Add macros to get current GR instance id and the pointer
nvgpu_gr_get_cur_instance_ptr()
nvgpu_gr_get_cur_instance_id()
This approach makes sure that the caller is getting GR instance pointer
under mutex g->mig.gr_syspipe_lock in MIG mode. Trying to access
current GR instance outside of this lock in MIG mode dumps a warning.
Return 0th instance in case MIG mode is disabled.
Use these macros in nvgpu instead of direct reference to
g->mig.cur_gr_instance.
Store instance id in struct nvgpu_gr. This is to retrieve GR instance
id in functions where struct nvgpu_gr pointer is already available.
Jira NVGPU-5648
Change-Id: Ibfef6a22371bfdccfdc2a7d636b0a3e8d0eff6d9
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2413140
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
gr_gv100_init_hwpm_pmm_register() and gr_gv100_set_pmm_register() right
now assume common chiplet stride for all sys/fbp/gpc and use common API
g->ops.perf.get_pmm_per_chiplet_offset() to get the stride.
Chiplet strides are same for all partitions only by chance, and future
chip might change that.
Hence add and use below 3 separate HALs to get appropriate strides.
g->ops.perf.get_pmmsys_per_chiplet_offset()
g->ops.perf.get_pmmgpc_per_chiplet_offset()
g->ops.perf.get_pmmfbp_per_chiplet_offset()
Also store sys/fbp/gpc perfmon count in struct gk20a after first query
instead of querying them again and again. Querying the counts from HW
is time consuming.
Bug 2510974
Jira NVGPU-5360
Change-Id: I186009221009780d561617c0cd6f535854db585f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2413108
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: Antony Clince Alex <aalex@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add separate flag gpu_dbg_gr to enable common.gr specific debugging.
Add this flag to all the existing debug logs that use gpu_dbg_fn or
gpu_dbg_info for debugging. Also add many other debugging logs that
might be helpful in debugging.
Removing debug log in gv11b_gr_init_get_nonpes_aware_tpc() as it dumps
too much data that does not seem useful.
Batch all interrupt enable functions in gr_init_setup_hw() together for
readability.
Jira NVGPU-5648
Change-Id: I0b857650122cdb1f974b452d28c26e7f142baf61
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2411740
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Lakshmanan M <lm@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Remove current mc hals
- mc.reset()
- mc.enable()
- mc.disable()
- mc.reset_mask()
- mc.reset_engine()
- mc.reset_engine_enable()
Add new mc hals
- mc.enable_units(g, units, enable)
> enable/disable given unit(s)
- mc.enable_dev(g, dev, enable)
> enable/disable engine represented by given device pointer
- mc.enable_devtype(g, devtype)
> enable/disable all engines of given devtype
Move common mc intr functions to common/mc/mc_intr.c.
Add below common mc functions
- nvgpu_mc_reset_units(g, units)
> reset given logical OR of nvgpu unit bitmap
- nvgpu_mc_reset_dev(g, dev)
> reset given single engine via dev
> if engine is graphics, reset gpcs for nvgpu_next
- nvgpu_mc_reset_devtype(g, devtype)
> reset all engines of given devtype
> if devtype is graphics, reset gpcs for nvgpu_next
Bug 200648985
Bug 3109773
Change-Id: Idc67a14a0a7cde83de44fbfbec13007fead3ed5c
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2408523
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Expose below two new APIs from common.grmgr unit
nvgpu_grmgr_get_gr_num_gpcs() - get per instance number of GPCs
nvgpu_grmgr_get_gr_gpc_phys_id() - get physical GPC id for MIG engine
local id in corresponding instance
Execute gr_init_config() for each GR instance.
Add gr_config_init_mig_gpcs() to initialize GPC data in case MIG is
enabled. Separate out gr_config_init_gpcs() for legacy GPC data
initialization.
These functions will inititialize below data in struct nvgpu_gr_config:
max_gpc_count
gpc_count
gpc_mask
gpc_tpc_mask[gpc_count]
max_tpc_per_gpc_count
Rest of the values in struct nvgpu_gr_config are either based on above
values, or read from HW after setting GPC PRI window.
