Instead of using multiple struct use a single nvgpu_clk_slave_freq
to store the slave freq of gpcclk.
With this patch single struct can be used by both clk_arb and clk_domain.
This will remove nvgpu_set_fll_clk struct as nvgpu_clk_slave_freq serves
the purpose.
NVGPU-4692
Change-Id: Ie45d63e4376b83e153a9aa75e2c4631c6dad857b
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2339213
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
As a part of refactoring move nvgpu_clk_domain struct from public
to private.
This will help to have arch consistency across all units.
Use public functions to fetch the data across other units.
The following functions are added to access data in clk_domain unit.
*nvgpu_pmu_clk_domain_get_f_points()--> To get freq points
*nvgpu_pmu_clk_domain_update_clk_info() --> To update change seq script
with clock domain data
NVGPU-4689
Change-Id: Idc85e3cf5bbe1b80766ce6c9f07b3305ef04cbdc
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2332185
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Ramesh Mylavarapu <rmylavarapu@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Current clk unit has multiple header files under include folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from include which only
clk can access.
All public items are moved into include/clk.h which other units can
access and removed the clk_xxx.h files
NVGPU-4689
Change-Id: I469270ae539e09a3f6fe6187207791732407863e
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2298220
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Current clk unit has multiple header files under pmuif folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from pmuif which only
clk can access.
All public items are moved into include/clk.h which other units can
access
This will help in documentation of items for public items.
NVGPU-4491
Change-Id: Iccb0571e05ecb3cb13363390bed8c7214409b543
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2292318
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Current volt unit has multiple header files under pmuif folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within volt unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_volt_inf.h from pmuif which only
volt can access.
All public items are moved into include/volt.h which other units can
access
This will help in documentation of items for public items.
NVGPU-4492
Change-Id: Id40bf4922408a55f1e67d071be726839ac57718f
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2289114
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
-Created perf.h file and moved all private functions
and structures into it
-Created single sw_setup/pmu_setup for whole perf
unit
-Changed public function and structure names as per
standard format
-Deleted lpwr unit specific file from make file as
it is no longer used
-Removed support_vfe and support_changeseq flags as
it is no longer used
-Removed clk_set_boot_fll_clks_per_clk_domain function
as it is no longer used for tu10a
-Removed perf unit headers from pmuif folder
NVGPU-4448
Change-Id: Ia29e5b5a1a960b5474a929d8797542bf6c0eccf1
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2283587
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
-Created ucode_perf_pstate_inf.h and moved all
pstate interface structs and MACROs.
-Created nvgpu_perf_pstate_get_lpwr_index for getting
lpwr index
-Created nvgpu_clk_domain_get_from_index for getting
clk_domain from index
-Removed pstate_get_status code which is not needed
for tu10a profile
-Removed MACROs and includes which are not needed
NVGPU-4448
Change-Id: I516816a1d92a60a91ea479cb9c334d332d3d7a89
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2264716
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Nvgpu uses RPC to get target voltage for a freq, though this gets
the latest Voltage, there could be mismatch b/w data in nvgpu & PMU.
To make it consistent, use the local VF table for getting the voltage.
Also the slave ratio calculation is inaccurate due to quantization.
So instead of calculating, use the slave ratio from parsed vbios table.
Bug 200545403
Change-Id: Ibb064f2a0f5eba77166e2b3f9868da9e3fcc7193
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2183546
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Some functions are not accessing hardware directly
but are being called using HAL ops: For example
.init = gv100_bios_init,
.preos_wait_for_halt = gv100_bios_preos_wait_for_halt,
.preos_reload_check = gv100_bios_preos_reload_check,
.devinit = gp106_bios_devinit,
.preos = gp106_bios_preos,
.verify_devinit = NULL,
This was being called as:
g->ops.bios.init(g)
g->ops.bios.preos_wait_for_halt(g)
g->ops.bios.preos_reload_check(g)
g->ops.bios.preos(g)
g->ops.bios.devinit(g)
g->ops.bios.verify_devinit(g)
Change the function access by using sw ops, like:
Create new function: nvgpu_bios_sw_init()
and based on hardware chip call the chip specific
bios sw init function: nvgpu_gv100_bios_sw_init()
and nvgpu_tu104_bios_sw_init()to assign the sw
ops
JIRA NVGPU-2071
Change-Id: Ibfcd9b225a7bc184737abdd94c2e54190fcd90a0
Signed-off-by: Divya Singhatwaria <dsinghatwari@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2108526
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
MISRA Rule-17.7 requires the return value of all functions to be
used. Fix is either to use the return value or change the function
to return void. This patch contains fixes for all 17.7 violations
in the nvgpu.common.pmu.clk.* units.
