code
  as native callback.
- implement the callback for vgpu

Bug 1701079

Change-Id: If1cd13ea4478d11d578da2f682598e0c4522bcaf
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/932829
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-01-25 15:22:22 -08:00
Deepak Nibade
997f92566a gpu: nvgpu: support masking hww_warp_esr
Add below API pointer to support masking of hww_warp_esr
after hardware read of register and before using it
further
u32 (*mask_hww_warp_esr)(u32 hww_warp_esr)

If needed, this API will mask value of hww_warp_esr
appropriately and return it

Bug 200156699

Change-Id: I1afb1347e650fab607009c1ee55691484653a4c1
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/927133
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-01-12 23:00:59 -08:00
Deepak Nibade
ca76b336b3 gpu: nvgpu: support preprocessing of SM exceptions
Support preprocessing of SM exceptions if API
pointer pre_process_sm_exception() is defined

Also, expose some common APIs

Bug 200156699

Change-Id: I1303642c1c4403c520b62efb6fd83e95eaeb519b
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/925883
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-01-12 22:58:32 -08:00
Peter Pipkorn
2b064ce65e gpu: nvgpu: add high priority channel interleave
Interleave all high priority channels between all other channels.
This reduces the latency for high priority work when there
are a lot of lower priority work present, imposing an upper
bound on the latency. Change the default high priority timeslice
from 5.2ms to 3.0 in the process, to prevent long running high priority
apps from hogging the GPU too much.

Introduce a new debugfs node to enable/disable high priority
channel interleaving. It is currently enabled by default.

Adds new runlist length max register, used for allocating
suitable sized runlist.

Limit the number of interleaved channels to 32.

This change reduces the maximum time a lower priority job
is running (one timeslice) before we check that high priority
jobs are running.

Tested with gles2_context_priority (still passes)
Basic sanity testing is done with graphics_submit
(one app is high priority)

Also more functional testing using lots of parallel runs with:
NVRM_GPU_CHANNEL_PRIORITY=3 ./gles2_expensive_draw
 –drawsperframe 20000 –triangles 50 –runtime 30 –finish
plus multiple:
NVRM_GPU_CHANNEL_PRIORITY=2 ./gles2_expensive_draw
–drawsperframe 20000 –triangles 50 –runtime 30 -finish

Previous to this change, the relative performance between
high priority work and normal priority work comes down
to timeslice value. This means that when there are many
low priority channels, the high priority work will still
drop quite a lot. But with this change, the high priority
work will roughly get about half the entire GPU time, meaning
that after the initial lower performance, it is less likely
to get lower in performance due to more apps running on the system.

This change makes a large step towards real priority levels.
It is not perfect and there are no guarantees on anything,
but it is a step forwards without any additional CPU overhead
or other complications. It will also serve as a baseline to
judge other algorithms against.

Support for priorities with TSG is future work.
Support for interleave mid + high priority channels,
instead of just high, is also future work.

Bug 1419900

Change-Id: I0f7d0ce83b6598fe86000577d72e14d312fdad98
Signed-off-by: Peter Pipkorn <ppipkorn@nvidia.com>
Reviewed-on: http://git-master/r/805961
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-01-11 09:04:01 -08:00
Richard Zhao
f1d4177462 gpu: nvgpu: abstract set sm debug mode
Add new operation g->ops.gr.set_sm_debug_mode and move native
implementation to gr_gk20a.c

It's preparing for adding vgpu set sm debug mode hook.

JIRA VFND-1006
Bug 1594604

Change-Id: Ia5ca06a86085a690e70bfa9c62f57ec3830ea933
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/923232
(cherry picked from commit 032552b54c570952d1e36c08191e9f70b9c59447)
Reviewed-on: http://git-master/r/835614
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
2016-01-10 20:05:56 -08:00
Terje Bergstrom
9812bd5eea gpu: nvgpu: Control comptagline assignment from kernel
On Maxwell comptaglines are assigned per 128k, but preferred big page
size for graphics is 64k. Bit 16 of GPU VA is used for determining
which half of comptagline is used.

This creates problems if user space wants to map a page multiple times
and to arbitrary GPU VA. In one mapping the page might be mapped to
lower half of 128k comptagline, and in another mapping the page might
be mapped to upper half.

Turn on mode where MSB of comptagline in PTE is used instead of bit 16
for determining the comptagline lower/upper half selection.

Bug 1704834

Change-Id: If87e8f6ac0fc9c5624e80fa1ba2ceeb02781355b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/924322
Reviewed-by: Alex Waterman <alexw@nvidia.com>
2016-01-05 07:50:02 -08:00
Terje Bergstrom
1ee25b11c5 gpu: nvgpu: Make access map chip specific
Bug 1692373

Change-Id: Ie3fc3e02fa7b0636da464d6ee1c28da7a4543ec2
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/812353
2015-12-07 09:52:22 -08:00
sujeet baranwal
397c6d44ed gpu: nvgpu: Wait for pause for SMs
SM locking & register reads Order has been changed.
Also,  functions have been implemented based on gk20a
and gm20b.