In gr_config_alloc_struct_mem(), rename total_gpc_cnt to total_tpc_cnt
since it represents total TPC count and not GPC. Remove use of temp3
variable since it does not give any idea on usage.
Jira NVGPU-5648
Change-Id: I646cac2ddc312e72b241b1b2a0e51a5cce141535
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2406390
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: Lakshmanan M <lm@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add a macro to iterate over a device list; it is just a wrapper to
the nvgpu_list_for_each() macro. It lets code iterate over the
list of detected devices without being aware of the underlying
instance IDs.
This also removes the need to do a separate nvgpu_device_get()
and subsequent NULL checking. This will reduce overhead for
unit testing!
Change-Id: If41dbee30a743d29ab62ce930a819160265b9351
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2404914
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
nvgpu_gr_engine_interrupt_mask() earlier returned mask of all GR engine
instance interrupts. During device refactor series, this got changed to
return interrupt of only first instance.
Change this again to return interrupt mask of all the GR engine
instances since common.mc unit does not yet support APIs to enable
interrupt of individual GR instance.
Update nvgpu_gr_get_syspipe_id() API to take gr_instance_id as parameter
instead of struct nvgpu_gr pointer. Definition of struct nvgpu_gr is not
available outside of common.gr unit.
Jira NVGPU-5648
Change-Id: I5320d1515eea6054150dc14706a16475bd650da7
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2405409
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Lakshmanan M <lm@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Add below new macros to execute given function on given gr instance
in SMC mode. If SMC mode is not enabled or supported, function is
executed as is.
1) nvgpu_gr_exec_for_instance
Execute a function for given GR instance by configuring GR remap
window for that instance. Function being executed returns void.
2) nvgpu_gr_exec_with_ret_for_instance
Execute a function for given GR instance by configuring GR remap
window for that instance. Function being executed returns an error.
Jira NVGPU-5648
Change-Id: I3f051bcfdac297b7e5216da9eeee06a46878e7b8
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2405407
Reviewed-by: Lakshmanan M <lm@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Add a new header file <nvgpu/gr/gr_instances.h> that supports below
macros to execute various functions for GR instances
1) nvgpu_gr_exec_for_each_instance
Execute a function for each GR instance by configuring GR remap
window for that instance. Function being executed returns void.
2) nvgpu_gr_exec_with_ret_for_each_instance
Execute a function for each GR instance by configuring GR remap
window for that instance. Function being executed returns an error.
3) nvgpu_gr_exec_for_all_instances
Execute a function for all GR instances at once. For this GR remap
window needs to be disabled temporarily.
If CONFIG_NVGPU_MIG is disabled, all above macros will turn into simple
funciton calls.
If CONFIG_NVGPU_MIG is disabled or if runtime flag NVGPU_SUPPORT_MIG is
disabled, all above macros will turn into simple function calls that
configure single GR instance.
Separate out GR engine reset code into new API gr_reset_engine() and
execute it with nvgpu_gr_exec_with_ret_for_each_instance().
PROD values need to be loaded in legacy mode, hence call
nvgpu_cg_init_gr_load_gating_prod() inside
nvgpu_gr_exec_for_all_instances().
Rename gr_init_prepare_hw() to more appropriate
gr_reset_hw_and_load_prod()
Moe gops.gr.init.fifo_access() call to gr_init_reset_enable_hw().
Add new API nvgpu_grmgr_get_gr_syspipe_id() to query GR instance syspipe
id from common.grmgr unit. Add nvgpu_gr_get_syspipe_id() that returns
same value stored in nvgpu_gr struct.
Add cur_gr_instance field to struct nvgpu_gr to track current GR
instance being programmed under remap window.
Jira NVGPU-5648
Change-Id: I86920303427a6e6547ebf195daa37438365bb38e
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2403550
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Following changes are made in this patch.
1) Change unnamed structs within gpu_ops to named structs
with the prefix gops_*.
2) Each named struct gops_ are moved into a separate gops specific file
under include/nvgpu/gops/
3) struct gpu_ops is moved into a separate file include/nvgpu/gpu_ops.h
and all other dependent struct gops_* are included in this header.