JIRA NVGPU-3035
Change-Id: I13863f43c6bea76917978a12df091a672a3e5098
Signed-off-by: Nicolas Benech <nbenech@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2108887
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This patch does the following for boardobjgrpmask unit.
1. Remove unused functions and its pointers.
2. Append public functions with nvgpu.
3. Remove unnecessary inclusion of header files.
4. Make local functions as static.
5. Rename function names to increase readibility.
6. Remove boardobj* from static functions.
Jira NVGPU-1977
Change-Id: Ie6d3bd8f55784d29ae4ba720fb3998487ad2b942
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2107167
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Moved nvgpu_clk_pmupstate structure from gk20a to
nvgpu_pmu.The aim is to have single pmu structure inside
gk20a, that is "nvgpu_pmu" struct and all the global
structures of all units in PMU should be included in
"nvgpu_pmu" struct.
NVGPU-3220
Change-Id: I531aab568a692c55e640ca2c33aa7508b83a9593
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2104129
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Description:
Present p-state unit handle both pstate boardobj and
initializing all the units. As part of restructuring,
the pstate unit is separated into two units:
1) Perf_pstate: This unit will handle pstate boardobjs.
2) Pmu_pstate: This unit will initialize all the units
which supoort performance states.
Changes:
1) Created pmu_pstate unit.
2) Pstate boardobjs are moved under perf_pstate which
is under perf unit.
NVGPU-1958
Change-Id: I2c428adfe6de4992c9eeda0d4356d30290f6e8a4
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2096339
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
pmu_ipc.c had functionality for rpc response handling and message cond
checks. This patch moves them to msg unit. And prepare cmd.h to group
together structs and functions related PMU commands.
JIRA NVGPU-1970
Change-Id: Iec5d72d02ab3ee51963631c828b301c56af8dc48
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2079146
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
PMU commands and messages management is based on sharing the data
through sequences. Functions for sending commands/allocating
payload update sequence data acquiring lock and those for
working on received messages read/free the sequence data
releasing lock.
JIRA NVGPU-1970
Change-Id: I4204dbfbf6f57b0f5a7016aed74ffea6e91ab06c
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2079141
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Description:
nvgpu_clk_pmupstate is the global structure in clk units. It is declared
in clk.h and all clk units will include clk.h header.
nvgpu_clk_pmupstate struct will have structure pointers to all clk units
and will include genereic function pointers which are used by most clk
units. The reason why the function pointers is defined in this sturct,
and not included inside g->ops is because, these are only clk specific
functions and rest of the driver code is not dependent on this.
Each unit will have init function to allocate memory for its structure
and will initialize its local functions.
Changes:
1) Introduced nvgpu_clk_pmupstate in clk.h file. All the changes needed
to call the above struct from individual clk units.
2) Removed cyclic dependency headers in clk units by calling function
through pointers defined in clk.h.
3) Initialization of each unit is done in respective unit instead of
doing it in clk unit. Added *_init_pmupstate and *_free_pmupstate to
individual clk units.
4) Each unit clean up will be done separately while refactoring that
unit.
NVGPU-1963
NVGPU-2965
Change-Id: Iee79d7a812b62407252636057b104f952c94a229
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2033537
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Changes:
1) Separated clk.h which is in /nvgpu/include/pmu
into different units
2) Renamed global functions
Intention: At present /nvgpu/include/pmu/clk.h
consists of structures and functions of different
clock units. It is difficult to work on individual
clk units if this file is not separated into
individual units. All stucts and functions in clk.h
are seperated into different clk units.
Individual private clk units were not touched.
Post this patch, the sebsequent patches would make
changes in the individual clk units.
NVGPU-2707
Change-Id: I7bf9fab38a73bceb451291530a67c70ed343b0cb
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2021704
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>