Change-Id: Iaf720d088130f84c4b2ca318d9860194c07966e1
Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com>
Signed-off-by: ashutosh jain <ashutoshj@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/837236
2015-12-04 13:03:11 -08:00
Deepak Nibade
632a86f7cd gpu: nvgpu: IOCTL to disable watchdog per-channel
Add IOCTL NVGPU_IOCTL_CHANNEL_WDT to disable/enable
watchdog per-channel

Also, if watchdog is disabled, we currently schedule
the worker with MAX timeout.
Instead of this, do not schedule any worker if
watchdog is disabled

Bug 1683059
Bug 1700277

Change-Id: I7f6bec84adeedb74e014ed6d1471317b854df84c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/837962
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-11-30 08:48:59 -08:00
Richard Zhao
1246629c19 gpu: nvgpu: abstract set mmu debug mode
Add new operaton g->ops.mm.set_debug_mode and let other places
that set debug mode call this callback.

It's preparing for adding vgpu set mmu debug mode hook.

JIRA VFND-1005
Bug 1594604

Change-Id: I1d227a0c0f96adb0035ae16ae1f4fbfa739bf0a7
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/833497
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
2015-11-23 14:31:02 -08:00
Sami Kiminki
9d2c9072c8 gpu: nvgpu: User-space managed address space support
Implement NVGPU_GPU_IOCTL_ALLOC_AS_FLAGS_USERSPACE_MANAGED, which
enables creating userspace-managed GPU address spaces.

When an address space is marked as userspace-managed, the following
changes are in effect:

- Only fixed-address mappings are allowed.
- VA space allocation for fixed-address mappings is not required,
  except to mark space as sparse.
- Maps and unmaps are always immediate. In particular, the mapping
  ref increments at kickoffs and decrements at job completion are
  skipped.

Bug 1614735
Bug 1623949
Bug 1660392

Change-Id: I834fe19b3f65e9b02c268952383eddee0e465759
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/738558
Reviewed-on: http://git-master/r/833253
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-11-18 09:45:07 -08:00
Terje Bergstrom
e469b21a1d gpu: nvgpu: ZBC update without idle
Do ZBC updates without forcing engine idle first.

Bug 1698013

Change-Id: I99218c8cfd02be05dace2003b8d91921765f7ca9
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/829145
2015-11-17 15:12:00 -08:00
Terje Bergstrom
8452348539 gpu: nvgpu: Do not use G_ELPG_FLUSH
G_ELPG_FLUSH is protected in some chips. Use L2 flush operations
instead.

Bug 1698618

Change-Id: I984a8ace8bcd0ad2d4a4e2d63af75a342bdeb75a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/828656
(cherry picked from commit ba9075fa43975112a221d37d246f0b8f5af40fab)
Reviewed-on: http://git-master/r/829415
2015-11-10 10:33:39 -08:00
Seshendra Gadagottu
19b3bd28b3 gpu: nvgpu: use platform data for ptimer source rate
Instead of depending on clock frame-work, use platform data
for ptimer source rate. Removed ptimerscaling10x platform
data, and use ptimer source frequency to calculate
ptimerscaling factor.

Reviewed-on: http://git-master/r/819030
(cherry picked from commit dd291334d54dab80cab7eb1656dffc48a59610b4)

Change-Id: I7638ce9875a6e440bbfc2ba2da0d0b094b2700ff
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/827300
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-11-04 14:38:34 -08:00
Deepak Nibade
8d279dbac1 gpu: nvgpu: IOCTL to disable timeouts
Add IOCTL NVGPU_DBG_GPU_IOCTL_TIMEOUT to support
disabling/re-enabling scheduler timeout from user space

If user space application is closed without re-enabling
the timeouts, kernel will restore the timeouts' state
while releasing the debug session

This is needed for debugging purpose

Bug 1514061

Change-Id: I32efb47ad09d793f3e7fd8f0aaa9720c8bc91272
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/788176
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-11-03 14:14:10 -08:00
Seshendra Gadagottu
004a1880ed gpu: nvgpu: update thermal programming
Add required fileds and values for thermal slow-down
settings in thermal header file and implemented chip
specific thermal register programming

Reviewed-on: http://git-master/r/822199
(cherry picked from commit 9e8a745b8295af002b9780c83caa8dc7b22cc737)

Change-Id: I016b18ed230fa6c104eada2e166ccd1a5f2ace36
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/823012
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-10-27 15:42:08 -07:00
Terje Bergstrom
2aead8a72f gpu: nvgpu: Disable only channel at zcull bind
At zcull bind we disable whole GR engine. This is unnecessary, so
instead disable only the channel and make sure it's unloaded.