4) Direct references to include/nvgpu/gops are removed from files as its enough
to include gk20a.h.
Change-Id: Ieb22cb853be567e3bef14f5f8a04674eebd902ea
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2398776
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Rajesh Devaraj <rdevaraj@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
* Removed unnecessary irqs_enabled flag, and
Replaced enable/disable irq logics with nvgpu variant functions.
* Added nvgpu_interrupts data structure to hold interrupt details.
* Interpret all stall irqs first and followed by nonstall irq from dt.
* Used interrupt size checks for enable/disable irqs instead of
comparing stall and nonstall interrupt lines.
Now adding new stall interrupt lines as easy as just updating macro.
Jira NVGPU-6019
Change-Id: I5a5eaa8d333c68ee87d25d2b45ec244ec8d7b297
Signed-off-by: Sagar Kadamati <skadamati@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2400777
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
The copyengine code to do big transfers or memsets supports a 64-bit
size. Each copy is done as a rectangle with either side being at most
2GB, so a size that does not align nicely is split into multiple ops. It
turns out that there are at most two of these ops, so structure the code
to not loop but do two ops explicitly.
The first copyengine operation works with the first chunk that is less
than two gigabytes long. That leaves the remaining size to be a multiple
of two gigabytes, so it's sufficient to do just another operation as a
2D rectangle whose width is two gigabytes; the remaining size determines
the height, i.e. the number of two-gig lines.
The loop did just this already, but now with at most two operations per
submit the required pushbuf length is seen more easily from the code.
Jira NVGPU-5172
Change-Id: I6bca3b1204db3b79e131898c07018a1337d85774
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2402028
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
The max values that the Linux nvhost driver tracks are adding some
complexity to our wrapper APIs. Max values are used only for internal
submit syncpoint tracking, so implement that tracking in the sync code
by just storing the last value that the syncpoing will reach after all
jobs are complete.
The value is a simple u32. It's accessed from functions in the submit
path that already is serialized, so there's no worrying about atomic
modifications.
Previously nvhost_syncpt_set_min_eq_max_ext() was used to reset the
syncpoint when necessary. Now with the internal max value we'll use
nvhost_syncpt_set_minval(), so add a wrapper for it.
The maxval reported with the user syncpoint allocation is just the
current value at allocation time since no jobs have affected it yet;
there is no means for the kernel to track the max value of user
syncpoints.
Jira NVGPU-5506
Change-Id: I34672eaa7fe3af36b2fbac92d11babe2bc6a2d2b
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2400635
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
The joblist cleanup lock exists to synchronize the submit job cleanup
and the abort cleanup that may run in separate threads concurrently.
This concurrency is no problem anymore, so delete the lock.
The lock was added in commit f1072a28be ("gpu: nvgpu: add worker for
watchdog and job cleanup") when the abort cleanup still went through
each job in the pending list and released their semaphores; ordinary job
cleanup from the worker thread also accesses the jobs. Commit d20a501dcb
("gpu: nvgpu: simplify job semaphore release in abort") deleted the
entire loop because the semaphore, if any, is now reset in one go (via
the "set_min_eq_max" ch sync op), but the lock stayed.
With aggressive sync destroy enabled the sync object under the cleanup
lock can still disappear if the job cleanup runs, but that's already
guarded with the sync lock.
Jira NVGPU-5998
Change-Id: I6554eb2065b003c6fdf83f66f97067b59aa272f5
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2401467
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
common.gr unit exports a separate API nvgpu_gr_prepare_sw to
initialize some SW pieces required for nvgpu_gr_enable_hw().
A separate API is really unnecessary since same initialization
can be performed in nvgpu_gr_alloc().
Remove nvgpu_gr_prepare_sw() and HAL gops.gr.gr_prepare_sw().
Initialize falcon and interrupt structures in loop from
nvgpu_gr_alloc().
Move nvgpu_netlist_init_ctx_vars() from nvgpu_gr_prepare_sw() to
common init path since netlist parsing need not be done from
common.gr unit. It just needs to happen before nvgpu_gr_enable_hw().
