As a part of refactoring move nvgpu_clk_domain struct from public
to private.
This will help to have arch consistency across all units.
Use public functions to fetch the data across other units.
The following functions are added to access data in clk_domain unit.
*nvgpu_pmu_clk_domain_get_f_points()--> To get freq points
*nvgpu_pmu_clk_domain_update_clk_info() --> To update change seq script
with clock domain data
NVGPU-4689
Change-Id: Idc85e3cf5bbe1b80766ce6c9f07b3305ef04cbdc
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2332185
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Ramesh Mylavarapu <rmylavarapu@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Changes:
- Send down BOARDOBJGRP classId to the PMU. Assign each
BOARDOBJ the classId of its parent group which is set
to zero in current implementation. Changed in NVGPU to send
board obj grp classid to PMU.
- Disable IPC VMIN support as pmu-tu10a profile doesn't support.
- Change in clk vf point enumeration types.
- Change in pstate type values.
- Updated ctrl_perf_vfe_var_single_sensed_fuse_ver_vfield_info
NVGPU-PMU interface struct with b_ver_expected_is_mask to send
whether the expected version is single value or should be
interpreted as a bit mask with bits corresponding to
expected versions set.
NVBUG-200593676
NVGPU-5066
Change-Id: I17b172d88f8b74fbf78044caf7f64cd8811f9fb7
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2308533
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Current clk unit has multiple header files under include folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from include which only
clk can access.
All public items are moved into include/clk.h which other units can
access and removed the clk_xxx.h files
NVGPU-4689
Change-Id: I469270ae539e09a3f6fe6187207791732407863e
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2298220
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Current clk unit has multiple header files under pmuif folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from pmuif which only
clk can access.
All public items are moved into include/clk.h which other units can
access
This will help in documentation of items for public items.
NVGPU-4491
Change-Id: Iccb0571e05ecb3cb13363390bed8c7214409b543
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2292318
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
-Created perf.h file and moved all private functions
and structures into it
-Created single sw_setup/pmu_setup for whole perf
unit
-Changed public function and structure names as per
standard format
-Deleted lpwr unit specific file from make file as
it is no longer used
-Removed support_vfe and support_changeseq flags as
it is no longer used
-Removed clk_set_boot_fll_clks_per_clk_domain function
as it is no longer used for tu10a
-Removed perf unit headers from pmuif folder
NVGPU-4448
Change-Id: Ia29e5b5a1a960b5474a929d8797542bf6c0eccf1
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2283587
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
-Created ucode_perf_change_seq_inf.h and moved all
change_seq interface structs and MACROs
-Moved nvgpu_clk_set_req_fll_clk_ps35 from clk unit
to change_seq unit
-Removed MACROs and includes which are not needed
NVGPU-4448
Change-Id: I04ab32cbc9a1fc827f3360a8ea0f367019981823
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2266051
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
-Created ucode_perf_pstate_inf.h and moved all
pstate interface structs and MACROs.
-Created nvgpu_perf_pstate_get_lpwr_index for getting
lpwr index
-Created nvgpu_clk_domain_get_from_index for getting
clk_domain from index
-Removed pstate_get_status code which is not needed
for tu10a profile
-Removed MACROs and includes which are not needed
NVGPU-4448
Change-Id: I516816a1d92a60a91ea479cb9c334d332d3d7a89
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2264716
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
-Created ucode_perf_vfe_inf.h and moved all VFE
interface structs and MACROs into this header
-Created nvgpu_clk_fll_get_fmargin_idx to get
freq margin index
-Created nvgpu_vfe_var_get_s_param to read s_param
-Removed MACROs and header includes which are
not needed
NVGPU-4448
Change-Id: I89f946d555bcbc7823665d2a5a761049f7a5e963
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2260150
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
As a part of refactoring, we need to move the volt unit from perf to pmu
as it belongs there and also move the arbitor specific functions under
CLK_ARB as they will be removed from safety build.