Introduces also an API in fifo_gk20a.c to do the channel disable.

gr_gk20a_ctx_zcull_setup() was always passed true as last parameter,
so remove parameter.

Change-Id: I7ae6e101ec7d1ab3f6ee4e9bcc442d23dbd21247
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/787570
2015-10-23 08:30:23 -07:00
Seshendra Gadagottu
5b7b59714a gpu: nvgpu: add support to remove bar2 mm
Adding support to remove bar2 mm on gpu module
remove.

Change-Id: Id5f680b1abf7056da9871d5460d9fbc40422673e
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/814571
(cherry picked from commit e7c6c87dd6b0893d26a9a3b4568121a691e1eb3c)
Reviewed-on: http://git-master/r/815429
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-10-12 18:22:12 -07:00
Kirill Artamonov
3ad8438c90 gpu: nvgpu: set correct timeslice value
Scale timeslice register value based on platform
specific ptimer scale koefficient.

Expose timeslice values through debugfs to simplify performance
tuning.

bug 1605552
bug 1603226

Change-Id: I49f86f22d58d26a366ee1b5f5a9ab9d7f896ad25
Signed-off-by: Kirill Artamonov <kartamonov@nvidia.com>
Reviewed-on: http://git-master/r/800007
(cherry picked from commit 00c85ef24cf28ffaa81eb53fff7edef1c699220a)
Reviewed-on: http://git-master/r/808251
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-10-06 13:31:10 -07:00
Vijayakumar
d60a45b9fd gpu: nvgpu: scale ptimer based timeouts
bug 1603226

host based timeouts use ptimer for detecting
timeouts. on gk20a and gm20b ptimer runs 2.6x
slower. scale the fifo_eng_timeout to account
for this

Change-Id: Ie44718382953e36436ea47d6e89b9a225d5c2070
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/799983
(cherry picked from commit d1d837fd09ff0f035feff1757c67488404c23cc6)
Reviewed-on: http://git-master/r/808250
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-10-06 13:30:54 -07:00
Seshendra Gadagottu
8ed6ade94f gpu: nvgpu: update slcg xbar prod settings
Bug 1689806

Change-Id: I368ad8fb64e49b21ba61c519def1f86e1ca6e492
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/806116
(cherry picked from commit 1a3bbe989a795d379703e7f4b915f6e1bb38c2c3)
Reviewed-on: http://git-master/r/805480
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-10-06 13:28:51 -07:00
Mahantesh Kumbar
dab594ac13 gpu: nvgpu: ELPG init & statistics update
- Required init param to start elpg
- change in statistics dump

Bug  1684939

Change-Id: I26dca52079f08b8962e9cb758831910207610220
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/802456
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/806179
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-09-30 08:29:13 -07:00
sujeet baranwal
ab93322b25 gpu: nvgpu: Add CDE bits in FECS header
In case of CDE channel, T1 (Tex) unit needs to be promoted to 128B
aligned, otherwise causes a HW deadlock. Gpu driver makes changes in
FECS header which FECS uses to configure the T1 promotions to aligned
128B accesses.

Bug 200096226

Change-Id: I8a8deaf6fb91f4bbceacd491db7eb6f7bca5001b
Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com>
Reviewed-on: http://git-master/r/804625
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-09-29 13:15:15 -07:00
Jussi Rasanen
bef2159086 gpu: nvgpu: Add support for CDE scatter buffers
Add support for CDE scatter buffers. When the bus addresses for
surfaces are not contiguous as seen by the GPU (e.g., when SMMU is
bypassed), CDE swizzling needs additional per-page information. This
information is populated in a scatter buffer when required.

Bug 1604102

Change-Id: I3384e2cfb5d5f628ed0f21375bdac8e36b77ae4f
Signed-off-by: Jussi Rasanen <jrasanen@nvidia.com>
Reviewed-on: http://git-master/r/789436
Reviewed-on: http://git-master/r/791243
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-09-28 17:41:23 -07:00
Deepak Nibade
613990cb39 gpu: nvgpu: implement per-channel watchdog
Implement per-channel watchdog/timer as per below rules :
- start the timer while submitting first job on channel or if
  no timer is already running
- cancel the timer when job completes
- re-start the timer if there is any incomplete job left
  in the channel's queue
- trigger appropriate recovery method as part of timeout
  handling mechanism

Handle the timeout as per below :
- get timed out channel, and job data
- disable activity on all engines
- check if fence is really pending
- get information on failing engine
- if no engine is failing, just abort the channel
- if engine is failing, trigger the recovery

