As a part of refactoring move nvgpu_clk_domain struct from public
to private.
This will help to have arch consistency across all units.
Use public functions to fetch the data across other units.
The following functions are added to access data in clk_domain unit.
*nvgpu_pmu_clk_domain_get_f_points()--> To get freq points
*nvgpu_pmu_clk_domain_update_clk_info() --> To update change seq script
with clock domain data
NVGPU-4689
Change-Id: Idc85e3cf5bbe1b80766ce6c9f07b3305ef04cbdc
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2332185
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Ramesh Mylavarapu <rmylavarapu@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
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Current clk unit has multiple header files under include folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from include which only
clk can access.
All public items are moved into include/clk.h which other units can
access and removed the clk_xxx.h files
NVGPU-4689
Change-Id: I469270ae539e09a3f6fe6187207791732407863e
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2298220
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Current clk unit has multiple header files under pmuif folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from pmuif which only
clk can access.
All public items are moved into include/clk.h which other units can
access
This will help in documentation of items for public items.
NVGPU-4491
Change-Id: Iccb0571e05ecb3cb13363390bed8c7214409b543
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2292318
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Current volt unit has multiple header files under pmuif folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within volt unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_volt_inf.h from pmuif which only
volt can access.
All public items are moved into include/volt.h which other units can
access
This will help in documentation of items for public items.
NVGPU-4492
Change-Id: Id40bf4922408a55f1e67d071be726839ac57718f
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2289114
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-Created perf.h file and moved all private functions
and structures into it
-Created single sw_setup/pmu_setup for whole perf
unit
-Changed public function and structure names as per
standard format
-Deleted lpwr unit specific file from make file as
it is no longer used
-Removed support_vfe and support_changeseq flags as
it is no longer used
-Removed clk_set_boot_fll_clks_per_clk_domain function
as it is no longer used for tu10a
-Removed perf unit headers from pmuif folder
NVGPU-4448
Change-Id: Ia29e5b5a1a960b5474a929d8797542bf6c0eccf1
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2283587
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As a part of refactoring, we need to move the volt functions from
pmu_pstate.c to volt.c as it belongs there and also move the
arbitor specific functions under CLK_ARB as they will be removed
from safety build.
This patch does the following
*Move volt setup from pmu_pstate to volt
*Move clk freq related functions into CLK_ARB
*Replace pmu.h with nvgpu_mem.h in boardobj.h
*Rename obj_volt to nvgpu_pmu_volt
NVGPU-4491
NVGPU-4492
Change-Id: I9abc96f695fce41893311982a80dc3656aaa64d6
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2282361
Reviewed-by: Ramesh Mylavarapu <rmylavarapu@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
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GVS: Gerrit_Virtual_Submit
This patch removes dependency between pmu.clk and hal.clk.
Below is the implementation.
*Init the clk domains inside pmu.clk unit.
*Set this in a member variable and send it to hal.clk unit
*Use this to determine the valid clock domains and read the
monitor registers for each valid domains.
*Return the domain with error code.
*With this all the clk domain data is removed from hal.clk and
only pmu.clk uses it as it owns it.
JIRA NVGPU-4491
Change-Id: Ie57b2472cfaacfd2ce43ac7f95702bd95fb8bbaa
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2272416
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As a part of refactoring, we need to move the volt unit from perf to pmu
as it belongs there and also move the arbitor specific functions under
CLK_ARB as they will be removed from safety build.
This patch does the following
*Move volt struct from perf to pmu
*Move volt setup from pmu_pstate to volt
*Move clk freq related functions into CLK_ARB
NVGPU-4491
NVGPU-4492
Change-Id: I7180cd12bbf91cc4d2e79b6e2d71c16e494c8ff0
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2268215
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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FMON/Clock Mon detects for fault in a particular clock domain.
For this we need to poll a specified master register to know if there
is any fault. If this is set we scan all the available clock domains
to see which domain is faulted and the type of fault.
This CL will have all required common functions to monitor
different clock domains registers.
Bug 2182063
NVGPU-3846
Change-Id: I6a2bdb65335eaeef995eb163d480ee722c230311
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2170887
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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The devinit executes in parallel with PCIE link training
to reduce exit latency. Therefore, all PCIE settings that
normally occur during devinit after the PCIE link is up are
deferred until nvgpu has resumed control.