Also, trigger nvgpu_gr_free() from gr_remove_support() instead
of OS specific paths. Also remove nvgpu_gr_free() calls from
probe error paths since nvgpu_gr_alloc is no longer called in
probe path.
Move interrupt and falcon data structure free calls to nvgpu_gr_free().
Also remove corresponding unit testing code that tests
nvgpu_gr_prepare_sw() specifically.
Update some unit tests to initialize ecc counters and netlist.
Disable some unit tests that fail for reasons unknown.
Jira NVGPU-5648
Change-Id: I82ec8160f76530bc40e0c11a9f26ba1c8f9cf643
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2400166
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add new API nvgpu_grmgr_get_num_gr_instances() that returns number of
GR instance enumerated by GR manager. This just returns number of sys
pipes enabled since it is same as number of GR instances.
For consistency until common.gr supports multiple GR instances
completely, add a temporary macro NVGPU_GR_NUM_INSTANCES and set it
to 1. If this macro is changed to 0 (for local MIG testing), fall
back to use nvgpu_grmgr_get_num_gr_instances() to get enumerated number
of GR instances.
Use a for loop to initialize other variables of struct nvgpu_gr.
Remove unnecessary NULL check in nvgpu_gr_alloc() since struct gk20a
pointer can never be NULL in this path. Also remove corresponding unit
test code.
Jira NVGPU-5648
Change-Id: Id151d634a23235381229044f2a9af89e390886f2
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2400151
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
The channel code needs the watchdog code and vice versa. Cut this
circular dependency with a few simplifications so that the watchdog
wouldn't depend on so much.
When calling watchdog APIs that cause stores or comparisons of channel
progress, provide a snapshot of the current progress instead of a whole
channel pointer. struct nvgpu_channel_wdt_state is added as an interface
for this to track gp_get and pb_get.
When periodically checking the watchdog state, make the channel code ask
whether a hang has been detected and abort the channel from within
channel code instead of asking the watchdog to abort the channel. The
debug dump verbosity flag is also moved back to the channel data.
Move the functionality to restart all channels' watchdogs to channel
code from watchdog code. Looping over active channels is not a good
feature for the watchdog; it's better for the channel handling to just
use the watchdog as a tracking tool.
Move a few unserviceable checks up in the stack to the callers of the
wdt code. They're a kludge but this will do for now and demonstrates
what needs to be eventually fixed.
This does not leave much code in the watchdog unit. Now the purpose of
the watchdog is to only isolate the logic to couple a timer and progress
snapshots with careful locking to start and stop the tracking.
Jira NVGPU-5582
Change-Id: I7c728542ff30d88b1414500210be3fbaf61e6e8a
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2369820
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Legacy profiler does not reserve PMA stream resource with PM
reservation system. Also, HWPM system reset is separately implemented
in membuf disable path. And it does not even restore perf unit SLCG
prod values.
Allcoate a dummy profiler object for debug session in perfbuf map
path. Free it in perfbuf unmap path.
This has advantage of synchronizing PMA stream reservation with new
profiler stack. And this also leverages HWPM system reset and SLCG
handling code during resource reservation.
Remove explicit HWPM reset from gops.perf.membuf_reset_streaming()
HALs
Bug 2510974
Jira NVGPU-5360
Change-Id: I54c5202b6251dea3d80a4dfc011e8a296339e07f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2399595
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Hardware HWPM system should be reset when first reservation is made
either for HWPM or PMA_STREAM resource. Support this with below changes
- Add hwpm_refcount counter to track HWPM and PMA_STREAM resource
reservation count
- Increment counter on every HWPM/PMA resource reservation
- Decrement counter on every resource reservation release
- Reset HWPM system in MC and disable perf unit SLCG on first refcount
increment
- Reset HWPM system in MC and re-enable perf unit SLCG after last
refcount decrement
- Add nvgpu_cg_slcg_perf_load_enable() to manage perf unit SLCG
Bug 2510974
Jira NVGPU-5360
Change-Id: I20d2927947c3e4d8073cd3131b7733791e9c9346
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2399594
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
When a pbdma fault needs a channel teardown, do the recovery/teardown
process before acking the pbdma interrupt status back. Acking it causes
the hardware to proceed which could release fences too early before the
involved channel(s) have been found to be broken.
