Commit Graph

3624 Commits

Author SHA1 Message Date
Richard Zhao
9dd3bb2e62 gpu: nvgpu: vgpu: move t19x specific code to general code
- remove vgpu_t19x.h and tegra_vgpu_t19x.h
- merge t19x specific ivc commands to the big enum
- move TEGRA_VGPU_ATTRIB_MAX_SUBCTX_COUNT to constants

Jira EVLR-2293

Change-Id: I34344bffa03bb69e1282b1f19382e3199f9ba105
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1636128
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-12 12:43:40 -08:00
Terje Bergstrom
ece3d958b3 gpu: nvgpu: Combine gk20a and gp10b free_gr_ctx
gp10b version of free_gr_ctx was created to keep gp10b source code
changes out from the mainline. gp10b was merged back to mainline a
while ago, so this separation is no longer needed. Merge the two
variants.

Change-Id: I954b3b677e98e4248f95641ea22e0def4e583c66
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635127
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-12 12:42:57 -08:00
Terje Bergstrom
44a1208fec gpu: nvgpu: vgpu: Delete gm20b support
Delete gm20b vgpu support. It has not been supported for a long time
and keeping it up-to-date is extra work.

Change-Id: I3c06d29a79cb83d53a25d2242247b4eeabeab310
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635126
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-12 12:42:54 -08:00
Terje Bergstrom
351f519c2e gpu: nvgpu: Add HAL for dumping ctxsw statistics
Add HAL for dumping ctxsw statistics. The statistics are dependent on
the architecture, and the function that calls this operation needs to
be moved to gk20a.

Bug 1842197

Change-Id: I285c74b8ddc8c7854c85b3fef4cbfc582098919e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1632681
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-12 12:42:31 -08:00
Deepak Nibade
5b10690479 gpu: nvgpu: handle SM reported MMU_NACK exception
Upon receiving MMU_FAULT error, MMU will forward MMU_NACK to SM
If MMU_NACK is masked out, SM will simply release the semaphores

And if semaphores are released before MMU fault is handled, user space
could see that operation as successful incorrectly

Fix this by handling SM reported MMU_NACK exception

Enable MMU_NACK reporting in gv11b_gr_set_hww_esr_report_mask

In MMU_NACK handling path, we just set the error notifier and clear
the interrupt so that the User Space sees the error as soon as
semaphores are released by SM
And MMU_FAULT handling path will take care of triggering RC recovery
anyways

Also add necessary h/w accessors for mmu_nack

Bug 2040594
Jira NVGPU-473

Change-Id: Ic925c2d3f3069016c57d177713066c29ab39dc3d
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631708
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-12 11:05:31 -08:00
Vijayakumar
6170f1eed5 gpu: nvgpu: perf: fix coverity issue
remove recurring header file include
coverity defect id: 2682953

bug 200291879

Change-Id: Iae53377ff1609c138a0c75a4cbf04afa3a533100
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1636579
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-12 08:56:38 -08:00
Seema Khowala
ffa5231d2c gpu: nvgpu: runlist info mutex not needed for runlist_state
runlist_info mutex for the runlist being enabled or
disabled in fifo_sched_disable_r is not needed to be
acquired

Bug 2043838

Change-Id: Ia9839ab7effbe7daf353c3a54f25a2b4914af5e8
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630345
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-11 17:37:55 -08:00
Seema Khowala
e7102cf90b gpu: nvgpu: gv11b: disable fifo_intr_0_runlist_event
runlist event interrupt is not needed to be enabled as
s/w polls for preemption completion for preempts issued
in RUNLIST_PREEMPT. Even though it is not enabled, intr
will get set in fifo_intr_0 status register whenever
RUNLIST_PRREMPT is successfully completed. Since intr
is disabled, fifo intr will not be triggered but it will
be handled during handling of other fifo interrupts
whenever fifo intr is triggered.