This patch does the following
*Move volt struct from perf to pmu
*Move volt setup from pmu_pstate to volt
*Move clk freq related functions into CLK_ARB
NVGPU-4491
NVGPU-4492
Change-Id: I7180cd12bbf91cc4d2e79b6e2d71c16e494c8ff0
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2268215
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
In the change_seq of latest ucode, the boot pstate
index was taken from pstate board_objs instead of the
value from change_input. This forces the need of
introducing boot index in pstate board_obj structure.
The index is the performance table entry index of
P0 pstate.
The ucode change is described in P4CL #27304645
NVGPU-4081
Change-Id: Id3f4a1da7015cd6b7efe555529f1fa13c9f3b391
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2202363
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Currently after sending change seq RPC, nvgpu waits for a fixed time
of 20ms.
This CL replaces this with pmu_wait_message_cond, which will return
immediately after getting change seq completion event.
Also added debug fs node to get the change seq execution time.
Bug 200545366
Change-Id: Iba283f65d4949858be9cbff88de4d21a8c92ff81
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2202423
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Right now in PMU we have disabled usage of VFE cached
values as we have seen failures in 5.1.3.0 release.
This patch will send vfe_equ dependent masks to PMU which
will be used for initial invalidation of dependent VFE_EQU
cached values. As a result PMU will compute the dependent
EQUs and cache them.
NVGPU-3645
Change-Id: If99960481317a09df9499265650162245f404555
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2137867
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Right now in PMU we have disabled usage of VFE cached values
as we have seen failures in 5.1.3.0 release. This patch
will send vfe_var dependent masks to PMU which will be
used for initial invalidation of dependent VFE_VAR cached
values. As a result PMU will compute the dependent VARs and
cache them.
NVGPU-3645
Change-Id: I814ae819d77270ac45b97cf2a32726992e6f4af3
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2137423
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Make the nvgpu_init_mutex function return void.
In linux case, this doesn't affect anything since mutex_init
returns void.
For posix, we assert() and die if pthread_mutex_init fails.
This alleviates the need to error inject for _every_
nvgpu_mutex_init function in the driver.
Jira NVGPU-3476
Change-Id: Ibc801116dc82cdfcedcba2c352785f2640b7d54f
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2130538
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Some functions are not accessing hardware directly
but are being called using HAL ops: For example
.init = gv100_bios_init,
.preos_wait_for_halt = gv100_bios_preos_wait_for_halt,
.preos_reload_check = gv100_bios_preos_reload_check,
.devinit = gp106_bios_devinit,
.preos = gp106_bios_preos,
.verify_devinit = NULL,
This was being called as:
g->ops.bios.init(g)
g->ops.bios.preos_wait_for_halt(g)
g->ops.bios.preos_reload_check(g)
g->ops.bios.preos(g)
g->ops.bios.devinit(g)
g->ops.bios.verify_devinit(g)
Change the function access by using sw ops, like:
Create new function: nvgpu_bios_sw_init()
and based on hardware chip call the chip specific
bios sw init function: nvgpu_gv100_bios_sw_init()
and nvgpu_tu104_bios_sw_init()to assign the sw
ops
JIRA NVGPU-2071
Change-Id: Ibfcd9b225a7bc184737abdd94c2e54190fcd90a0
Signed-off-by: Divya Singhatwaria <dsinghatwari@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2108526
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
MISRA Rule 14.2 requires for loop to be well-formed. A well-formed for
loop has below requirements:
1. first clause can be empty or should assign value to a single loop
counter
2. second clause should exist and use loop counter or loop control flag.
It should not use any variable modified in the loop body.
3. third cluase should only update loop counter and should not use
objects modified in the loop body.
This modifies for loops to process single loop counter. The patch moves
additional initializations before for loop, conditions at loop start
and variable updates at the end of for loop.
Jira NVGPU-855
Change-Id: I93ccf1ac0677ff355364a718d2d953467f1d9d95
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2108188
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This patch does the following for boardobjgrpmask unit.