Bug 2661545
Change-Id: Ifdd4f645b2e1791d93567cc34d6ab0691a25d101
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2210625
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Currently after sending change seq RPC, nvgpu waits for a fixed time
of 20ms.
This CL replaces this with pmu_wait_message_cond, which will return
immediately after getting change seq completion event.
Also added debug fs node to get the change seq execution time.
Bug 200545366
Change-Id: Iba283f65d4949858be9cbff88de4d21a8c92ff81
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2202423
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In some cases, we would get deadlock issue due to there are two locks
acquisition on common clk driver's lock and nvgpu driver's locks. At
the bug, inconsistent lock ordering problem will come with one thread
gets "nvgpu lock -> clk lock" and the other thread gets "clk lock ->
nvgpu lock".
Slove the latter path with one-time initializing clk_parent entry
and use cached data afterward.
Bug 2555115
Change-Id: I31c5c2728f406307e7cfd4e555f4db0c163234d8
Signed-off-by: Jeremy Ho <jeremyh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2146727
(cherry picked from commit 42c2bdfb9f)
Reviewed-on: https://git-master.nvidia.com/r/2160290
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Initialize the clock counters for GPCCLK, XBARCLK, SYSCLK.
This INIT was done in PMU before, but now disabled from TU10A profile.
Hence the initialization is moved into nvgpu.
This patch does the following.
1. Move clock files from GV100 to TU104.
2. Add the Counter HW Registers.
3. Initialize the counter registers for gpc, xbar and sysclk.
4. Change the debug fs node from gv100 to tu104.
5. Update in yaml file with new file names.
Bug 200536091
Change-Id: I436019a18f5c4c73979977666d0c04ce4c569047
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2155298
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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- This patch replaces "nvgpu_current_time_ms" with "nvgpu_hr_timestamp_us".
- "nvgpu_hr_timestamp_us" gives timestamp in microseconds and has better
accuracy than "nvgpu_current_time_ms" (which gives timestamp in millisecond)
Bug 200503143
Change-Id: I6a10e8e1b3e8ff842aa23f58bf2ba9344af232a6
Signed-off-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2125959
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-compile out nvgpu_pmu members which are not required for
safety buid & modified source as required to support same.
-compile out PMU headers include which are not required for
safety code
-Removed unnecessary PMU header includes from some files
JIRA NVGPU-3418
Change-Id: I5364b1b16c46637d229e82745dd2846cb6335a72
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2128228
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Make the nvgpu_init_mutex function return void.
In linux case, this doesn't affect anything since mutex_init
returns void.
For posix, we assert() and die if pthread_mutex_init fails.
This alleviates the need to error inject for _every_
nvgpu_mutex_init function in the driver.
Jira NVGPU-3476
Change-Id: Ibc801116dc82cdfcedcba2c352785f2640b7d54f
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2130538
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- Fix Misra rule 20.7: Macro parameter expands into an expression without being
wrapped by parentheses.
- Following two macros has been updated to fix the above violation,
HZ_TO_MHZ_ULL and MHZ_TO_HZ_ULL.
Jira NVGPU-3176
Change-Id: I03f7d8f7d5c91ca33fcc594fed0359d5c62eea6b
Signed-off-by: Antony Clince Alex <aalex@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2120192
GVS: Gerrit_Virtual_Submit
Reviewed-by: Philip Elcan <pelcan@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
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This reverts commit e9a6d179a4 ("gpu: nvgpu: cache gpu clk rate")
- Real clock rate doesn't always equal clock rate requested by caller
- call of clk_set_rate() and update of cached_rate are not atomic
- Real root cause for Bug 2051688 is in bpmp and gboost design
Bug 2538692
Change-Id: I9248e0c69e2271ed2d0070587db59afa6f8160f2
Signed-off-by: Peng Liu <pengliu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2109708
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Moved nvgpu_clk_pmupstate structure from gk20a to
nvgpu_pmu.The aim is to have single pmu structure inside
gk20a, that is "nvgpu_pmu" struct and all the global
structures of all units in PMU should be included in
"nvgpu_pmu" struct.
NVGPU-3220
Change-Id: I531aab568a692c55e640ca2c33aa7508b83a9593
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2104129
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