Bug 2039371

Change-Id: I0817c2b6e9f3f14958ca7c738392bc67875be5d5
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630283
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-11 17:37:50 -08:00
Thomas Fleury
6b90684cee gpu: nvgpu: vgpu: get virtual SMs mapping
On gv11b we can have multiple SMs per TPC. Add sm_per_tpc in
vgpu constants to properly dimension the virtual SM to TPC/GPC
mapping in virtualization case.
Use TEGRA_VGPU_CMD_GET_SMS_MAPPING to query current mapping.

Bug 2039676

Change-Id: I817be18f9a28cfb9bd8af207d7d6341a2ec3994b
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631203
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-10 15:57:20 -08:00
Deepak Nibade
5fb7c7d8f9 gpu: nvgpu: protect linux include with config
In fence_gk20a.c protect <linux/file.h> and <linux/fs.h> includes with config
CONFIG_SYNC since they are only needed with this config enabled

Jira NVGPU-487

Change-Id: I6c26aa0fbb4ee284129109c625a0e324d5caf235
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635471
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-10 08:47:11 -08:00
seshendra Gadagottu
e9de95d7e0 gpu: nvgpu: use chip specific zbc_c/z format reg
Use chip specific gpcs_swdx_dss_zbc_c_format_reg
and gpcs_swdx_dss_zbc_z_format_reg. These registers
are different for gv11b/gv100 from gp10b/gp106.

Change-Id: I9e209c878a11edc986ba4304ff60fcccbb5087aa
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635091
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-10 08:47:07 -08:00
seshendra Gadagottu
0ac3ba2a99 gpu: nvgpu: gv11b: fix for gfx preemption
Used chip specific attrib_cb_gfxp_default_size and
attrib_cb_gfxp_size buffer sizes during committing
global callback buffer when gfx preemption is requested.
These sizes are different for gv11b from gp10b.
For gp10b used smaller buffer sizes than specified
value in hw manuals as per sw requirement.

Also used gv11b specific preemption related functions:
gr_gv11b_set_ctxsw_preemption_mode
gr_gv11b_update_ctxsw_preemption_mode

This is required because preemption related buffer
sizes are different for gv11b from gp10b. More optimization
will be done as part of NVGPU-484.

Another issue fixed is: gpu va for preemption buffers
still needs to be 8 bit aligned, even though 49 bits
available now. This done because of legacy implementation
of fecs ucode.

Bug 1976694

Change-Id: I2dc923340d34d0dc5fe45419200d0cf4f53cdb23
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635027
GVS: Gerrit_Virtual_Submit
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-10 08:47:03 -08:00
Deepak Nibade
3e9aa581b6 gpu: nvgpu: skip comptag re-initialization
In case we need to re-initialize GR after floorsweeping TPC,
gp10b_ltc_init_comptags() will try to allocate comptag memory again

Skip this during re-initialization since it is unnecessary to
re-allocate all those buffers

Comptag buffer size is 33MB and reallocating causes huge memory leak
anyways

Bug 2031635

Change-Id: I935f96eb133283d6f935589c0e581e0997e980e2
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1634737
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-10 05:16:44 -08:00
Alex Waterman
a30f307554 gpu: nvgpu: Free enabled flags on driver unload
Make sure the enabled flags are freed before the driver unloads.

Bug 200369180

Change-Id: Ibac9ee61ca99bdfda03d76e393c7cd6cb6cc299a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1632752
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-10 04:05:20 -08:00
Terje Bergstrom
98210aad81 gpu: nvgpu: Suppress nvlink credits init msg
Suppress message indicating nvlink credits initialization.

Change-Id: I8cd9c64c10412cea783b3d3eeb271a3e1c68d29f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1632780
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-09 16:54:44 -08:00
Sourab Gupta
84d02ed7b1 gpu: nvgpu: correct function arguments to fix QNX compilation
The patch changes the function argument from 'int' to 'unsigned int'
to fix the QNX compilation failures.