1. Remove unused functions and its pointers.
2. Append public functions with nvgpu.
3. Remove unnecessary inclusion of header files.
4. Make local functions as static.
5. Rename function names to increase readibility.
6. Remove boardobj* from static functions.
Jira NVGPU-1977
Change-Id: Ie6d3bd8f55784d29ae4ba720fb3998487ad2b942
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2107167
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
MISRA Rule-17.7 requires the return value of all functions to be
used. Fix is either to use the return value or change the function
to return void. This patch contains fixes for all 17.7 violations
in the following units:
- nvgpu.common.hal.pmu.perf
- nvgpu.common.hal.pmu.pmu
JIRA NVGPU-3152
Change-Id: I540eb87b1b441737d1683bb007b52f0c48313cb5
Signed-off-by: Nicolas Benech <nbenech@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2099829
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Moved nvgpu_clk_pmupstate structure from gk20a to
nvgpu_pmu.The aim is to have single pmu structure inside
gk20a, that is "nvgpu_pmu" struct and all the global
structures of all units in PMU should be included in
"nvgpu_pmu" struct.
NVGPU-3220
Change-Id: I531aab568a692c55e640ca2c33aa7508b83a9593
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2104129
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Description:
Present p-state unit handle both pstate boardobj and
initializing all the units. As part of restructuring,
the pstate unit is separated into two units:
1) Perf_pstate: This unit will handle pstate boardobjs.
2) Pmu_pstate: This unit will initialize all the units
which supoort performance states.
Changes:
1) Created pmu_pstate unit.
2) Pstate boardobjs are moved under perf_pstate which
is under perf unit.
NVGPU-1958
Change-Id: I2c428adfe6de4992c9eeda0d4356d30290f6e8a4
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2096339
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Created PMU super surface unit & moved structs/functions related to
super surface under a unit, separated super surface structs into
private/public based on its usage/access, made changes to supper
surface dependent files to reflect supper surface changes
respective to unit.
JIRA NVGPU-3045
Change-Id: I6ac426052eb60f00b432d9533460aa0afd939fe3
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2088405
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
pmu_ipc.c had functionality for rpc response handling and message cond
checks. This patch moves them to msg unit. And prepare cmd.h to group
together structs and functions related PMU commands.
JIRA NVGPU-1970
Change-Id: Iec5d72d02ab3ee51963631c828b301c56af8dc48
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2079146
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Description:
nvgpu_clk_pmupstate is the global structure in clk units. It is declared
in clk.h and all clk units will include clk.h header.
nvgpu_clk_pmupstate struct will have structure pointers to all clk units
and will include genereic function pointers which are used by most clk
units. The reason why the function pointers is defined in this sturct,
and not included inside g->ops is because, these are only clk specific
functions and rest of the driver code is not dependent on this.
Each unit will have init function to allocate memory for its structure
and will initialize its local functions.
Changes:
1) Introduced nvgpu_clk_pmupstate in clk.h file. All the changes needed
to call the above struct from individual clk units.
2) Removed cyclic dependency headers in clk units by calling function
through pointers defined in clk.h.
3) Initialization of each unit is done in respective unit instead of
doing it in clk unit. Added *_init_pmupstate and *_free_pmupstate to
individual clk units.
4) Each unit clean up will be done separately while refactoring that
unit.
NVGPU-1963
NVGPU-2965
Change-Id: Iee79d7a812b62407252636057b104f952c94a229
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2033537
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This patch does the following.
1. Remove unused functions from volt_pmu.c.
2. Append public functions with nvgpu.
3. Remove GP106 functions and rename TU104 to generic functions.
4. Rename volt struct from gpu_ops.
5. Remove the unused volt.h header file.
6. Make local functions as static and put in order.
7. Remove unused inclusion on header files.
8. After 4, generic functions can be called directly instead of g->ops.
Jira NVGPU-1956
Change-Id: Icaea0ca817d37cccfc09241baa2f047ec2688169
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2076535
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>