With these host copyengine interrupts, the teardown sequence is light
and proceeds even with the pbdma intr flag still set; there are no
engines to reset when these pbdma launch check interrupts happen. The
bad tsg is just disabled and the channels in it aborted.
A few unit tests are so heavily affected by this refactor that they
would need to be rewritten. They're not strictly needed at the moment,
so do only half of the rewrite: just delete them.
Bug 200611198
Change-Id: Id126fb158b6d05e46ba124cd426389046eedc053
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2392669
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Delete the struct nvgpu_engine_info as it's essentially identical to
struct nvgpu_device. Duplicating data structures is not ideal as it's
terribly confusing what does what.
Update all uses of nvgpu_engine_info to use struct nvgpu_device. This
is often a fairly straight forward replacement. Couple of places though
where things got interesting:
- The enum_type that engine_info uses is defined in engines.h and
has a bit of SW abstraction - in particular the GRCE type. The only
place this seemed to be actually relevant (the IOCTL providing device
info to userspace) the GRCE engines can be worked out by comparing
runlist ID.
- Addition of masks based on intr_id and reset_id; those can be
computed easily enough using BIT32() but this is an area that
could be improved on.
This reaches into a lot of extraneous code that traverses the fifo
active engines list and dramtically simplifies this. Now, instead of
having to go through a table of engine IDs that point to the list of
all host engines, the active engine list is just a list of pointers to
valid engines. It's now trivial to do a for-all-active-engines type
loop. This could even be turned into a generic macro or otherwise
abstracted in the future.
JIRA NVGPU-5421
Change-Id: I3a810deb55a7dd8c09836fd2dae85d3e28eb23cf
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2319895
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GPU enabled_flags indicate features supported by nvgpu.
Add nvgpu_print_enabled() to print GPU enabled_flags. Print flag value
after poweron complete to help during debug.
Add verbose function to print flag name and status if gpu_dbg_info is
set.
JIRA NVGPU-5838
Change-Id: I3b0ddb8c6872f4f3b6101050da087ff553c16f84
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2383531
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
- use release instead of free for the fence destroy identifier
- nvhost_dev is a struct name, so use nvhost_device
- compare nvgpu_nvhost_syncpt_read_ext_check retval properly
Also, if the syncpt read fails when checking for fence expiration,
behave as if the wait isn't expired. Possibly getting stuck is safer
than possibly continuing too early.
Jira NVGPU-5617
Change-Id: Ied529e25f8c43f1c78fd9eac73b9cd6c3550ead5
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2398399
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
struct nvgpu_gr is right now initialized during probe and from OS
specific code. To support multiple instances of graphics engine,
nvgpu needs to initialize nvgpu_gr after number of engine instances
have been enumerated in poweron path.
Hence move nvgpu_gr_alloc() to poweron path and after gr manager has
been initialized.
Some of the members of nvgpu_gr are initialized in probe path and they
too are in OS specific code. Move them to common code in
nvgpu_gr_alloc()
Add field fecs_feature_override_ecc_val to struct gk20a to store the
override flag read from device tree. This flag is later copied to
nvgpu_gr in poweron path.
Update tpc_pg_mask_store() to check for g->gr being NULL before
accessing golden image pointer.
Update tpc_fs_mask_store() to return error if g->gr is not initialized.
This path needs nvgpu_gr struct initialized. Also fix the incorrect
NULL pointer check in tpc_fs_mask_store() which breaks the write path
to this sysfs.
Jira NVGPU-5648
Change-Id: Ifa2f66f3663dc2f7c8891cb03b25e997e148ab06
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2397259
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Lakshmanan M <lm@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Created Perfmon events handling for nvgpu-next.
Nvgpu-next pmu send perfmon events in the form of
rpc events. Events are:
- Change event: This gives information of whether
it is increase/decrease event.
- Init event: This gives information of perfmon init
done in PMU.
NVGPU-5202
NVGPU-5205
NVGPU-5206
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Change-Id: Ida7e77dbaf70d2b594a0801c91a168dcb4a860bd
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2395358
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>