Change-Id: Iaee7850d8310bea693996ac618b95252ca5d1b35
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626397
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-09 16:52:14 -08:00
Alex Waterman
2ae16008cd Revert "gpu: nvgpu: gv11b: fix for gfx preemption"
This reverts commit caf168e33e.

Might be causing an intermittency in quill-c03 graphics submit. Super
weird since the only change that seems like it could affect it is the
header file update but that seems rather safe.

Bug 2044830

Change-Id: I14809d4945744193b9c2d7729ae8a516eb3e0b21
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1634349
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Timo Alho <talho@nvidia.com>
Tested-by: Timo Alho <talho@nvidia.com>
2018-01-09 06:32:30 -08:00
Mahantesh Kumbar
7703ac33f4 gpu: nvgpu: gv11b PMU ucode F/W version update
- F/W version update for gv11b PMU ucode of
CL https://git-master.nvidia.com/r/#/c/1628288/

Current CL has PMU F/W version for ucode bin of
P4 CL# 23378914

P4 CL# & its changes.
 - 23378914
   - Don't post "PMU_PG_EVENT_IDLE_SNAP" event in
     method pgConvertPgInterrupts_GP10X()

 - 23355380
   - Remove debug code included by mistake in P4
     change list #23354716

 - 23354716
   - Made change to point CONVERT_PG_INTERRUPTS of
     gv11b to _GP10x - pgConvertPgInterrupts_GP10X()
   - Removed PMU halt upon FIFO preempt timeout in
     _fifoPreemptRunlist_GP10X()

Bug 2039371
Bug 200377983

Change-Id: I8ce7cb926203b329308944235a06933768ed2a5f
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628380
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-08 22:43:46 -08:00
David Nieto
6dde9e67d9 gpu: nvgpu: allocate from coherent pool
Maps memory coherently on devices that are connected to a coherent bus.

(1) Add code to be able to get the platform device node.
(2) Create a new flag to mark if the device is connected to a coherent bus
(3) Map memory coherently on coherent devices.

bug 2040331

Change-Id: Ide83a9261acdbbc6e9fef4fc5f38d6f9d0e5ab5b
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1633985
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-08 14:38:06 -08:00
Seema Khowala
82f253b7c1 gpu: nvgpu: gv11b: init ch_wdt_timeout_ms
This is needed for watchdog to work.

Change-Id: Ic1e197e5f6701fafd8b614cd43bb610bdc8518ae
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1632230
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-08 14:37:41 -08:00
seshendra Gadagottu
caf168e33e gpu: nvgpu: gv11b: fix for gfx preemption
Used chip specific attrib_cb_gfxp_default_size and
attrib_cb_gfxp_size buffer sizes during committing
global callback buffer when gfx preemption is requested.
These sizes are different for gv11b from gp10b.

Also used gv11b specific preemption related functions:
gr_gv11b_set_ctxsw_preemption_mode
gr_gv11b_update_ctxsw_preemption_mode

This is required because preemption related buffer
sizes are different for gv11b from gp10b. More optimization
will be done as part of NVGPU-484.

Another issue fixed is: gpu va for preemption buffers
still needs to be 8 bit aligned, even though 49 bits
available now. This done because of legacy implementation
of fecs ucode.

Bug 1976694

Change-Id: I284e29e0815d205c150998b07d0757b5089d3267
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630520
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Tested-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-08 12:16:49 -08:00
Sourab Gupta
667c9fd10b gpu: nvgpu: include nvgpu types.h explicitly in fence.h
QNX needs defines for u32 data type, which is retrieved from
nvgpu/types.h. We need to explicity include this for fence.h

Change-Id: I0768042b8b10db550a1e321a0c3c1d86d981f9b0
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626401
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-08 08:45:48 -08:00
Sourab Gupta
3f4919ef32 gpu: nvgpu: replace pr_err with nvgpu_err
Replace the linux specific pr_err with nvgpu_err function

Change-Id: I856a3030c62009b078a8cdfc0050b541a66e6eaa
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626400
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-08 08:45:40 -08:00
Sourab Gupta
7129291a81 gpu: nvgpu: make gv11b fifo function static
The patch makes 'gv11b_fifo_get_eng_method_buffer_size'
function as static since it is being used only in this
file. Otherwise, QNX throws compilation error.