Also, add flag "ch_wdt_enabled" to enable/disable channel
watchdog mechanism. Watchdog can also be disabled using
global flag "timeouts_enabled"

Set the watchdog time to be 5s using macro
NVGPU_CHANNEL_WATCHDOG_DEFAULT_TIMEOUT_MS

Bug 200133289

Change-Id: I401cf14dd34a210bc429f31bd5216a361edf1237
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/797072
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-09-28 09:08:12 -07:00
Mahantesh Kumbar
2359f247d1 gpu: nvgpu: HAL to write DMATRFBASE
Bug 200137618

Change-Id: I18b980876e93c3f7287082701e1d2b998cd33114
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/798777
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-09-15 14:35:33 -07:00
Leonid Moiseichuk
54c2ae59f0 gpu: nvgpu: cyclestats snapshot permissions rework
Cyclestats snapshot feature is expected for new devices.
The detection code was isolated in separate function and run-time
check added to validate/allow ioctl calls on the current GPU.

Bug 1674079

Change-Id: Icc2f1e5cc50d39b395d31d5292c314f99d67f3eb
Signed-off-by: Leonid Moiseichuk <lmoiseichuk@nvidia.com>
Reviewed-on: http://git-master/r/781697
(cherry picked from commit bdd23136b182c933841f91dd2829061e278a46d4)
Reviewed-on: http://git-master/r/793630
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-09-04 09:03:07 -07:00
Yogesh
05a6b54914 gpu: nvgpu: Inject function addresses
Inject function addresses of gk20a_do_idle and
gk20a_do_unidle once the nvgpu module loads.

Bug 1476801

Change-Id: I67a8ae7fb654524616c2c2c710013cbc097a3f32
Signed-off-by: Yogesh Bhosale <ybhosale@nvidia.com>
Reviewed-on: http://git-master/r/785047
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-08-21 15:14:44 -07:00
Supriya
3fba1e929b gpu: nvgpu: Fix NS boot transcfg
Bug 1667322

Accommodate for transcfg address change

Change-Id: I7054202b8ce3be1a3fbfe0465e662be6f9740eb3
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/780326
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-08-21 10:59:07 -07:00
Yogesh
e44e67333b gpu: nvgpu: Inject function address from nvgpu
This patch inserts the function address of
gk20a_debug_dump_device into host data struct once
the nvgpu module loads and removes it during unload.

Bug 1476801

Change-Id: If49262208325b2aa0807705c26086e6d7c81632c
Signed-off-by: Yogesh Bhosale <ybhosale@nvidia.com>
Reviewed-on: http://git-master/r/779397
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
2015-08-19 13:15:23 -07:00
Sami Kiminki
08f37cba39 gpu: nvgpu: Prepare for per-GPU CDE program numbers
Add gpu_ops for CDE, and add get_program_numbers function pointer for
determining horizontal and vertical CDE swizzler programs. This allows
different GPUs to have their own specific requirements for choosing
the CDE firmware programs.

Bug 1604102

Change-Id: Ib37c13abb017c8eb1c32adc8cbc6b5984488222e
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/784899
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-08-19 08:03:24 -07:00
Terje Bergstrom
63714e7cc1 gpu: nvgpu: Implement priv pages
Implement support for privileged pages. Use them for kernel allocated buffers.

Change-Id: I720fc441008077b8e2ed218a7a685b8aab2258f0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/761919
2015-07-03 17:59:12 -07:00
Terje Bergstrom
4cc1457703 gpu: nvgpu: Move clk bypass div code to clk init
Clock bypass divider was changed just before resetting priv ring.
Move the code to a new clk op instead so that it is executed only on
gk20a.

Change-Id: Ic8084a4a5fac23770f50b50f910ced2543ba0f28
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/764970
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Aleksandr Frid <afrid@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
2015-07-03 07:51:42 -07:00
Sami Kiminki
e7ba93fefb gpu: nvgpu: Initial MAP_BUFFER_BATCH implementation
Add batch support for mapping and unmapping. Batching essentially
helps transform some per-map/unmap overhead to per-batch overhead,
namely gk20a_busy()/gk20a_idle() calls, GPU L2 flushes, and GPU TLB
invalidates. Batching with size 64 has been measured to yield >20x
speed-up in low-level fixed-address mapping microbenchmarks.

Bug 1614735
Bug 1623949

Change-Id: Ie22b9caea5a7c3fc68a968d1b7f8488dfce72085
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/733231
(cherry picked from commit de4a7cfb93e8228a4a0c6a2815755a8df4531c91)
Reviewed-on: http://git-master/r/763812
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-06-30 08:35:23 -07:00