Change-Id: I96feaad8e77d11eabc78843d7dc29f749b55edab
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626399
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-08 08:45:37 -08:00
Sourab Gupta
72cf44ac87 gpu: nvgpu: replace usleep_range with nvgpu_usleep_range
The patch replaces the linux specific usleep_range usage
with nvgpu_usleep_range OS agnostic function, in fifo_gv11b.c

Change-Id: I8ada3ffc1b70caa571cbabe5c3973f37e819538b
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626398
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-08 08:45:26 -08:00
Sourab Gupta
cc94cb3b2b gpu: nvgpu: remove dma-buf.h include in channel
The patch removes the dma-buf.h include from channel_gk20a.c,
now that there are no references to dma_buf present here.

Change-Id: I079c3c3763e7ac4f91e43a4bc54a23ec8d5a23fa
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626396
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-08 08:45:05 -08:00
David Nieto
1f71f475e2 DNI: gpu: nvgpu: Increase GV100 ctxsw timeouts
During bringup and before nvlink is up GV100 on the DDPX platform operates
with a very, very slow sysmem link. In order to get sysmem test to pass
it is neccesary to significantly increase most timeouts by an order the
magnitude.

Bug 2040544

Change-Id: I26858afde4ae80c70f86b47cfff674b6b00b5bf8
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627417
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-05 13:54:37 -08:00
David Nieto
83096b7ffc gpu: nvgpu: fix L2 ROP mask
L2 mask was assuming FS units contain valid information, but they do
not.

The new code checks if the L2 is FS before reading the L2/ROP mask

Bug 2040328

Change-Id: Id07cc630e65cfc71ab8084a3700d884b6cd3430f
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627327
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-05 13:54:27 -08:00
Peter Daifuku
de7721ddc9 gpu: nvgpu: no hv support for write_sm_error_state
There is no current need for a virtualized version of
nvgpu_dbg_gpu_ioctl_write_single_sm_error_state, so return
-ENOSYS when virtual.

Bug 200331110

Change-Id: I223a6298eb4c891859f1c8252049f9a83d84ccb5
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631270
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-04 11:04:46 -08:00
Terje Bergstrom
dde1913f16 gpu: nvgpu: Do not disable ELPG when committing buffers
Committing buffer addresses only writes to the memory. There's no
need to disable ELPG for the duration, so drop the ELPG protection.

Change-Id: I8d8d08506387197e4737e0311df4a20085496056
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631149
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-04 11:04:43 -08:00
Terje Bergstrom
031eb0ec83 gpu: nvgpu: Remove gk20a specific optimization
Remove compute optimization specific to gk20a. We do not support
gk20a anymore.

Change-Id: Ibd548eee8d891a667f28a451d586fcfaac7f026a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631144
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-04 11:04:39 -08:00
Deepak Nibade
e0aca109b1 gpu: nvgpu: fix erroneous gk20a_put() call
With a recent rework we moved gk20a_get() call to nvgpu_ioctl_tsg_open(),
but corresponding gk20a_put() call remained in gk20a_tsg_release()

So if a TSG is opened and released from within kernel with APIs
gk20a_tsg_open()/gk20a_tsg_release() we mistakenly drop extra refcount
through gk20a_put()

Fix this by moving gk20a_put() call to nvgpu_ioctl_tsg_release() which
balances gk20a_get() call in nvgpu_ioctl_tsg_open()

Bug 200374011

Change-Id: Id0cec0426e6231309dc530ab5c934dacaba9f8da
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630969
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-04 08:46:10 -08:00
Deepak Nibade
c7b7dbe39a gpu: nvgpu: return error code in failure cases
In gk20a_ce_create_context(), if gk20a_tsg_open() or gk20a_open_new_channel()
fails, we bail out from the function without setting the error code
This could mislead the caller and report incorrect success

Fix this by setting error code explicitly in failure cases

Bug 200374011

Change-Id: Idf6cba4a57740107bada698295745352f7b5d5ac
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631506
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-04 08:46:07 -08:00
Deepak Nibade
5ad1c28b5f gpu: nvgpu: fix TSG leak from CE code
In gk20a_ce_delete_gpu_context(), we unbind the channel from TSG and
close the channel. But we do not drop the TSG refcount leaking
the TSG reference

Fix this by explicitly dropping TSG refcount

Also, do not explicitly unbind the channel from TSG
gk20a_channel_close() will internally unbind the channel from TSG

Bug 200374011

Change-Id: Ie4aa32f1d0bff4231f41aa2b33743cdc63e967c7
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1629972
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-04 08:45:48 -08:00
Deepak Nibade
292e4a0c6d gpu: nvgpu: return error if TSG allocation fails
In gk20a_cde_load(), if TSG allocation fails we bail out the function without
setting the error code and caller of this functions assumes CDE load is
successful

Fix this by setting explicit error code if TSG allocation fails

Bug 200374011

Change-Id: I6e7bcb325fb0062605fa2f696da4abdeb34e241a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627117
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-04 08:45:27 -08:00
Deepak Nibade
e21e253f83 gpu: nvgpu: fix TSG leak from CDE code
In gk20a_cde_remove_ctx(), we unbind the channel from TSG and
close the channel. But we do not drop the TSG refcount leaking
the TSG reference

After allocating sufficient contexts, we see TSG creation fails as below
nvgpu: 17000000.gp10b: gk20a_cde_load:1286 [ERR]  cde: could not create TSG

Fix this by explicitly dropping TSG refcount

Also, do not explicitly unbind the channel from TSG
gk20a_channel_close() will internally unbind the channel from TSG

Bug 200374011

Change-Id: If6d75b20d5e03d710c0597d7a320d1157206a2a5
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627116
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-04 08:45:11 -08:00
Sourab Gupta
965ff380cf gpu: nvgpu: add golden_img_loaded flag to gr ctx desc
The patch adds the boolean flag 'golden_img_loaded'
to gr ctx desc. This is needed for refactoring the ctx
initialization.

Change-Id: I6d6df273e764a4cd06d062d59427dd33f4669778
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617174
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-04 00:36:21 -08:00
Sourab Gupta
e780b2f439 gpu: nvgpu: set low_hole to 64K for bar1 vm
The patch sets low_hole value to 64K for bar1 vm to
align to potential 64KB native page size.

JIRA NVGPU-454

Change-Id: I994dfd6824d3a2e8a09433798bb101af88ecb5ca
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617173
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-04 00:36:17 -08:00
Sourab Gupta
fcdde6ad8a gpu: nvgpu: add guest_managed field in vm_gk20a
Add a field in vm_gk20a to identify guest managed VM, with the
corresponding checks to ensure that there's no kernel section for
guest managed VMs.
Also make the __nvgpu_vm_init function available globally, so that
the vm can be allocated elsewhere, requisite fields set, and passed
to the function to initialize the vm.

Change-Id: Iad841d1b8ff9c894fe9d350dc43d74247e9c5512
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617171
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-04 00:36:08 -08:00
Sami Kiminki
7240b3c251 gpu: nvgpu: Enable secure alloc for GV11b
Kernel needs to be able to allocate VPR memory for buffers for
protected contexts. So, let's call gk20a_tegra_init_secure_alloc
and enable VPR for GV11B.

Bug 2039456
Bug 2040513

Change-Id: Ie27d8f04b1a414c36b42516ce3147d38d8472d54
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628566
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-03 01:38:10 -08:00
Terje Bergstrom
86691b59c6 gpu: nvgpu: Remove bare channel scheduling
Remove scheduling IOCTL implementations for bare channels. Also
removes code that constructs bare channels in runlist.

Bug 1842197

Change-Id: I6e833b38e24a2f2c45c7993edf939d365eaf41f0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627326
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-02 13:53:09 -08:00
Terje Bergstrom
14fa8207e2 gpu: nvgpu: Remove TSG required flag
Remove nvgpu internal flag indicating that TSGs are required. We now
require TSGs always. This also fixes a regression where CE channels
were back to using bare channels on gp106.

Bug 1842197

Change-Id: Id359e5a455fb324278636bb8994b583936490ffd
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628481
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-01-02 13:53:05 -08:00
Aparna Das
4f67a794dd gpu: nvgpu: vgpu: add io coherency support
Modify command message parameter to support io
coherency.

Jira EVLR-2025

Change-Id: I38b21c72d85f559555c4d97dab73d0f715ecc655
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1614388
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-12-30 18:50:40 -08:00
Terje Bergstrom
b983c67d84 gpu: nvgpu: Initialize CE once channels resumed
Initialize CE channels and vidmem clearer only once channels have
been enabled.

Change-Id: Id4c870ee7d4632044b97cead5d0d7b8317170430
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628167
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-12-29 13:31:03 -08:00
Terje Bergstrom
79ffeb637d gpu: nvgpu: Wait for ECC scrubbing on all TPCs
We send a broadcast request to invoke scrubbing on all TPCs, but we
check only TPC0 for scrubbing to finish. This likely produces correct
results, because each TPC should take exactly the same number of cycles
for scrubbing, but it's not certain.

Change the polling loop to check all TPCs to make sure there are no
timing glitches.

Change-Id: Id3add77069743890379099a44aec8994f59d9a5e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1625349
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-12-29 13:30:59 -08:00
Terje Bergstrom
32353ab744 gpu: nvgpu: Implement abstraction for finding TID
Implement abstraction for finding the thread ID of thread currently
being run. This is tracked for context switch tracing.

In Linux kernel this is implemented by returning PID.

Change-Id: Id46a318894f9a2ff3c85d2c8ef0b02c52783f122
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627239
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-12-28 10:02:09 -08:00
David Nieto
4811429307 gpu: nvgpu: disable speed change in GV100
Disable for now as speed change needs to be adapted to support
GV100+Xavier configuration

Bug 2040925

Change-Id: Ibce0811879aa2d2b8335e30d7fdb77fb933bc696
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1624259
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-12-28 10:01:43 -08:00
David Nieto
443977daa1 gpu: nvgpu: Add support for GV100 SKU 250
Bug 2040925

Change-Id: Ied06b199fd87411847b9987496c56276f8ebf89c
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1623709
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-12-28 10:01:39 -08:00
David Nieto
8fb6a8562e gpu: nvgpu: gv11b: Report LTC errors per slice
Add support to report ltc ecc errors per slice

(1) use new logic to detect subunits
(2) store size of array and check before comparison to prevent out of bounds
 derefencing
(3) use new hashing to prevent collisions or entries with permuted names

bug 2037425

Change-Id: I63b9f0df43b9dceddc1bae17924c4723072f569e
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1620854
GVS: Gerrit_Virtual_Submit
Reviewed-by: Chris Dragan <kdragan@nvidia.com>
Tested-by: Chris Dragan <kdragan@nvidia.com>
Reviewed-by: Nirav Patel <nipatel@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-12-28 10:01:36 -08:00
Terje Bergstrom
f19f22fcc8 gpu: nvgpu: Remove support for channel events
Remove support for events for bare channels. All users have already
moved to TSGs and TSG events.

Bug 1842197

Change-Id: Ib3ff68134ad9515ee761d0f0e19a3150a0b744ab
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1618906
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-12-28 10:01:32 -08:00